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Relatar um problema com a tradução
"Gott en himmel!!!!!! Nicht mein HOI Nazi mods!!!!"
All the best.
I suggest you to add "3.7" in the title if you do not update the mod after Stellaris 3.7.
I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game changes. Sadly the script code for components is quite time intensive to work on and I'd like to use the little time I have these days to focus on my planet modifier mod.
If anyone wants to take over this mod, feel free. Keep in mind I will most likely recycle the utility components (localisation and art) into my planet modifier mod as rare rewards.
Thank you for understanding,
-Guilli
- Autocannons over tier 2.
- Particle lances for ion cannons.
- Crystal plating over tier 1.
- Disruptor upper tiers.
Those are the ones I've noticed recently, the particle lance and autocannons take like 1 energy, says they have 1000 DPS but do 1-1 damage overall so they're just broken and don't do anything, disruptors are also broke as fudge.
The crystal plating does nothing either, sadly. Hopefully this will be updated soon.