Sid Meier's Civilization V

Sid Meier's Civilization V

Tomatekh's New Civilizations
187 comentarios
nrsa 31 MAR 2018 a las 6:11 p. m. 
Alright, thank you though for the work you'e done for Civ V
Tomatekh  [autor] 31 MAR 2018 a las 6:06 p. m. 
It actually sounds like a fun civ. Unfortunately, I’m no longer making new mods for Civ V. You can try asking Pouakai, TPangonlin, or Uighur_Caesar who I think are still working on civs for V.
nrsa 31 MAR 2018 a las 5:10 p. m. 
There was an idea I had for a civilization for the Paiute, a tribe in thr Great Basin of the U.S.

Wovoka - The Paiute
UA: Ghost Dance
- Faith-based buildings yield +10% City Strength and +5% City Health. Medicine Men, Missionaries and Inquisitors may attack and defend, and yield +10 Faith from each hostile unit killed. Civilizations and City-states with your religion yield +15% culture to the Paiute.
UU: Medicine Man
- Replacement for the Great Prophet, spreading religion in Paiute cities yield +50% Golden Age points. When spreading religion in cities of Major Civilizations, additionally yields +250% Tourism. When spreading religion in City-States, yields +30 Influence.
UU: War Band
- Replacement for the Rifleman, has +3 movement, begins with Survivalism I. -10% combat strength (63 vs 70), -20% Production cost (120 vs 150), and ignores enemy zone of control. When attacking, performs a free ranged attack followed by their melee attack.
Tomatekh  [autor] 8 SEP 2017 a las 8:02 a. m. 
Thanks! I’m glad to hear you’re enjoying my civs!!

About 3/4 of them have a voiceover. After the announcement of Civ VI, the modder who helped me do them sort of lost interest in V. So, the later releases generally don’t have it.

In terms of animated leaders, the Mali mod actually does have one while the rest are static. You’re right, it’s extremely difficult to get animated leaders working in Civ V. In fact, I think only 3 or 4 modded civs by any author actually has an animated leader. So, they're sort of a special case for Civ V mods.
Cinn 8 SEP 2017 a las 5:57 a. m. 
Just wanted to say I'm enjoying the heck out of these new civs. They've breathed a whole new life into Civ5 for me. I appreciate the effort that you've put into both the historical research and ensuring that the special features of each civ are both appropriate and balanced. Very nice work!

(Am I right in thinking that some civs have no voiceover when you start a game with them, and also that there are no 3D moving avatars for the leaders? I can see how that could require more effort than it's worth, if it's even possible to add in a mod.)
Tomatekh  [autor] 15 AGO 2017 a las 9:21 a. m. 
Hi, it sounds like a great idea. Unfortunately, due to a busy personal schedule, I’ve had to stop modding for Civ V and have posted my final projects. I might start up again with VI, in which case I’ll definitely keep your idea in mind.

I know both JFD and Lastsword have released high quality Switzerland mods for Civ V:
http://steamproxy.net/sharedfiles/filedetails/?id=223987781
http://steamproxy.net/sharedfiles/filedetails/?id=320602141

They have their own designs, but maybe you’ll still find them interesting.
lpw 14 JUL 2017 a las 1:14 p. m. 
Hi Tomatekh ! Great mods, thank you so much for them !
I dream of seing a mod for Switzerland, with General Guisan as the ruler... William Tell replacing a Crossbowman (with advantage when on/near hills and mountains, and Banks bringing +50% gold. Perhaps one day... ? Contact me if you're interested, I may certainly help you with ideas if necessary.
Norton 21 ENE 2017 a las 9:20 p. m. 
@Dr. GyrPhlymBaBumble Buy during a Steam Sale!!! What's wrong with you people?! How cheap can so many be to stick with Vanilla?!?!
Flvffi 21 ENE 2017 a las 9:08 p. m. 
Why do we need DLC.... I only have vanilla.... :c
aweng 9 ENE 2017 a las 2:53 p. m. 
great project! thank u for that
Tomatekh  [autor] 15 AGO 2016 a las 3:06 p. m. 
Hey everyone!

You might be interested in checking out Leugi's new Olmec civilization for BNW!
DrakenX999 6 JUN 2016 a las 8:22 p. m. 
I seem to be having a crash with the newly uploaded version, similar to what happened before with your Xia mod.
Tomatekh  [autor] 11 MAY 2016 a las 12:54 p. m. 
Hey, everyone!

I’ve just updated my Benin (BNW) mod with new art by the amazing Janboruta! Please check it out!
Vazl 8 MAY 2016 a las 2:01 p. m. 
Your civs are great! Keep up the good work :D
Tomatekh  [autor] 8 MAY 2016 a las 9:52 a. m. 
Hey everyone, I’ve released a new civ for Brave New World:

Shang (Brave New World)
Tomatekh  [autor] 2 MAY 2016 a las 9:55 a. m. 
Hey everyone, I’ve released a new civ for Brave New World:

The Kuikuro (BNW)
Tomatekh  [autor] 25 ABR 2016 a las 8:25 p. m. 
It depends on how complicated your civ's abilities are. The best advice would be to look at existing civ mods and see their structure / how they accomplish similar abilities. You should also check out civfanatics.com for advice as they have one of the most active modding communities for civ.
Che Guev∆r∆ 25 ABR 2016 a las 6:37 p. m. 
Thanks, is it like regular code?
Tomatekh  [autor] 25 ABR 2016 a las 4:00 p. m. 
Modbuddy which is part of the Civ V SDK you can download as part of Civ V from your tools section of Steam.
Che Guev∆r∆ 25 ABR 2016 a las 2:45 p. m. 
What program do you use to create the new civilizations, I am a beginning modmaker and would like to make a new civ
Μολοχ 24 MAR 2016 a las 4:14 a. m. 
Hey, man, can you help me to create a civ?
ttumblety 15 MAR 2016 a las 1:23 p. m. 
Are these compatible with CP/CBP?
MaX-NOR 6 FEB 2016 a las 5:43 a. m. 
Keep up the good work !!!!!
Tomatekh  [autor] 5 FEB 2016 a las 2:30 p. m. 
For people who use my various “Cradle of Civilization” civ mods, these civs are now also available as part of pack that collects Sumer, Harappa, Xia, & Caral and my Cradle City-States pack into a single download.

http://steamproxy.net/sharedfiles/filedetails/?id=616830495
Kefyr_R 26 DIC 2015 a las 5:53 p. m. 
Best. Civs. Every. Made. My. God. YOU'RE AMAZING! Keep it up :steamhappy:
Spartan 26 DIC 2015 a las 4:30 a. m. 
Your civ mods are sublime! Kudos to you for all your efforts!:steamhappy:
Tomatekh  [autor] 4 NOV 2015 a las 12:18 p. m. 
Thanks! I'm glad to hear you enjoy to civs!
otaku for life! 4 NOV 2015 a las 10:37 a. m. 
I really like this collection, have played most of the new civs
Tomatekh  [autor] 21 SEP 2015 a las 7:03 a. m. 
My Brave New World Garamantes mod has been overhauled with new art and abilities (with art contributions by Janboruta and Sukritact)!

http://steamproxy.net/sharedfiles/filedetails/?id=102329706
Kang Youwei 18 SEP 2015 a las 3:27 p. m. 
Alright, thanks for the information. If you get an idea about the timing, please let us know!
Tomatekh  [autor] 15 SEP 2015 a las 3:30 p. m. 
Unfortunately, it’s unlikely Shang will be released any time soon. I can’t really give an ETA.
Kang Youwei 13 SEP 2015 a las 6:04 a. m. 
Do you know when the Shang split will be complete? We need it for the Mega Civilization Ai Domination matches that are coming up. https://www.reddit.com/r/megacivgames
Tomatekh  [autor] 24 JUN 2015 a las 12:21 p. m. 
Thanks! I'm glad to hear you're enjoying the civs!
alaric_4 21 JUN 2015 a las 6:21 p. m. 
I just wanted to say thank you very much for all of your hard work, and I really love your mods. The Goths have been my go to faction ever since I subscribed.
Ayden 13 JUN 2015 a las 7:33 a. m. 
Wow Awesome
Tomatekh  [autor] 6 JUN 2015 a las 11:49 p. m. 
Hey everyone, I’ve released a new civ for Brave New World: Xia - Erlitou (Brave New World)
Tomatekh  [autor] 6 JUN 2015 a las 11:49 p. m. 
@silver dragon

That's a bug with the steam workshop not the mod. Normally I unsubscribe and then resubscribe in game from the mod menu to get them to show up. Otherwise you can manually download/install them which should fix the issue. There are download links at the bottom of each mod's description.
singingdragonlord 8 MAY 2015 a las 12:17 p. m. 
ok, i must be really dumb or something, i've subscribed to all the civs and yet none of them are appearing. tried to start a normal and modded game and they dont show up in either, or the mod list (not sure if they're ment to), also have both expansions. anyone have any idea how to fix this?
Tomatekh  [autor] 23 ABR 2015 a las 1:33 p. m. 
Thanks! I really appreciate it!
Rufus Saltus 20 ABR 2015 a las 11:14 p. m. 
These are easily among the most interesting and well balanced modded civs I've seen. Very good work!
Brando-7 26 MAR 2015 a las 6:04 p. m. 
Awesome changes; well done!
Tomatekh  [autor] 26 MAR 2015 a las 12:50 p. m. 
Harappa and Sumer have received rather substantial overhauls/updates. The amount of work involved between them was close to doing a full civ so please check them out.

http://steamproxy.net/sharedfiles/filedetails/?id=180072972

http://steamproxy.net/sharedfiles/filedetails/?id=83839444
Tomatekh  [autor] 22 MAR 2015 a las 6:15 a. m. 
I've actually wanted both an Oxus civ and a Cahokia civ mod myself, but just don't have the time to do them. I know of another modder who is aslo interested in doing Cahokia, so hopefully we'll see them released at some point.
Brando-7 19 MAR 2015 a las 4:56 p. m. 
Hey Tomatekh! Just wanted to say what fantastic mods you've got :) Love them all, especially Caral. Secondly, I know you aren't looking in to creating new civilizations right now, but if that time happens, perhaps think of Bactria or Cahokia as a possible candidate? Never seen a mod for either, and would be great to play as :) Anyway, thanks for all your hard work!
Tomatekh  [autor] 7 MAR 2015 a las 3:51 p. m. 
The Goths has passed 100,000 subscribers! A big thank you to everyone who has enjoyed playing it over the years!
Tomatekh  [autor] 29 ENE 2015 a las 9:27 a. m. 
Next, I'm hoping to finally release an update/rework for Harappa. Afterwards, I have a Xia/Shang style civ.
Tomatekh  [autor] 26 ENE 2015 a las 9:04 p. m. 
Thanks! I’m glad to hear everyone is enjoying the civs.

I unfortunately just don’t have the time to take on new requests at the moment. Mostly, I’m focused on trying the get the civs I’ve already been working on for a while ready for release.

For future requests, however, I’m also usually not interested in doing civs whose core land area is already represented by one of my current civs. (So, not really interested in doing a version of Ukraine or the Hetmanate as the area is already repped by my Kievan Rus’ mod, etc.).
Alanthemoderate 26 ENE 2015 a las 4:27 p. m. 
I would still make the argument that the VOC would be a lot more unique, being a sovreign corperate state which is normally just seen as sci fi, but actually happened in history. It would probably have a lots of benifits to trade but have to buy its soldiers with gold to represent mercinaries
derFunke 26 ENE 2015 a las 2:33 a. m. 
Why don`t u want to create Cossak Hetmanate?
Alanthemoderate 24 ENE 2015 a las 1:47 p. m. 
Looks amazing, can't wait to try it