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I dont think it will work at all.
[code]
Possibly:
Change color of variant '+' sign, or add a black edge around it so its more visible.
Add helmet overlay, for realisim.
Change color of progress bars like that example mod
Maybe:
Change girder icons so they are inverted (unless thats default)
Change a few other things such as medbay overlay like I did before.
[/code]
it will all depend on what is moddable and whether I can figure out keens color system, it uses XYZ and W for RGB, and Idk what W is. if someone can find me a color converter or a guide or something for their color system, I can further make progress. I cant get any of my textures to load using the sbc thing.
I need help lol
if you need more help, just ask :)
Also, beautiful colors !
The other version, 2. is billboard.hisl and light_dir.hlsl and they make the windows completley invisible except the window frame. like not even there invisible! also weird. tested both prefer the first one. i dunno if you messed with them any but both have major effects on window glass i have no problems with these tradeoffs except version 2. helping someone on a ship of theirs and i messed up all the windows. whoops
is the fonts files locations, you can open then up in gimp or "Paint.net" and experiment with it yourself. sorry, but thats about all I can do atm.
http://steamproxy.net/sharedfiles/filedetails/?id=747988104
Using plaYer2k's shader edits btw.
http://steamproxy.net/sharedfiles/filedetails/?id=742979609
Should i post here or the old Submission thread?
I will look into weeding out the files, but it will take some time, and with the release of NMS I am a bit busy ;)
1) it makes it easier to see what has changed.
2) Proactivity in case we ever get the chance to do higher-than-world level mods.
if nothing happens on the 11th, then Ill be releasing the hotfix, and also its gonna be fun for those of you who are getting no mans sky, havent got to buy it yet :P