Cities: Skylines

Cities: Skylines

Service Vehicle Selector 2.2.1
167 Comments
Pherret 23 Feb, 2022 @ 10:05am 
This version is dead, but BloodyPenguin just updated his continuation for the Airports DLC. Get it here: https://steamproxy.net/sharedfiles/filedetails/?id=934994075
AG.终极猎手 22 Feb, 2022 @ 2:26am 
特征
- 控制货运火车站可以产生的火车类型。
示例:您的林业综合体内有一个货运站,并且该站正在生产以石油为主题的火车?现在您可以修复它,只需选择以林业为主题的火车,车站只会生成该类型。
- 控制服务大楼可以生成的车辆类型,支持的服务有消防部门、医疗保健/死亡护理、垃圾、警察部门/监狱和出租车。

如果您想寻找一种方法来选择特定的公共交通车辆类型,请查看改进的公共交通。

重要的
- 选定的列车类型可能不会立即生成,具体取决于先前排队的列车数量。
jimcastor00@gmail.com 23 Dec, 2017 @ 8:09am 
does this work with green?
RitsKOE 31 Jul, 2017 @ 1:45pm 
i can't select in a train in an trainstation
BloodyPenguin 28 May, 2017 @ 1:20pm 
Updated version of this mod is available here

PLEASE DON'T POST ABOVE SO THAT EVERYONE CAN SEE THIS LINK!
sagiluv1 28 May, 2017 @ 11:48am 
@BloodyPenguin
I am sticking with TLM for the time being, the author did state he will attempt to make it functionable with IPT.
BloodyPenguin 28 May, 2017 @ 11:24am 
@sagiluv1 It doesn't control those verhicles, the problem is just about two mods overriding same behavior (and only one wins). These mods are incompatible on design level. You either use Service Vehicle Selector + IPT or use TLM.
sagiluv1 28 May, 2017 @ 9:21am 
@[RIP] AzBo @maxcar9999 @BloodyPenguin
Unfortunately this mod is controlling them. I am running into an issue where in my TLM mod, I have selected the vehicle that I want for a specifix prefix is being over written by this mod. Since the does not have a visual selection for public transportaion facilities. It is still mendling with TLM prefix decision. Please whom ever working on this mod, remove this ability. I find it extremely counter productive.
BloodyPenguin 28 May, 2017 @ 12:38am 
@[RIP] AzBo @maxcar9999 This mod was never supposed to control those types of vehicles. Use my Improved Public Transport 2 for that instead:
http://steamproxy.net/sharedfiles/filedetails/?id=928128676
AzBo 27 May, 2017 @ 7:51pm 
commenting about the same as below :steammocking:
maxcar9999 26 May, 2017 @ 4:40pm 
Doesnt work with buses, passenger trains, and monorails :( Please fix
Macronomicus 25 May, 2017 @ 7:52pm 
Thanks for looking into it BloodyPenguin! :D This mod is way too useful to abandon.
Kermit 24 May, 2017 @ 9:58am 
Ein Bier für unseren BloodyPenguin, ein Funzkerl :steamhappy:
Jonas 22 May, 2017 @ 10:38am 
@BloodyPenguin: It's not completely unnecessary. CSD controls dispatching of service vehicles, so it fits and might make some things easier sometimes.

With that said, I've already changed CSD (this winter) in order to be compatible with mods that hook into vehicle creation, and I don't like messing with the GUI, so I'm much happier with this as a separate mod. :-)
Kombat Wombat 22 May, 2017 @ 7:10am 
If you could integrate the feature from the mass transit mod that allowed you to select number of vehicles per type I would be deeply appreciative.
BloodyPenguin 22 May, 2017 @ 6:45am 
@Jonas No, please don't do unnecessary integration.
I will look into this mod after I'm finished with IPT2 :)
Imperial Sutehk 21 May, 2017 @ 4:04pm 
If we are all very nice maybe bloody penguin might do his magic and re release it like he did for improved public transport
Jonas 21 May, 2017 @ 5:19am 
I might look at incorporating this in the Central Services Dispatcher unless someone updates it.
Could take months until I get the time and energy to do that though, so I hope someone else decides to update it instead.
Devilseagle 20 May, 2017 @ 2:36pm 
it would be great if it was updated (probaly won't happen) or if someone made and uploaded a new / better version.:steamsad:
KamikazeSwede 20 May, 2017 @ 12:44pm 
"DontCryJustDie: Last online 172 days ago." Sadly, I would guess this mod won't be updated.
iamthecitiesdork 20 May, 2017 @ 8:34am 
Multiple users reporting issues with this mod in my thread...

Refer to comment #121 here: http://steamproxy.net/app/255710/discussions/0/1290690669220529727/?ctp=9
14 19 May, 2017 @ 2:27pm 
It is still working even though it's transparent, but I would like a fix
TelMan 19 May, 2017 @ 1:34am 
No unfortunately it isnt working in Mass Transit version, as the screen has changed that it attaches to and has gone transparent so you cant see options. Also, when you first try to get the bunching right, you have to do it then close then reopen to delete and place vehicles again. Unsubbing till its fixed. :)
Keeper Of Dragons 18 May, 2017 @ 1:20pm 
has this been updated for mass transit if not please can you
Pres 18 May, 2017 @ 8:08am 
This is working in the new update!
flexus 18 May, 2017 @ 7:27am 
is this working after today's update?
851O1 15 May, 2017 @ 6:52pm 
Does this mod allow control of which passenger train types spawn at/go to stations connected to outside?
Jan 5 May, 2017 @ 2:06pm 
Now the only option missing is to define which ships harbors can spawn.

Nice mod, makes citying around much more pleasant. =)
surf2explore 4 May, 2017 @ 10:50am 
wauw exactly what i needed, thanks !
Londsw 22 Apr, 2017 @ 11:56am 
If you are having issues with transport lines manager.. try to use improve plublic transport mod.
Londsw 22 Apr, 2017 @ 6:45am 
Thats an awesome mod. I still did not use it and hope that it still working ;P
Kombat Wombat 17 Apr, 2017 @ 6:08pm 
The transport lines manager allows one to select the number of each vehicle type to spawn. Would it be possible to introduce that feature to this mod?
docta / ドクター 1 Apr, 2017 @ 9:10pm 
Currently it has some conflict with Transport Lines Manager.
Bad Apple 11 Mar, 2017 @ 6:50am 
I've been looking all over the workshop for this mod... but for airports. I want to control which planes can use which airports, so that I can create separate runways/terminals for passenger jets, cargo planes (FedEx, DHL, etc), small private planes, and military. Not sure if that's even possible, but would love to see military planes take off and land at my custom military airbase, rather than just using props.
rovapasi 8 Mar, 2017 @ 2:41pm 
Any plans to update? Would be great to have a Transport Line Manager compatibel version.
hadece 6 Mar, 2017 @ 6:44am 
Let me praise you. This is just what I needed.
SEVEN 14 Feb, 2017 @ 3:28pm 
don't work with helicopter
El Jorobado 14 Feb, 2017 @ 3:18am 
I use it in Natural Disasters and it works fine.
BrowncoatTrekky 26 Jan, 2017 @ 3:53pm 
I haven't had any issues with natural disasters. However if you are wondering why a fire helicopter for example can fly out of a default fire station but not for Police of Healthcare... this is nothing to do with this mod but that seems to be based on the way CO released it. I am working on some tweak to buildings to merge both... might have something by Friday night. Otherwise may have to wait for a CO update to fix it.
huskerfan6767 18 Jan, 2017 @ 6:19pm 
Update for natural disasters?
user 17 Jan, 2017 @ 2:41pm 
Come a Update for ND?-Please.
Jie 8 Jan, 2017 @ 1:11am 
update for ND DLC pls!
weoiss 5 Jan, 2017 @ 1:31pm 
Is it possible to add a compatiblity-mode for Transport-Line-Manager?
Kombat Wombat 1 Jan, 2017 @ 10:23am 
Now that sub-buildings has been added to the game, is there a way to use this mod to select both (for example) police cars and ambulances for a building that is both PD and a hospital?

Also, I saw a transit mod that allowed you to select the # of a particular bus type. Is it possible for this mod to allow for the selection of the exact number of a vehicle type as well?
Mutso 25 Dec, 2016 @ 9:41am 
Has this mod been updated for 1.6?
waffri 24 Dec, 2016 @ 7:08am 
1.6
broken?
N v K 12 Dec, 2016 @ 2:10pm 
Update with compatibility mode pls
rovapasi 7 Dec, 2016 @ 8:43am 
Any plans to make that compatible with TLM?
[Delta ²k5] 7 Dec, 2016 @ 2:14am 
++ in Natural Disasters DLC seems to be some other bug: fire helicopters are spawning at normal fire stations (instead of trucks) - can be avoided by selecting trucks only.
MaestroII 3 Dec, 2016 @ 11:20pm 
Select a service building, then you will see a vehicle list next to the building info.