Space Engineers

Space Engineers

Explosive Bolt (Custom Model)
96 opmerkingen
Kinami 8 jul 2018 om 8:41 
Okay this time I'll be more helpful and say what is broken. The model is mostly fine. However, it appears that it is no longer colorable. Also, when activated it does not do anything. No matter how many times I turn it on or off, or open or closed, nothing happens.
Starry 8 sep 2017 om 12:53 
Does this work :)
Dark_453 4 sep 2017 om 16:23 
[noparse@SollyB 2 Sep @ 1:20am
does thjis work

SollyB 29 Aug @ 10:18pm
does this work

SollyB 29 Aug @ 3:25am
does this wurk

SollyB 29 Aug @ 12:45am
does this work

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FloppyDolphins 3 Aug @ 8:03pm
It is broken now @Pritchy. Please fix it.
[/noparse
@SollyB - all very helpfull. If i was the mod author, i would block you ass.. Test it and see if it works!

@FloppyDolphins, Whats is Broken? Crash log? More informations?
Note this is a Older mod from 2016, so since so much has changed could be just that.
Starry 1 sep 2017 om 17:20 
does thjis work
Starry 29 aug 2017 om 14:18 
does this work
Starry 28 aug 2017 om 19:25 
does this wurk
Starry 28 aug 2017 om 16:45 
does this work
Kinami 3 aug 2017 om 12:03 
It is broken now @Pritchy. Please fix it.
The Danger Noodle 9 jul 2017 om 21:56 
Doesn't seem to work anymore after a ship has been copied and pasted in, you can paste several copies and detonate any one of them but after the first none of them will work...
Dark_but_Good 30 mrt 2017 om 16:25 
Is anyone else having problems get the large bolt to load in when placed, I have been trying to place a explosive bolt of a while now and nothing is happening.
woostyboy 27 feb 2017 om 12:00 
Can't remember where I found this out but if you put this mod first in your mod list it loads quicker.
Shroom 10 dec 2016 om 22:47 
Any plans on fixing the problems with block deform on surrounding blocks?
Shroom 21 aug 2016 om 15:19 
Could someone update this to dx11?
Engi 5 mei 2016 om 11:48 
Yea, I had block damage off. My bad. Are they not updated to DX11 thought because they look nothing like the picture above?
Kinami 4 mei 2016 om 19:17 
They work still.
Engi 28 apr 2016 om 12:05 
Are these not working anymore? I just tried them on a new build and nothing happens when I open them. They don't release.
Pritchy  [auteur] 17 apr 2016 om 15:56 
Woah. Thanks for the heads up. Will take a look when I get time!
jandraelune 17 apr 2016 om 12:31 
Looked in the SpaceEngineers.log

During world load this mod has an extremely large number of errors with " Thread: 1 -> None file extensions. " then any of my other around 50 mods. In the number of near 1500 lines in the log.

Likely nothing you can do about it. But is a major cause of increased world load times.
Pritchy  [auteur] 8 apr 2016 om 15:40 
Yeah, a lot of people have asked for that. I'll take a look if I get chance!
Kinami 8 apr 2016 om 10:08 
Would it be possible to make the explosive bolt push the thing it detaches away?
Kinami 8 apr 2016 om 9:59 
I can confirm the issue is fixed. :) The textures are also fixed. :)
Pritchy  [auteur] 7 apr 2016 om 18:47 
Updated mod to work with newer versions of the game, fixing Zacharys315's problems. Hopefully(!) this will fix the issues other have been having, please, let me know!
Kinami 7 apr 2016 om 16:08 
It wont detatch for me and its a pure black texture, but still the right shape.
2kFlip (HEGUFE) 4 apr 2016 om 7:52 
Nice looks pretty useful for making an detachable cockpit( as rescue pod) ,an spring like extension would be great.
Tam-Noose 20 mrt 2016 om 13:54 
Would it be possible to introduce a "spring-loaded" version of this? Either as a separate item or as something adjustable. I can think of lots of uses for one that would actually push the two entities apart
JosefuOG 15 mrt 2016 om 16:46 
How useful could this be for making missiles that attach on wings? It'd be pretty cool to have it like fighter jets have it IRL.
Maniac 11 feb 2016 om 23:35 
This looks like it would be gread for making a cluster warhead
Pritchy  [auteur] 11 feb 2016 om 13:22 
Welp. Will take a look when I can. Sorry for the delay!
Drayst 11 feb 2016 om 3:17 
Pritchy, any news here regarding the problem?
AsianGandalf 2 feb 2016 om 11:50 
dito
Perdurable 1 feb 2016 om 9:18 
same
Antinov 17 jan 2016 om 13:36 
For some reason, this just stopped working for me :/
TheNoobYouHate 30 nov 2015 om 12:20 
Have you figured out why some people cant place this block?
Pritchy  [auteur] 24 nov 2015 om 8:24 
Glad to hear it! As for the problems mentioned before, I'm having a little trouble replicating it, it seem to work just fine for me! Seems to be a mod conflict, although I can't fathom as to why. Anyone still having this problem, please try Jack Greys solution and see if it fixes it!
ezelite 23 nov 2015 om 20:16 
Love this mod, I was building a spinning warhead launcher on an interplanetary missile, and this has just halved its size and doubled its capacity...
Jack Grey 7 nov 2015 om 11:17 
I did another test. I put the explosive bolt mod first in my mod list, and so far it and all other doors work perfectly.
Jack Grey 7 nov 2015 om 11:04 
It works in creative with no other mods. Which means now I get to sort through all my mods to find the problem.
Pritchy  [auteur] 7 nov 2015 om 10:53 
nemovc - possibly! I'm really busy with other things right now and taking a bit of a break from SE, however when planets drop I'll probably get back into it and have another crack at it, along with custom icons, particle effects, etc, if possible.
Pritchy  [auteur] 7 nov 2015 om 10:52 
This is strange. I've tried placing the block, and it works fine! I have an idea of why it shouldn't work, but in that case it wouldn't work either (This block is, believe it or not, based on the door block. They've recently added a new door, so perhaps some changes were made to the original).

To anyone that is experiencing the problem:
Does it work on single player, with no other mods?
Does it work on creative (single player, no other mods)?

Thanks for you patience!
nemovc 7 nov 2015 om 7:37 
Out of curiosity, is there any likelyhood of having a version of this that imparts a force when it is detonated?
Pritchy  [auteur] 6 nov 2015 om 13:04 
Whoops! So sorry about this, got busy with university stuff! Will see what's going on soon!
Jack Grey 6 nov 2015 om 12:56 
I'm getting the same issue as NIELSH, actually. Started right after the hydrogen update, I think.
Nielgar 30 okt 2015 om 6:33 
im on 11. thanks for the support :)
Pritchy  [auteur] 29 okt 2015 om 16:03 
That is strange! I'll do some testing within the next day or so. Are you on DX9 or 11? Not that it should make any difference, but narrows it down.
Nielgar 29 okt 2015 om 6:44 
I got the mod for me and my friends on our world to be able to build missles for my fighter, but i cant place the block. any ideas? :steamsad:
Mommissar Jessica 11 okt 2015 om 18:12 
Soyuz Pyro Bolt in space engis. Amazing.
Kodemunkey 9 okt 2015 om 7:33 
Awesome, time to use this for planetary landings once they happen
Pritchy  [auteur] 28 sep 2015 om 16:18 
Compatible :) Enjoy.
SievertChaser 28 sep 2015 om 12:32 
DX11-compatible or not?
Pritchy  [auteur] 8 sep 2015 om 16:29 
Sounds cool!