Cities: Skylines

Cities: Skylines

Scania Citywide LFA
34 Comments
CydonianKnight21 7 Sep, 2021 @ 10:25am 
trailer (rear half of the bus) appears under the farming industry tab instead of the busses tab in advanced vehicle options
DanDeKalb  [author] 26 Jul, 2020 @ 5:05am 
Sure, you may use it.
fayeddd 25 Jul, 2020 @ 3:16am 
Thanks a lot! I just finished the reskining and made it as pack collection. One more request if you don't mind. I am planning to create a tutorial guide in Bahasa Indonesia (Indonesian Language), I would like to use your asset as tutorial material.
DanDeKalb  [author] 20 Jul, 2020 @ 8:47am 
Sure, you can reskin the bus, I have no problem with that.
You can use ModTools to extract the model and texture, here's a guide that may help you:
https://old.reddit.com/r/CitiesSkylines/comments/3m51sn/exporting_an_existing_asset_to_edit/cvc3zk8/
fayeddd 8 Jul, 2020 @ 7:58am 
Hello there DanDeKalb, is there any way to let me reskin this busses. I want to make BRT with Jakarta's theme. Please let me know any possibilities :D
iznogoude 28 Mar, 2018 @ 10:39am 
Thank you for quick answer !
I will try with the IPT2 mod later. I am just playing no mod right now
DanDeKalb  [author] 28 Mar, 2018 @ 10:07am 
This mod was released before that, so I'm not sure what I need to do in order to make it compatible to the Green Cities DLC.
Also, if you want to control the buses that spawn on each route, I'd recommend you use "Improved Public Transport 2". This way, you can remove the vanilla buses if you wish.
https://steamproxy.net/sharedfiles/filedetails/?id=928128676
iznogoude 27 Mar, 2018 @ 1:27pm 
Excellent Bus with high capacity. Btw it appears that they are not recognized by the Biofuel depot (Green Cities DLC). Also is it normal that I have a mix of vanilla bus and your ?
Cleveland 2 Oct, 2016 @ 5:40am 
Yes.
DanDeKalb  [author] 2 Oct, 2016 @ 1:21am 
What do you mean by illuminated lights? Make the windows have lights at night?
Cleveland 1 Oct, 2016 @ 10:42pm 
I use all three buses, would love it if you would update them with illuminated lights (nothing too crazy I hope) :steamhappy:
Brother Tarkus 15 Jul, 2016 @ 7:54pm 
love this one!
myname 24 Jun, 2016 @ 8:33am 
No tutorials that I know of, but I would think he'd be happy to share how to do it. He doesn't make it sound like much, but I think it's pretty brilliant
BrowncoatTrekky 23 Jun, 2016 @ 9:20am 
Hey. Great job on this one too. Can you please mod your work on this below for the jpg? Tried asking you before but feel free to take a look at my inventory and happy donate what I have on there.

http://steamproxy.net/sharedfiles/filedetails/?id=658859533
https://us.megabus.com/uploads/megabus_com_non-city-specific_left-side2.jpg
SonOfNitrous 23 Jun, 2016 @ 8:13am 
DanDeKalb get in touch with BloodyPenguin, he will help you with that =)
DanDeKalb  [author] 23 Jun, 2016 @ 7:29am 
RHD version for UK roads released:
http://steamproxy.net/sharedfiles/filedetails/?id=709107929

And please, Truck/train convoy man, next time don't be so impatient. I have a plan in my mind that I will usually stick to, remember that modding takes time and I have other stuff to do as well.

myname, I saw the tram asset, now I am curious how it works. Is there a tutorial or something I can read about this?
QR 2903 22 Jun, 2016 @ 4:54pm 
Hurry up and do the Australian one pleas/uk
myname 22 Jun, 2016 @ 3:26am 
Looks great! Since Bloody Penguin has discovered how to make buses with with illuminated windows, would you be tempted to use his method to turn the lights on?
DanDeKalb  [author] 22 Jun, 2016 @ 1:06am 
File size error has been fixed, the model is now 3.8 MB.
DanDeKalb  [author] 20 Jun, 2016 @ 10:57pm 
Thanks SonOfNitrous, I found a forum thread in which he got a bus template from the Workshop and he used that to republish his model, I'll have to try that myself as well.

SaniokRosov, it's not my fault. There is a bug with the default bus template in the asset editor that is causing this unusual file size, but I am attempting to fix it.
SaniokRosov 20 Jun, 2016 @ 4:14pm 
26.641 MB ! Lol !
PALiX 19 Jun, 2016 @ 12:02pm 
@WernerIV, I use dark blue with full specularity. Examples:
O405N2 front
O405GN2 top perspective
green bus far away
SonOfNitrous 19 Jun, 2016 @ 11:07am 
@DanDeKalb hi man! Awesome bus! Just amazing =)

Considering filesize u can get in touch with author of this asset - he had the same troubles at first but managed to find a way to fix it.
http://steamproxy.net/sharedfiles/filedetails/?id=702397036&tscn=1466348007
Cheers!
DanDeKalb  [author] 19 Jun, 2016 @ 9:12am 
When it comes to fixing that bug, I think the devs just went away on holiday, so it may take a few weeks before they fix it... there's also a bug that affects the bus template, that is why it's 26MB instead of around 3-4MB.

Thanks WernerIV! I appreciate your support.
Sotrax 19 Jun, 2016 @ 5:54am 
I have to admit I find busses with darker windows way more appealing than these shiny light blue ones. Buswindows are often tinted, it just looks more realistic and more .. well yes, appealing. But that's just my two cents.
DanDeKalb Good work as always, I love it. :D
PALiX 19 Jun, 2016 @ 5:10am 
As far as I remember it was oil trailer. I know darker white could solve this, but I wanted CO to fix that to make this work as intended, I guess they don't give a **** about this. It was bug-reported.
DanDeKalb  [author] 19 Jun, 2016 @ 4:13am 
Oh, I see what you mean. I guess you could try using a darker white for the windows, it may help. Also, what template did you use for the trailer? I tried the farm tractor trailer.
PALiX 19 Jun, 2016 @ 4:09am 
Nope, it does not work as mirror. 255 places are rendered as windows (from wiki). Game creates imaginary floors on the ground of the model and on top of the model. But trailers are bugged, third fictive floor is created in the middle.
This is what I am talking about:
http://images.akamai.steamusercontent.com/ugc/358401156899239250/2E0E8C1A97CFB856D85A009561FAC0C1EDDDB77E/
DanDeKalb  [author] 19 Jun, 2016 @ 1:34am 
What do you mean by middle floor stripe? Is it the one that runs along the side of the bus above the turn signal lights?
I used a white value of 77, because I didn't want it very shiny. If you use 255 it's like a mirror, and I don't like that look.
PALiX 19 Jun, 2016 @ 1:29am 
I see rear part of your bus does not have middle floor stripe. What white value you used in specular map? I guess not 255.
I want to release my MB O405GN but that specular glitch is not acceptable for me.
HexAyed 18 Jun, 2016 @ 8:20pm 
Awesome Model, Looking forward to having some Bendy buses in my UK cities XD :highlvl:
Smok'a-Lisa 18 Jun, 2016 @ 5:06pm 
Dane vine bacu lasa tu jocurile :))
+rep Nice design
skwai56 18 Jun, 2016 @ 9:35am 
love your scania buses!
DanDeKalb  [author] 18 Jun, 2016 @ 8:01am 
No problem man, thanks for the support! :D