Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you put some real work into this, good job!
If the concern is about using any props in holos, did you know there is a cvar for that? My clock uses only the default Wiremod holo props.
If you're new to E2, all you need to do is to select the tool I explained in the description, open the editor with right click, delete everything written in it and just paste the whole code in there. Then you can close the editor and put the clock wherever you want, and you can even save it within the editor for later use. If you want to save it as a dupe, you only have to weld the chip to another prop and dupe the prop, as I did
Looks and sees it's in "Others".
rip