XCOM 2
ADVENT Mech SPARK Voice Pack
31 Comments
[OG]CombatMedic02  [author] 25 Aug @ 1:21am 
@Dave Thanks for the kind words. This was actually the first XCOM 2 mod I ever made. :)
Dave 24 Aug @ 10:30pm 
love this mod i have wanted this forever
[OG]CombatMedic02  [author] 13 Aug @ 7:31am 
@Gguy I'm glad you are enjoying my mod. I do the same thing. :)
Gguy 13 Aug @ 6:14am 
I love this voice pack. I'm using the LW Mechs customization on one of my SPARKS (which is meant to be a reprogrammed Resistance Mec, and not a built from scratch SPARK), and it just works so well.
[OG]CombatMedic02  [author] 18 Jun @ 12:00pm 
I didn't make separate WOTC/non-WOTC versions of this mod because this version works on both games. (At least last time I tried it, which is admittedly a while a go.)
sggaghghwaghwghwgh 15 Jun @ 12:55pm 
I was wondering if you could make an non-WOTC version of the ADVENT MEC SPARK voice pack?
Before you say: It's impossible&no, hear me out:
I use an addon called Playable Aliens (LW2 Compatible), and one of the units you can make at the proving grounds is the ADVENT MEC SPARK units, vanilla and non DLC, but still better than nothing given the DLC's "full game price" range:
https://steamproxy.net/sharedfiles/filedetails/?id=847605822
I'd be more than happy if somehow, you could add on to Playable Aliens (LW2 Compatible), my favorite addon, by giving the default MECs you can recruit more voice options?
Thanks for hearing me out.
[OG]CombatMedic02  [author] 11 Jun, 2021 @ 10:14am 
:steamthumbsup:
Sergentmarine 11 Jun, 2021 @ 5:03am 
YO, good job man, i can now have a more immersive game thanks to you.
[OG]CombatMedic02  [author] 18 Feb, 2021 @ 8:56am 
@Karmen General Nomen Thanks for your comment! I'm happy you enjoy using my mod. :steamthumbsup:
Karmen General Nomen 18 Feb, 2021 @ 5:29am 
Thanks for your work love the mod.
[OG]CombatMedic02  [author] 24 Mar, 2019 @ 7:23am 
@THE BLACKOUT No problem! Glad you are enjoying my mod. :D:
EllendigeTullip Jägermeister 1 Apr, 2018 @ 7:03am 
I don't have the WotC DLC yet sadly enough AND the Shens last gift DLC. I'm guessing this voice pack does not really work without the WotC and Shens last gift DLCs?
Because i tried it out and sadly enough the MEC voice was not listed in the voice list. Am i doing something wrong perhaps? Or do i really need the WotC/Shens last gift DLCs in order for this to work?
Emperor Mollune Veilis Emouran 19 Feb, 2018 @ 10:20am 
thx <3
[OG]CombatMedic02  [author] 19 Feb, 2018 @ 9:47am 
@[EquS]EmperorMolluneEmouran I use it myself, works fine. :)
Emperor Mollune Veilis Emouran 18 Feb, 2018 @ 7:13pm 
this worth with wotc?
Reduviid 8 Sep, 2017 @ 12:24pm 
It works for me.
Sirabot 8 Sep, 2017 @ 12:02pm 
Can anyone confirm this is still working? I'll test it in a day or so if not.
[OG]CombatMedic02  [author] 31 Aug, 2017 @ 5:09pm 
Really? Wow I didn't check for that lol it was just working on my save so I assumed it was fine. EDIT: I just checked this and you're right lol. I don't know what the hell could have changed in the game code to make this the case. I'll take a look and see if I can get it back on the right menu. EDIT2: I have fixed this bug. Thanks for letting me know! :P
MantisUK 31 Aug, 2017 @ 11:12am 
with WotC the voice works but its not iits not in the SPARK voices its in the normal soilders
Grei Shoutmon 29 Aug, 2017 @ 1:58pm 
@[OG]CombatMedic02, Awsome!:spino:
[OG]CombatMedic02  [author] 29 Aug, 2017 @ 1:57pm 
I don't see why it wouldn't. I'm going to update my mods in the coming days anyhow. :)
Grei Shoutmon 29 Aug, 2017 @ 1:28pm 
@[OG]CombatMedic02, The voice still works with the game, despite WotC active? Since its just a voice mod?
[OG]CombatMedic02  [author] 27 Sep, 2016 @ 11:28pm 
No problem! It's something I really wanted too. Sometimes you just want your robots making beep boop noises. :D:
Grei Shoutmon 27 Sep, 2016 @ 2:59pm 
*GASP* Thank you! somone FINALLY did this! Instant submission!
Now I don't have to listen to the cardboard cut outs, or Julian anymore. :)
[OG]CombatMedic02  [author] 27 Sep, 2016 @ 9:08am 
In a random complied library file deep inside the core files. Took a while to find. Once you decompile the libraries every individual sound line/file is sequentially numbered without any actual indication to what is what. Wasn't as simple as I thought it would be but I go it done eventually. :)
Hellucard 27 Sep, 2016 @ 5:23am 
Also..where were the little buggers? ( the voice files )
Hellucard 27 Sep, 2016 @ 5:23am 
Looks like I might need to get back into Xcom 2. Well done :D
[OG]CombatMedic02  [author] 26 Sep, 2016 @ 6:54am 
Thanks! For my next projects I think I would like to fix the ADVENT Mec torso so that the animations for it don't break in the gearing up/post mission/promotion/view troops barracks menu screens. Either that or I'd like to bring the ADVENT Mec weapon in as a new weapon mod. I know there is a skin mod for it already but you have to install SO many other mods to get that to work and I'd rather just have a simple single mod for that weapon. Would need to learn how to make these though as it would be a bit more difficult compared to making a simple voice pack. :P
[OG]CombatMedic02  [author] 26 Sep, 2016 @ 6:03am 
Me too! But no one really took me up on the idea so I thought I would teach myself how to do it and make it myself. The hardest part was finding their audio files, they were buried pretty deep. But yeah, found them eventually, then just put it all together as its own mod. :)
[OG]CombatMedic02  [author] 26 Sep, 2016 @ 5:47am 
You're welcome. I'm glad you are enjoying my mod. :D:
Vortex ♀ Pixalation 25 Sep, 2016 @ 4:16pm 
well done :)