Space Engineers

Space Engineers

Explosive Bolt (Custom Model)
96 kommentarer
Kinami 8 jul, 2018 @ 8:41 
Okay this time I'll be more helpful and say what is broken. The model is mostly fine. However, it appears that it is no longer colorable. Also, when activated it does not do anything. No matter how many times I turn it on or off, or open or closed, nothing happens.
Starry 8 sep, 2017 @ 12:53 
Does this work :)
Dark_453 4 sep, 2017 @ 16:23 
[noparse@SollyB 2 Sep @ 1:20am
does thjis work

SollyB 29 Aug @ 10:18pm
does this work

SollyB 29 Aug @ 3:25am
does this wurk

SollyB 29 Aug @ 12:45am
does this work

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FloppyDolphins 3 Aug @ 8:03pm
It is broken now @Pritchy. Please fix it.
[/noparse
@SollyB - all very helpfull. If i was the mod author, i would block you ass.. Test it and see if it works!

@FloppyDolphins, Whats is Broken? Crash log? More informations?
Note this is a Older mod from 2016, so since so much has changed could be just that.
Starry 1 sep, 2017 @ 17:20 
does thjis work
Starry 29 aug, 2017 @ 14:18 
does this work
Starry 28 aug, 2017 @ 19:25 
does this wurk
Starry 28 aug, 2017 @ 16:45 
does this work
Kinami 3 aug, 2017 @ 12:03 
It is broken now @Pritchy. Please fix it.
The Danger Noodle 9 jul, 2017 @ 21:56 
Doesn't seem to work anymore after a ship has been copied and pasted in, you can paste several copies and detonate any one of them but after the first none of them will work...
Dark_but_Good 30 mar, 2017 @ 16:25 
Is anyone else having problems get the large bolt to load in when placed, I have been trying to place a explosive bolt of a while now and nothing is happening.
woostyboy 27 feb, 2017 @ 12:00 
Can't remember where I found this out but if you put this mod first in your mod list it loads quicker.
Shroom 10 dec, 2016 @ 22:47 
Any plans on fixing the problems with block deform on surrounding blocks?
Shroom 21 aug, 2016 @ 15:19 
Could someone update this to dx11?
Engi 5 maj, 2016 @ 11:48 
Yea, I had block damage off. My bad. Are they not updated to DX11 thought because they look nothing like the picture above?
Kinami 4 maj, 2016 @ 19:17 
They work still.
Engi 28 apr, 2016 @ 12:05 
Are these not working anymore? I just tried them on a new build and nothing happens when I open them. They don't release.
Pritchy  [skapare] 17 apr, 2016 @ 15:56 
Woah. Thanks for the heads up. Will take a look when I get time!
jandraelune 17 apr, 2016 @ 12:31 
Looked in the SpaceEngineers.log

During world load this mod has an extremely large number of errors with " Thread: 1 -> None file extensions. " then any of my other around 50 mods. In the number of near 1500 lines in the log.

Likely nothing you can do about it. But is a major cause of increased world load times.
Pritchy  [skapare] 8 apr, 2016 @ 15:40 
Yeah, a lot of people have asked for that. I'll take a look if I get chance!
Kinami 8 apr, 2016 @ 10:08 
Would it be possible to make the explosive bolt push the thing it detaches away?
Kinami 8 apr, 2016 @ 9:59 
I can confirm the issue is fixed. :) The textures are also fixed. :)
Pritchy  [skapare] 7 apr, 2016 @ 18:47 
Updated mod to work with newer versions of the game, fixing Zacharys315's problems. Hopefully(!) this will fix the issues other have been having, please, let me know!
Kinami 7 apr, 2016 @ 16:08 
It wont detatch for me and its a pure black texture, but still the right shape.
2kFlip (HEGUFE) 4 apr, 2016 @ 7:52 
Nice looks pretty useful for making an detachable cockpit( as rescue pod) ,an spring like extension would be great.
Tam-Noose 20 mar, 2016 @ 13:54 
Would it be possible to introduce a "spring-loaded" version of this? Either as a separate item or as something adjustable. I can think of lots of uses for one that would actually push the two entities apart
JosefuOG 15 mar, 2016 @ 16:46 
How useful could this be for making missiles that attach on wings? It'd be pretty cool to have it like fighter jets have it IRL.
Maniac 11 feb, 2016 @ 23:35 
This looks like it would be gread for making a cluster warhead
Pritchy  [skapare] 11 feb, 2016 @ 13:22 
Welp. Will take a look when I can. Sorry for the delay!
Drayst 11 feb, 2016 @ 3:17 
Pritchy, any news here regarding the problem?
AsianGandalf 2 feb, 2016 @ 11:50 
dito
Perdurable 1 feb, 2016 @ 9:18 
same
Antinov 17 jan, 2016 @ 13:36 
For some reason, this just stopped working for me :/
TheNoobYouHate 30 nov, 2015 @ 12:20 
Have you figured out why some people cant place this block?
Pritchy  [skapare] 24 nov, 2015 @ 8:24 
Glad to hear it! As for the problems mentioned before, I'm having a little trouble replicating it, it seem to work just fine for me! Seems to be a mod conflict, although I can't fathom as to why. Anyone still having this problem, please try Jack Greys solution and see if it fixes it!
ezelite 23 nov, 2015 @ 20:16 
Love this mod, I was building a spinning warhead launcher on an interplanetary missile, and this has just halved its size and doubled its capacity...
Jack Grey 7 nov, 2015 @ 11:17 
I did another test. I put the explosive bolt mod first in my mod list, and so far it and all other doors work perfectly.
Jack Grey 7 nov, 2015 @ 11:04 
It works in creative with no other mods. Which means now I get to sort through all my mods to find the problem.
Pritchy  [skapare] 7 nov, 2015 @ 10:53 
nemovc - possibly! I'm really busy with other things right now and taking a bit of a break from SE, however when planets drop I'll probably get back into it and have another crack at it, along with custom icons, particle effects, etc, if possible.
Pritchy  [skapare] 7 nov, 2015 @ 10:52 
This is strange. I've tried placing the block, and it works fine! I have an idea of why it shouldn't work, but in that case it wouldn't work either (This block is, believe it or not, based on the door block. They've recently added a new door, so perhaps some changes were made to the original).

To anyone that is experiencing the problem:
Does it work on single player, with no other mods?
Does it work on creative (single player, no other mods)?

Thanks for you patience!
nemovc 7 nov, 2015 @ 7:37 
Out of curiosity, is there any likelyhood of having a version of this that imparts a force when it is detonated?
Pritchy  [skapare] 6 nov, 2015 @ 13:04 
Whoops! So sorry about this, got busy with university stuff! Will see what's going on soon!
Jack Grey 6 nov, 2015 @ 12:56 
I'm getting the same issue as NIELSH, actually. Started right after the hydrogen update, I think.
Nielgar 30 okt, 2015 @ 6:33 
im on 11. thanks for the support :)
Pritchy  [skapare] 29 okt, 2015 @ 16:03 
That is strange! I'll do some testing within the next day or so. Are you on DX9 or 11? Not that it should make any difference, but narrows it down.
Nielgar 29 okt, 2015 @ 6:44 
I got the mod for me and my friends on our world to be able to build missles for my fighter, but i cant place the block. any ideas? :steamsad:
Mommissar Jessica 11 okt, 2015 @ 18:12 
Soyuz Pyro Bolt in space engis. Amazing.
Kodemunkey 9 okt, 2015 @ 7:33 
Awesome, time to use this for planetary landings once they happen
Pritchy  [skapare] 28 sep, 2015 @ 16:18 
Compatible :) Enjoy.
SievertChaser 28 sep, 2015 @ 12:32 
DX11-compatible or not?
Pritchy  [skapare] 8 sep, 2015 @ 16:29 
Sounds cool!