Portal 2
Feelin' Blue 5
34 comentário(s)
lfairban 28/fev./2020 às 9:32 
Great puzzle. Kind of tricky. In a couple of places, the weighted cube didn't set right some of the time.
Goonerrapistbob 13/nov./2016 às 18:42 
Cewl
(Edgy) Asriel Dreemurr  [autor(a)] 14/abr./2016 às 11:51 
UPDATE: Made the last chamber slightly harder.
Petutski 24/mar./2016 às 13:34 
Very nice map. Unique use of blue! Thanks! The mixture of bouncing blue and light bridges was great!
Pepepinza 24/mar./2016 às 12:06 
Great work
Fetandrey 23/mar./2016 às 7:05 
I thought it was the intended way, zedxenon.
(Edgy) Asriel Dreemurr  [autor(a)] 22/mar./2016 às 19:56 
@zedxenon well you still figured out a way to avoid it, so I would still call it just another way to solve the puzzle :P
racknae 22/mar./2016 às 19:53 
You don't need to time your movement to bring the cube across the bridge at the end. If you face to the sides you can avoid bringing the cube near the gel dropped completely.
Fetandrey 22/mar./2016 às 14:52 
Yep, found it and got killed immediatly XD
(Edgy) Asriel Dreemurr  [autor(a)] 22/mar./2016 às 13:26 
but you can kill them first
(Edgy) Asriel Dreemurr  [autor(a)] 22/mar./2016 às 13:26 
maybe :P
Fetandrey 22/mar./2016 às 13:26 
I hope it's not that point where those turrets shoot at me?)
(Edgy) Asriel Dreemurr  [autor(a)] 22/mar./2016 às 13:24 
to find the cube, you might need to look back at some point :P
Fetandrey 21/mar./2016 às 12:05 
Thank you, Captain Obvious! XD But, seriously, where is it? I can't find it.
(Edgy) Asriel Dreemurr  [autor(a)] 21/mar./2016 às 10:42 
SPOILER! The companion cube is somewhere in the map :P
Fetandrey 21/mar./2016 às 8:20 
Where is the companion cube?
Fetandrey 21/mar./2016 às 8:13 
Perfect now!
wildgoosespeeder 20/mar./2016 às 21:11 
OK then, I did it right then. :steammocking:
(Edgy) Asriel Dreemurr  [autor(a)] 20/mar./2016 às 20:52 
UPDATE
There, removed the pointless connections to the fizzlers :P
(Edgy) Asriel Dreemurr  [autor(a)] 20/mar./2016 às 20:45 
you probably did it right :P Idk why I left those connections to the button actually
wildgoosespeeder 20/mar./2016 às 20:39 
I don't know why you hooked up the exit button to the fizzlers because I still don't need to disable them to get the cube over to the exit. I'm still unsure what the solution is you had in mind.
The Sojourner 20/mar./2016 às 20:31 
Ah ok...
(Edgy) Asriel Dreemurr  [autor(a)] 20/mar./2016 às 19:51 
@p0rtalmaster you should only need it once, after that you need to avoid it :P
The Sojourner 20/mar./2016 às 19:45 
I was also able to do a slight bypass in the final room ;) I never needed the gel more than once in that last room.
(Edgy) Asriel Dreemurr  [autor(a)] 20/mar./2016 às 16:44 
UPDATE
Final room reworked slightly
Lautaro 20/mar./2016 às 10:24 
Good work, i dont like turret maps, but it was decent.
Fetandrey 19/mar./2016 às 12:49 
See, I'm not the only one.
wildgoosespeeder 18/mar./2016 às 22:21 
It is possible to carry over blue gel to exploit the last section of your map. I didn't need anything there but the cube and portals to finish this map.
(Edgy) Asriel Dreemurr  [autor(a)] 18/mar./2016 às 12:49 
which field do you mean, the one over the exit or by the cube dropper?
Fetandrey 18/mar./2016 às 12:20 
You know, I think my way is much easier))
(Edgy) Asriel Dreemurr  [autor(a)] 18/mar./2016 às 11:59 
Well the intended way is Place a portal where the blue gel drips, and the other on the portal surface over the grill near the exit so it drips onto the lightbridge. Then jump through the portal and bounce off the bridge to get to the exit. Place a portal across where the cube drops, and then drop down and place the other portal to extend the lightbridge. Go through, drop the cube. Stand on the bridge with the cube and raise it so it goes over both grills. Walk along the bridge and use timing to avoid the dripping blue gel. Drop down and place the cube on the button. Puzzle solved!
Fetandrey 18/mar./2016 às 11:46 
It's pretty difficult to explain. I used portals and the bridge.Try to do it yourself. If you can't, I'll try to explain it.
(Edgy) Asriel Dreemurr  [autor(a)] 18/mar./2016 às 11:28 
how did you do the last room?
Fetandrey 18/mar./2016 às 11:18 
I think the last repulsion gel is unnecessary, I can make a portal using the gap under the field.
Difficulty: Easy-Medium.