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You can use ModTools to extract the model and texture, here's a guide that may help you:
https://old.reddit.com/r/CitiesSkylines/comments/3m51sn/exporting_an_existing_asset_to_edit/cvc3zk8/
I will try with the IPT2 mod later. I am just playing no mod right now
Also, if you want to control the buses that spawn on each route, I'd recommend you use "Improved Public Transport 2". This way, you can remove the vanilla buses if you wish.
https://steamproxy.net/sharedfiles/filedetails/?id=928128676
http://steamproxy.net/sharedfiles/filedetails/?id=658859533
https://us.megabus.com/uploads/megabus_com_non-city-specific_left-side2.jpg
http://steamproxy.net/sharedfiles/filedetails/?id=709107929
And please, Truck/train convoy man, next time don't be so impatient. I have a plan in my mind that I will usually stick to, remember that modding takes time and I have other stuff to do as well.
myname, I saw the tram asset, now I am curious how it works. Is there a tutorial or something I can read about this?
SaniokRosov, it's not my fault. There is a bug with the default bus template in the asset editor that is causing this unusual file size, but I am attempting to fix it.
O405N2 front
O405GN2 top perspective
green bus far away
Considering filesize u can get in touch with author of this asset - he had the same troubles at first but managed to find a way to fix it.
http://steamproxy.net/sharedfiles/filedetails/?id=702397036&tscn=1466348007
Cheers!
Thanks WernerIV! I appreciate your support.
DanDeKalb Good work as always, I love it. :D
This is what I am talking about:
http://images.akamai.steamusercontent.com/ugc/358401156899239250/2E0E8C1A97CFB856D85A009561FAC0C1EDDDB77E/
I used a white value of 77, because I didn't want it very shiny. If you use 255 it's like a mirror, and I don't like that look.
I want to release my MB O405GN but that specular glitch is not acceptable for me.
+rep Nice design