Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Sergeant Slacker - We don’t have Halo Rings in NSC. I think we considered them once but never made them.
Phoenix3716 - Go into the Welcome channel and click on the button to join the NSC community, that should give you the proper role.
The idea is crude, but feasible, I think.
Lyven Ka Vinsxy - Those 4 mods shouldn’t interfere with each other, you can use them in any order you want. The only exception is the Ships in Scaling addon for Real Space - it’s not compatible with NSC in any load order.
The extra ship types are what the mod is based around... NSC stands for "New Ship Classes". I am always getting complaints that the extra weapons are unbalanced and the megastructures and starbase stuff is fluff that we shouldn't have - you're the only person who has ever complained about the new ship classes LOL.
If you're not wanting to use the new ship classes, this might not be the mod you want, since that is its primary focus. But we have no one on the dev team with the knowledge and skills to create a new menu, so there's not much we can do about that.
Anyway did the testing NCS appears to crash the game on generation.
also to add, UI overhaul is broken a bit on species creation and Giga engineering crashes after generation.
Thank you for all your work tho, take your time to update and hope you have a wonderful thanksgiving.
Doing some testing rn.
also what version of stellaris was yesterday was it 4.1.7?