Space Engineers

Space Engineers

LCD Picture Pack 1 (Abandoned)
18 Comments
AcidTripN 15 Nov, 2021 @ 8:52pm 
What mod are you using to get the angled screens? Looks awesome you you built a Instrument cluster out of it
Corsin 20 Aug, 2018 @ 2:52am 
Thought about converting all these to a monospace vanilla version on a block?
Punisher 8 Dec, 2017 @ 6:26am 
How to add custom LCD in workshop
DaVinci 15 Sep, 2017 @ 11:16am 
and also i cant see the textures in the texture list LCD options.. i can click on empty rows without names and after it loads the texture, but why i can't see the name in the list?
DaVinci 15 Sep, 2017 @ 11:16am 
textures looks too dark..
Machine Entity 25 Sep, 2016 @ 12:25am 
This is a nice pack. Tell me, I would like to know how to create an LCD texture pack of my own? I havn't found guides that show me how to upload multiple unless I do all 25 images individualy. Any input would be appreciated.
Rowch  [author] 10 Jul, 2015 @ 12:25pm 
Gwyvern 10 Jul, 2015 @ 11:34am 
Where did you get those slanted LCD screens>
Swift 9 Jul, 2015 @ 10:32am 
Drones from Oblivion? <3
zè libereso 9 Jul, 2015 @ 8:56am 
Good work, thanks for the contribution!
Cmdrblade 8 Jul, 2015 @ 2:37pm 
I agree with Corsin on requesting images.
I also think (NOT NOW) on making the images appear "non static" to increase realism.
But only make it non static after everything else.
Corsin 8 Jul, 2015 @ 9:17am 
Love it!, would it be possible to request some specific images?
Rowch  [author] 8 Jul, 2015 @ 7:28am 
Yep, should actually work with both. I only tested in DX11 though.
Ɖon | Morgrain 8 Jul, 2015 @ 5:38am 
DX 11?
Lunatik 8 Jul, 2015 @ 4:18am 
cool ty :)
Rowch  [author] 7 Jul, 2015 @ 2:21pm 
Images have been updated to fix the brightness issue with them in-game. You can see the new look in the screenshots above.
Rowch  [author] 6 Jul, 2015 @ 1:13pm 
Going to be releasing a large pack later today containing all 3 packs in one, for those who want to keep the modlist small.

Also currently working on custom faction logo's (No current time planed for release, hopefully this week if I'm happy with the results.) If you have any ideas for any you'd like to see, feel free to share and I'll see what I can do. (No promises though)
Biggingerman 4 Jul, 2015 @ 9:06am 
:)