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번역 관련 문제 보고
All this addon does is override the already present textures so it's not forced to be jet black.
Most cosmetics in these addons are not models themselves, they are texture overrides. They need to have the models to apply to. These cosmetics can be acquired generally by downloading another addon for the update of which they originate from, or preferably by extracting files from TF2 via GCFScape which functions as a "manual update".
Point is however, people generally don't know which folders take priority, and if you go check, you might as well adjust them while you're there anyway. Is basically an inbetween of the two options I suggest.
MAY need to extract files from TF2 to SFM for it to work properly though in case you don't have the multiclass version already.
Give Workshop priority over TF and SFM will look at the fixed textures instead of the default ones.
If I provided VMT files with these, they'd be exact copies of that of which you'd find in the TF directory so in the end, it'd be pointless to.
The only ways to fix this is to either change the color values via RGB in the VMT belonging to the texture or disabling the self illumination, leaving it colorable yet without its glow.
I believe there are a couple tutorials regarding this on Youtube.
Personally as a lazy shit, I'd just shine a light on each eye brighter than the self illumination of the desired color.
Along with a bunch of other updated cosmetics.
S2 would be the version you see on the left in this preview that's not the one with the middle line.
They're weird when they do this stuff. Some cosmetics had their files updated, some recieved additional files, just all weird.
I still recommend extracting from TF2, you can find tutorials on Youtube for that, but you'll get literally everything (With some exceptions) that's currently in game. Even weapon skin compatibility.
Unfortunately I cannot fix this problem myself as your model is 'outdated' in relation to this addon.
As far as I can tell right now, there's two seperate models of that hat for each skin, so they probably changed the material wrap to have the texture applied differently and made a new texture for that. So the best I can do myself since I do not have the old model or material of which you have is to direct you to here which I believe has the un-updated version of the Trencher's Topper.
http://steamproxy.net/sharedfiles/filedetails/?id=314509150&searchtext=Trencher%27s+Topper
Otherwise I suggest extracting files from TF2 to get up to date content.
If I recall correctly Trencher's Topper had a slight model update like the Killer's Kit for Soldier did which completely reversed the direction of how the texture was applied.
If this is the case, then the solution would be to obtain the 'newer' version of the Trencher's Topper for which these fixes apply to, or to remove the specific files from the directory.
I wish it was as simple as just download and be done.
I suggest attempting to redownload this addon. Otherwise I can guide you through manually installing these repaired textures.
From there, you put the gunslinger on via 'Bodygroups'.