Total War: ATTILA

Total War: ATTILA

1Fall of the Eagles - Part 2
73 Comments
Postertag 25 Jun @ 5:00pm 
Hello, what are the differences between this mod and the Fireforged Empire mod? I am curious as to how they differ from one another.
TroopieHarold 5 Jul, 2023 @ 12:46pm 
Chud
Enyalios 6 Nov, 2022 @ 1:12pm 
Is there a submod to change the colors of some of the faction leaders? I think Aksum and Himyar look quite lackluster
Snoo Snoo 1 Oct, 2022 @ 1:31pm 
Not working with FOTE 1+2. Crashing game. No other Mods installed.
danwright405 28 Aug, 2022 @ 11:55am 
can i use 12tpy and ai mods with fall of eagles mod? are the compatible
Sethology 18 May, 2022 @ 10:06pm 
Super unlikely, but any chance youd make this mod without the stat changes? Something about this mod, despite being advertised as slowing combat down, makes things sorta a slaughter lol
Nirvana 11 May, 2022 @ 3:30pm 
Not sure if it's because of this or Europe Perdita, but my units just won't replenish as the WRE. The tooltip keeps saying food shortage, but there isn't one at region level nor globally. What can I do?
Mattwwin 28 Jan, 2022 @ 9:09pm 
Various units are invisible with exception of helmet shield and weapon.
Baronsworth 18 Jan, 2022 @ 5:03am 
hello, I started the WRE and have a 8000 coin deficit on the first turn, losing money like crazy from building maintenence? I have no other mods enabled other than europa perdita. What am I meant to do?
Dungeon Crawler 9 Mar, 2021 @ 6:21pm 
thanks i really like this mod
a-really-big-cat 23 Jun, 2020 @ 7:17pm 
Can you explain your reasoning for why buildings that give you an income bonus also somehow have a maintenance penalty?
Maximus 3 Jun, 2020 @ 8:50am 
Hi! using WRE, i fight against an army of Eutoz, (bersekir composition 70%) tier 2, light units, it is ok or are super/robot/killer army? my army composition are of tier 2 heavy units, but they crush all my army..I'm testing on custom battles and its happen ever..
Normal campaign, normal battle difficulty.
Eldgrim 22 Nov, 2019 @ 1:24pm 
@!!!eQuiii!!!-[GER] Das glaube ich nicht
eQuiii 22 Nov, 2019 @ 1:10pm 
Ist das auch auf deutsch
Dupz 30 Oct, 2019 @ 9:46am 
It seems like there´s a bug in the family tree. Some family members just doesn´t appear anywhere there. I´m not sure if it is this mod though since I´m using a few minor, mostly cosmetic, ones along with this one.
gerryw173 20 Apr, 2019 @ 1:50pm 
Can you make a submod to rename the factions back to the normal ones?
Dresden  [author] 11 Mar, 2019 @ 3:47pm 
Update
- Mod is now 2 parts rather than 4 (parts 3 and 4 no longer required)
- Various bug fixes
Buck_Breaker 13 Mar, 2017 @ 12:11pm 
Where the coffin shield are? The ones of the Gothic Warband from vanilla
Jonny 4 Mar, 2017 @ 10:25am 
I thought i wrote that lol
Amulf Marzell 26 Nov, 2016 @ 11:58am 
hello all,
I subscribed all parts. Only part 2 is updating now for more than one hour!?
Is that usual?
Thanks in advance!
Squizzy 28 Apr, 2016 @ 10:47pm 
Dresden u ignore my earlier comment
Dresden  [author] 28 Apr, 2016 @ 8:49pm 
The units are the entire point of this mod, sorry.
Flavius Belisarius 27 Apr, 2016 @ 7:17am 
i would really love it if you would bring your general and faction leader reskin without your units, because i like the vanilla units more.
Dresden  [author] 25 Apr, 2016 @ 12:44pm 
If you prefer a more vanilla/arcade combat style, you can try our faster battle submod.

Also make sure you don't play on battle difficulties above normal.
Flavius Belisarius 25 Apr, 2016 @ 12:11pm 
i love your general and faction leader reskin, tho i liked the "vanilla" or radious combat more, to be exact, it is possible to get the reskins of the gens and faction leaders only? :)
Squizzy 25 Apr, 2016 @ 6:25am 
dresdon why do the pikes have invisibe length on the end of them? they like are hitting people half a meter away !
adam_x 18 Apr, 2016 @ 1:58pm 
Is it possibly to bring back the varying heights of men in units? I thought that was an Attila improvement over previous TW games. Could make the majority of men in the elite units the taller heights to reflect rigour selection to palatina for example.
jmoney740 15 Apr, 2016 @ 7:42pm 
Anybody else finding the Romans impossible to play as because of the loyalty of your generals after like 10 turns?
[XI] Mikalo 15 Mar, 2016 @ 5:29pm 
ahh thanks Dresden!
Dresden  [author] 15 Mar, 2016 @ 1:04pm 
Just click enable out of date mods. Packs 2-4 are just textures and models, I don't want to make people redownload gigabytes for no reason.
[XI] Mikalo 15 Mar, 2016 @ 12:25pm 
hi there, will we get updated version for the mod? my mod manager is showing the mods are out of date.
Sirjonas 23 Jan, 2016 @ 6:10am 
scratch that, it works now
Sirjonas 23 Jan, 2016 @ 5:18am 
i have downloaded all 4 parts but i cant start the game cuz it says that part 2 for an older version of the game, can some1 help?
Dresden  [author] 11 Jan, 2016 @ 1:38pm 
Update - NEW PART 4 NOW REQUIRED - GO HERE FOR PART 4
- Updated units/rosters for Age of Charlemagne DLC.
Patrick Swayze 25 Nov, 2015 @ 12:03pm 
Why is it that the only way a germanic tribe can get new units is if they are in nomad mode?
Storm 18 Aug, 2015 @ 7:49am 
ok, thanks:steamhappy:
Dresden  [author] 10 Aug, 2015 @ 11:41am 
I updated it last night, Steam should download it for you. If not you can check out our standalone version at our TWC forums.

Mods that are compatible would include startpos mods, music mods, graphics mods, CAI mods, etc.
Hashbrown 10 Aug, 2015 @ 10:30am 
Did it update yet? Bc my version is still the same. Can we still just only get the skins?
Storm 10 Aug, 2015 @ 4:27am 
what good mods are compatible with this, or what types of mods don't affect the fall of the eagles mod?
Dresden  [author] 9 Aug, 2015 @ 6:00pm 
v 2.0 Update
- All 3 parts recommended to experience the mod properly due to the amount of unit changes.
- Completely overhauled German units, textures, and models.
- Battle balance updated and reworked for better results.
- Overhauled German general variants and appearances.
- New unit cards for Roman and German factions.
- Overhauled unit costs/upkeep to match unit stats. Elites and levies now have a much larger difference in price.
- Added Last Roman DLC compatibility.
- Overhauled political power effects. The sweet spot is between 50 and 70% power.
- Loyalty and Integrity are a bit harder to maintain.
- Various other campaign tweaks/changes.
Lord Flaccid 1 Jul, 2015 @ 3:45pm 
UPDATE!
hamster 28 Jun, 2015 @ 11:39am 
i have some missing chest textures in the exploratores , what should i do?
Herzog 9 Jun, 2015 @ 1:10pm 
Is it possible to play in german?
Esoterrorist 6 Jun, 2015 @ 4:20pm 
"removed/lessened female models in higher tier units. "

totally downloading this!
Kalpita 6 Jun, 2015 @ 7:53am 
"removed/lessened female models in higher tier units."

totally not downloading this
Cunningham 5 Jun, 2015 @ 4:37pm 
Yeah getting some missing body textures as well. Hope this get fixed I love this mod
s.lfournier 5 Jun, 2015 @ 12:50pm 
I have some units missing body textures too. Hope you can fix this because your mod is really cool.
Chairman 2 Jun, 2015 @ 12:59am 
why doesn't the unit centurion have shields? and the some units are missing body textures, can u please fix the units becusase i really like your mod.
Squidward_Testicles 27 May, 2015 @ 11:19pm 
can u please split the herculiani et joviani senrioes into two different uniuts, one just herculiani and one just joviani
CSUV 23 May, 2015 @ 8:45am 
Dresden, your Roman units are superb. I'm actually playing a campaign now for the first time (and I've had this game since release). Thank you!