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Rapporter et problem med oversettelse
Take a look at the Beta version with updated textures, which look more tropical.
You can do whatever you like with your local files as long as they remain locally on your computer :-)
:D Use the Tropical Beta instead. The sand texture of that theme will fit your needs perfectly.
i wanted to make a tropical beach with coral reefs and co.
but with this sand texture it is not possible.
Sure normal beaches look nice too, but it does not come near that what i have in mind - something like in that picture:
http://7-themes.com/data_images/out/75/7030628-bora-bora-island.jpg
Why i never looked before what Map Themes can do :D
Also evrything else looks very good! (Definite Vision LUT i use)
That is the downside of using more realistic/variet textures for cliffs/mountains. If you'd like to get future updates improving that texture, subscribe to the Realistic Tropical Beta
Press "YES". The loaded Map Theme is the latest version of this item.
The game "thinks" that this is a different map theme, cause the version is different. The loaded default theme is the newest version.
Just ignore this error message
Version 1.2.1 should fix it
I am still working on a new version of this, which will certainly feature all these things you mentioned. The last update to this theme was already several months ago and I'm aware of the downsides of this current version. I'll just do it perfect, so it takes some time.
Thanks for Your notice though. :-]
The game indeed supports 2K textures. The real challenge is, that you have to make sure your textures (especially cliff textures) are looking good from every angle and distance. It would be an tremendous improvement, if CO would implement a down- and upscaling system for textures, which would make everything easier to handle. The zoomlevels are just too distinct and that is the reason why there is no diversity in the vanilla textures: They look okeish from all perspectives, but they are not quite realistic. The main issue is, that if you are using diverse textures, you'll always have those issues - either a blurred close-up or a repetitive aerial perspective.
One more thing to add - you could use BloodyPenguins Environment Changer to use the Temperate theme on your map, until the Beta is being released.
I wasn't aware there was a limit for textures though? What format does the game use? From my modding experience in other games, there was no real limit aside from the VRAM usage. 2K (2048x2048) is the minimum texture size to look good at 1080p, if the texture in question fills up the entire screen. What texture sizes are being used? Judging by the quality I would have to guess 512px or so? As it looks good zoomed out, but close up it is awful. :(
You're right. I'm currently working on a big update in general for this theme and the texture quality will get improved as well. Unfortunately though, the game is limited in terms of texture sizes, so I cannot push them beyond the current texture quality of the European, Temperate and Boreal theme - ecomplished with the latest update.
Check here: http://imgur.com/a/Idp1q
Freshpopcorn uses the Realistic Temperate Map Theme, according to his base theme of the map he uses.
@Stefan
You would prefer the sand-color of the original (non-tropical) Realistic Themes?
That's interesting, since I thought it does'nt really matches the typical colour of tropical beaches.
As the tiling of sand texture is not perfect for the tropical theme yet, I'm working on it.
In addition you could use Bloody Penguin's "Environment Changer" to use the European/Temperate/Boreal Map Theme with the original sand texture on your preferred map.
You're partially right, the sand texture is not meant to be used in such large amounts, neither it is realistic. But when it comes to the ore texture you're right - we are currently reworking it! :)
Hey, thanks a lot for your comment and your kind words.
There were indeed some issues with the game after the latest small update. I've got those errors as well even though I was'nt able to figure out the reason, but I'm almost secure that's not this Theme. I've heard that there were some issues with the Prop & Tree Anarchy Mod lately as well. I hope you'll get it working again soon :)
To your 2nd main point: There is no mod necessary to use these Map Themes (though I recommend the LUT of course - but that depends on everyones personal taste ;-) ).
You only need tha latest updates of the game, but if you don't use Steam in Offline-Mode they will install by default automatically.
You obviously don't need the Environment Changer, I just linked this mod, cause it gives you a lot of ability and allows you to use certain Map Themes on all biomes.
Good luck to your savegame :) and have a nice day :~p
Ah, that is your intention ;)
The sand texture is indeed not made for deserts, more for beaches and industrial areas.
For your desert I recommend to use the oil texture. That fits quit well!
I hope I helped you :)
The sand is meant to be on small places. I'll increase the tiling size a bit though. The issue is, that it will look ugly on close up otherwise. That's due to the fact that C:S does not support down- or upsampling from textures.
Thanks for your comment!