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Not sure if this is a true return-to-form, but it's a bit of stabilizing to an overpowered character in the shifting game-state. While I won't promise new content, I'm more than happy to tweak numbers if needed.
Also still in config hell I have no idea what I'm doing
Thanks, and sorry if i wrote something wrong, i hope that u understand me (I'm spanish and I don't talk so much english :3 )
This worked before I asked you to update it the first time.
http://steamproxy.net/profiles/76561198185190082/screenshot/82594996614169652
Did you take out anything since then?
[00:00:56]: [string "scripts/util.lua"]:451: Could not find an asset matching bigportraits/Pryce.xml in any of the search paths.
LUA ERROR stack traceback:
Logs here
I'm assuming it autocorrects to capital file names off of that.
menu_assets = {
characters = {
pryce = { gender = "MALE" },
}
}
menu_assets = {
characters = {
shigure = { gender = "FEMALE", skins = {}, nopuppet = true }
}
}
(note: nopuppet sets your character to not appear in the menu but still appear in icons/obituaries/etc, so set it to false if you want your character to appear in the menu)
But you're right in saying it does not work in conjunction with Mods in Menu. It's odd- is there more snippets of code required? I even looked at the mod's forum post and have all required files.
menu_assets = {
characters = {
Womp = { gender = "MALE" },
}
}
So it can be compatible with these 2 mods & make his character icon show before joining a server.
API Modded Skins
http://steamproxy.net/sharedfiles/filedetails/?id=835602689
Mods In Menu
http://steamproxy.net/sharedfiles/filedetails/?id=880465230