Source Filmmaker

Source Filmmaker

Engineer Cosmetic Textures (ALL FIXED)
댓글 71
Yellow 2024년 2월 2일 오후 9시 41분 
how do i download it
Rambo 2023년 12월 8일 오후 1시 27분 
i see now thank you i couldnt find it at first thanks mate you save me so much time and effort cheers
A Majestic Zombie  [작성자] 2023년 12월 7일 오후 1시 44분 
The Flared Frontiersman is one of those in SFM by default. You can spawn it via the "Add Team Fortress Item" option when right clicking the Engineer's name or by model viewer under the name "jul13_king_pants".
All this addon does is override the already present textures so it's not forced to be jet black.
Rambo 2023년 12월 7일 오후 12시 10분 
i have manually updated sfm and followed your guide in the description but i still dont get the models such as flared frontiersman and such what should i do
A Majestic Zombie  [작성자] 2022년 9월 2일 오후 9시 19분 
I can help you

Most cosmetics in these addons are not models themselves, they are texture overrides. They need to have the models to apply to. These cosmetics can be acquired generally by downloading another addon for the update of which they originate from, or preferably by extracting files from TF2 via GCFScape which functions as a "manual update".
foxy_nightmare-16yt 2022년 9월 2일 오후 7시 49분 
i cannot find the cosmetic El mostacho can you help me?
cramibng TF2EASY.COM 2021년 10월 3일 오전 1시 30분 
oh, alright. thanks for the feedback.
A Majestic Zombie  [작성자] 2021년 10월 3일 오전 1시 24분 
Because you can extract those files from TF2 itself and this addon is merely a texture override. Would be a lot to download all respective files in bulk like this. I'm unsure whether workshop would allow me to do this.
cramibng TF2EASY.COM 2021년 10월 3일 오전 12시 52분 
Hello, Why is the dell in the shell only a vtf file? no model/mdl files in it?
Taruga 2020년 10월 3일 오후 8시 44분 
could you repair the buzz killer mask? Please, I only get my eyes out of the mask
A Majestic Zombie  [작성자] 2020년 8월 25일 오후 11시 19분 
You can also replace the respective files in TF, however extracting new files from TF2 will undo that.
Point is however, people generally don't know which folders take priority, and if you go check, you might as well adjust them while you're there anyway. Is basically an inbetween of the two options I suggest.
Biggie Rocc 2020년 8월 25일 오후 2시 42분 
I mean ripping the files out of the workshop folder and putting them in that folder with higher priority. Sure file paths have to be set up manually, but it works. Mainly so that the Usermod folder alone doesn't break SFM
A Majestic Zombie  [작성자] 2020년 8월 24일 오후 1시 35분 
The highest priority folder is Usermod, which is what the Google download is set up for. Unfortunately, any addon from Workshop will go into the Workshop folder which by default has a priority less than TF. Which is why there are instructions to give Workshop higher priority. Otherwise this addon straight up will not function.
Biggie Rocc 2020년 8월 24일 오전 7시 03분 
Another tip, I found it helps to have a specific folder for TF2 fixes that is higher priority than the TF folder so that nothing breaks
Woozerd 2020년 5월 9일 오전 10시 54분 
Ok, thank you!
A Majestic Zombie  [작성자] 2020년 5월 9일 오전 12시 41분 
It is possible, and already done, however it's on the All-Class addon of mine since that was made multiclass at some point.
MAY need to extract files from TF2 to SFM for it to work properly though in case you don't have the multiclass version already.
Woozerd 2020년 5월 8일 오후 9시 37분 
Is it possible you could also fix the beep boy textures?
cookiedou3 2020년 4월 14일 오후 12시 44분 
thank you
A Majestic Zombie  [작성자] 2019년 12월 22일 오후 1시 35분 
Glad y'all enjoy
st 2019년 12월 22일 오전 1시 12분 
Thank you lord jesus
A Majestic Zombie  [작성자] 2019년 8월 22일 오후 11시 42분 
This is a texture replacement addon. Where simply subscribing is not enough unfortunately. All you need to do is select the 'SDK' option when opening SFM, select Edit Search Paths. From there, a check list will appear with Workshop, TF, TF_Movies, and some other stuff. All you need to do is to click and drag Workshop above TF and these textures here will gain priority over the normal broken textures. thus SFM will choose to look at my fixes instead.
Pumpkin Man 2019년 8월 22일 오후 12시 14분 
I DONT UNDERSTAND!|
Wubba lubba dub dub!!! 2019년 8월 8일 오후 10시 25분 
FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! A fix for the Beep man!!
A Majestic Zombie  [작성자] 2018년 7월 15일 오전 12시 08분 
There is no VMT, it's all VTF overrides!
Give Workshop priority over TF and SFM will look at the fixed textures instead of the default ones.
If I provided VMT files with these, they'd be exact copies of that of which you'd find in the TF directory so in the end, it'd be pointless to.
A Majestic Zombie  [작성자] 2018년 3월 16일 오전 3시 48분 
That was actually brought up with the last couple comments below. Unfortunately there is no convenient fix for this yet as all colorable self illuminant textures have this problem.
The only ways to fix this is to either change the color values via RGB in the VMT belonging to the texture or disabling the self illumination, leaving it colorable yet without its glow.
I believe there are a couple tutorials regarding this on Youtube.

Personally as a lazy shit, I'd just shine a light on each eye brighter than the self illumination of the desired color.
General G. Wolf 2018년 3월 15일 오전 10시 38분 
Idk if you could but can you do the special eyes cause there white for me and I can't find a way to fix it :\
A Majestic Zombie  [작성자] 2018년 2월 16일 오후 6시 32분 
There technically is a fix I know of, but it involves going into the VMT and changing the tint of the illuminant layer via RGB values every time you want a different color. Not at all convenient in the slightest.
A Majestic Zombie  [작성자] 2018년 2월 16일 오후 6시 28분 
Unfortunately, illuminant cosmetics being white only is a different problem and that I don't have one.
A Majestic Zombie  [작성자] 2018년 1월 11일 오전 12시 18분 
That would be an additional variant that was added to the game a while after it itself was added.
Along with a bunch of other updated cosmetics.
S2 would be the version you see on the left in this preview that's not the one with the middle line.
Skibidibook 2018년 1월 10일 오전 3시 55분 
whats the trenchers topper "s2"?
Redboyo 2017년 12월 10일 오후 4시 08분 
I apreciate it.
Redboyo 2017년 12월 10일 오후 4시 08분 
hmm good tip thanks.
A Majestic Zombie  [작성자] 2017년 12월 10일 오후 3시 13분 
Not a problem, I'm glad I can provide a workaround Valve's errors.
They're weird when they do this stuff. Some cosmetics had their files updated, some recieved additional files, just all weird.
I still recommend extracting from TF2, you can find tutorials on Youtube for that, but you'll get literally everything (With some exceptions) that's currently in game. Even weapon skin compatibility.
Redboyo 2017년 12월 10일 오전 9시 04분 
Ok thanks for your cooperation
A Majestic Zombie  [작성자] 2017년 12월 9일 오후 8시 40분 
Okay, yeah, that sounds like what I was thinking.
Unfortunately I cannot fix this problem myself as your model is 'outdated' in relation to this addon.
As far as I can tell right now, there's two seperate models of that hat for each skin, so they probably changed the material wrap to have the texture applied differently and made a new texture for that. So the best I can do myself since I do not have the old model or material of which you have is to direct you to here which I believe has the un-updated version of the Trencher's Topper.
http://steamproxy.net/sharedfiles/filedetails/?id=314509150&searchtext=Trencher%27s+Topper

Otherwise I suggest extracting files from TF2 to get up to date content.
Redboyo 2017년 12월 9일 오후 7시 54분 
The texture for the chin strap is on the helmet and looks like its melting
A Majestic Zombie  [작성자] 2017년 12월 9일 오후 5시 23분 
How so by messed up? Like a backwards texture or somethin'?
If I recall correctly Trencher's Topper had a slight model update like the Killer's Kit for Soldier did which completely reversed the direction of how the texture was applied.
If this is the case, then the solution would be to obtain the 'newer' version of the Trencher's Topper for which these fixes apply to, or to remove the specific files from the directory.
Redboyo 2017년 12월 9일 오후 3시 35분 
Hey the texture for the trenchers topper is fixed but the texture itself is messed up.
july the 4th be with you 2017년 11월 23일 오전 6시 13분 
Thanks!
A Majestic Zombie  [작성자] 2017년 11월 22일 오후 9시 43분 
To get this addon to work properly, you have to open the SDK and the bottom most option for editing search paths is what you want to enter. From there you just have to click and drag Workshop above TF and all the workshop textures will override the equivalents of that from the TF path. Meaning my fixes will be seen over the default textures.
I wish it was as simple as just download and be done.
july the 4th be with you 2017년 11월 22일 오전 9시 56분 
I tried to download this for the beep man, but it didn’t work (still doesn’t, my avatar is a screenshot). I guess I should redownload this?
Cyan Kevlar 2017년 9월 17일 오후 6시 52분 
I have workshop over tf in SDK as well
Cyan Kevlar 2017년 9월 17일 오후 6시 52분 
My Roboot is still failing to work. Still has the black texture. The Beep man works, but not the roboot. Any tips?
Kizu 2017년 2월 26일 오전 8시 29분 
But i would want to hear and try the manual way.
Kizu 2017년 2월 26일 오전 2시 46분 
Didn't work. Still the same thing.
A Majestic Zombie  [작성자] 2017년 2월 25일 오후 11시 15분 
I don't know what it is with Workshop, it seems that sometimes it doesn't download everything in a pack like this correctly. Cause 'fwk_engineer_cranial.vtf' is part of this.
I suggest attempting to redownload this addon. Otherwise I can guide you through manually installing these repaired textures.
Kizu 2017년 2월 25일 오후 3시 02분 
There are no engineer's cranials. Only the rusty colors one
Limbo 2017년 1월 25일 오전 4시 59분 
Done ! thanks buddy
A Majestic Zombie  [작성자] 2017년 1월 25일 오전 12시 18분 
The gunslinger is only available for the IN GAME Engineer model and not the standard HWM Engineer. However, there is an Enhanced Engineer you can find somewhere around here on Workshop. I think.
From there, you put the gunslinger on via 'Bodygroups'.
Limbo 2017년 1월 24일 오전 6시 29분 
How you even freking add the gunslinger