Portal 2
Feelin' Blue 5
Komentarzy: 34
lfairban 28 lutego 2020 o 9:32 
Great puzzle. Kind of tricky. In a couple of places, the weighted cube didn't set right some of the time.
Goonerrapistbob 13 listopada 2016 o 18:42 
Cewl
(Edgy) Asriel Dreemurr  [autor] 14 kwietnia 2016 o 11:51 
UPDATE: Made the last chamber slightly harder.
Petutski 24 marca 2016 o 13:34 
Very nice map. Unique use of blue! Thanks! The mixture of bouncing blue and light bridges was great!
Pepepinza 24 marca 2016 o 12:06 
Great work
Fetandrey 23 marca 2016 o 7:05 
I thought it was the intended way, zedxenon.
(Edgy) Asriel Dreemurr  [autor] 22 marca 2016 o 19:56 
@zedxenon well you still figured out a way to avoid it, so I would still call it just another way to solve the puzzle :P
racknae 22 marca 2016 o 19:53 
You don't need to time your movement to bring the cube across the bridge at the end. If you face to the sides you can avoid bringing the cube near the gel dropped completely.
Fetandrey 22 marca 2016 o 14:52 
Yep, found it and got killed immediatly XD
(Edgy) Asriel Dreemurr  [autor] 22 marca 2016 o 13:26 
but you can kill them first
(Edgy) Asriel Dreemurr  [autor] 22 marca 2016 o 13:26 
maybe :P
Fetandrey 22 marca 2016 o 13:26 
I hope it's not that point where those turrets shoot at me?)
(Edgy) Asriel Dreemurr  [autor] 22 marca 2016 o 13:24 
to find the cube, you might need to look back at some point :P
Fetandrey 21 marca 2016 o 12:05 
Thank you, Captain Obvious! XD But, seriously, where is it? I can't find it.
(Edgy) Asriel Dreemurr  [autor] 21 marca 2016 o 10:42 
SPOILER! The companion cube is somewhere in the map :P
Fetandrey 21 marca 2016 o 8:20 
Where is the companion cube?
Fetandrey 21 marca 2016 o 8:13 
Perfect now!
wildgoosespeeder 20 marca 2016 o 21:11 
OK then, I did it right then. :steammocking:
(Edgy) Asriel Dreemurr  [autor] 20 marca 2016 o 20:52 
UPDATE
There, removed the pointless connections to the fizzlers :P
(Edgy) Asriel Dreemurr  [autor] 20 marca 2016 o 20:45 
you probably did it right :P Idk why I left those connections to the button actually
wildgoosespeeder 20 marca 2016 o 20:39 
I don't know why you hooked up the exit button to the fizzlers because I still don't need to disable them to get the cube over to the exit. I'm still unsure what the solution is you had in mind.
The Sojourner 20 marca 2016 o 20:31 
Ah ok...
(Edgy) Asriel Dreemurr  [autor] 20 marca 2016 o 19:51 
@p0rtalmaster you should only need it once, after that you need to avoid it :P
The Sojourner 20 marca 2016 o 19:45 
I was also able to do a slight bypass in the final room ;) I never needed the gel more than once in that last room.
(Edgy) Asriel Dreemurr  [autor] 20 marca 2016 o 16:44 
UPDATE
Final room reworked slightly
Lautaro 20 marca 2016 o 10:24 
Good work, i dont like turret maps, but it was decent.
Fetandrey 19 marca 2016 o 12:49 
See, I'm not the only one.
wildgoosespeeder 18 marca 2016 o 22:21 
It is possible to carry over blue gel to exploit the last section of your map. I didn't need anything there but the cube and portals to finish this map.
(Edgy) Asriel Dreemurr  [autor] 18 marca 2016 o 12:49 
which field do you mean, the one over the exit or by the cube dropper?
Fetandrey 18 marca 2016 o 12:20 
You know, I think my way is much easier))
(Edgy) Asriel Dreemurr  [autor] 18 marca 2016 o 11:59 
Well the intended way is Place a portal where the blue gel drips, and the other on the portal surface over the grill near the exit so it drips onto the lightbridge. Then jump through the portal and bounce off the bridge to get to the exit. Place a portal across where the cube drops, and then drop down and place the other portal to extend the lightbridge. Go through, drop the cube. Stand on the bridge with the cube and raise it so it goes over both grills. Walk along the bridge and use timing to avoid the dripping blue gel. Drop down and place the cube on the button. Puzzle solved!
Fetandrey 18 marca 2016 o 11:46 
It's pretty difficult to explain. I used portals and the bridge.Try to do it yourself. If you can't, I'll try to explain it.
(Edgy) Asriel Dreemurr  [autor] 18 marca 2016 o 11:28 
how did you do the last room?
Fetandrey 18 marca 2016 o 11:18 
I think the last repulsion gel is unnecessary, I can make a portal using the gap under the field.
Difficulty: Easy-Medium.