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Reference this compass mod https://steamproxy.net/sharedfiles/filedetails/?id=2687667563 would you be willing to include a third person view option? I usually play from a third person view, and having your compass showing from that perspective would contribute significantly to the control tower role play that I would like to add to my play throughs.
Thank you
Show on screen 0=false
Show on screen 1=true
Show on screen 2=false
Show on screen 3=false
Show on screen 4=false
Show on screen 5=false
Show on screen 6=false
Show on screen 7=false
Show on screen 8=false
[Compass - Appearance]
Draw radial compass - screen 0=false
Draw radial compass - screen 1=false
Draw radial compass - screen 2=false
Draw radial compass - screen 3=false
Draw radial compass - screen 4=false
Draw radial compass - screen 5=false
Draw radial compass - screen 6=false
Draw radial compass - screen 7=false
Draw radial compass - screen 8=false
If your screen is more than 32 meters from the grid pivot (not the same as the CoM), the screens will not receive updates. It is a lovely bug added by keen last major as if sprites werent already hell to get working right...
However, I'm afraid I'm having the same issue as Pitch has: the compass used to work fine,
but nowadays only shows a static version of it. Moving around doesn't seem to help :|
Just pushed an update that adds in a radial compass mode. Update to v22.0.0 or later, then open up the custom data of your blocks with screens to turn it on/off. By default, new screens that are more square will use the new radial compass. Short screens like the corner LCDs will use the default horizontal compass. Lmk if y'all run into any issues!
UPDATE: I discovered that I can either put "Reference" or "Compass" in the Industrial Cockpit's name. One or the other will work, but not both. If I put "Reference" alone in the name, I get an error that there is no text surface with the name "Compass." If I put "Compass" in the name, I get an error that there is no ship controller detected. If I put both "Reference" and "Compass" in the name at the same time, it detects the compass, but then gives me the No Ship Controller Found error.
So, essentially what their resolution would be for that purpose.
Since that's text based I assume it doesnt really correspond to the pixels per se.
Just place the screens you want to see, then run that script.
The amount of text you can fit on a particular screen depends on the font and the aspect ratio of the screen. Also text that is written via sprites vs text displayed in text and image mode size differently for God knows what reason.
On a side note, is there a list with the resulutions of the ingame lcds anywhere?
I can't seem to find one that is up to date...
I'm a simple man... I do simple things.
Nice rework though, looks good!
https://steamproxy.net/sharedfiles/filedetails/?id=2145089642
I mean... It worked for me...
No earthly idea
> How can I adjust the font size to scale up the display
It is non trivial. I need to just rewrite it