Cities: Skylines

Cities: Skylines

Favorite Cims
250 Comments
Davy Crockett 6 Jul @ 4:36pm 
There's so many Lesbians in my city XD
StackOfCups 25 Jan @ 1:34pm 
Any chance this mod still works? I will try tonight on a new save, but would love some insight before I spend too much time and potentially break my existing save. Also, do we have access to the source code? I'd be willing to take a stab at maintaining it.
QueenPixxa 29 Dec, 2023 @ 1:46pm 
Bravissimo! :steamhappy:
t1a2l 23 Oct, 2023 @ 8:37am 
Splashwettyy 16 Oct, 2023 @ 10:41am 
@Tymer00 this mods functionality is already going to be included in CS2 by default
PeoSlama 17 Sep, 2023 @ 7:38am 
Awesome mod, love stalking my citizens.
Alt History Sports 2 Aug, 2023 @ 8:18am 
This looks great, but does it list ALL employees of a certain building, or only the ones that are currently working in the building?
Tymer00 4 Jul, 2023 @ 1:00am 
Please could you transfer or port over your masterpieces to CS2 in October if possible?
Donald Chung 18 May, 2023 @ 8:19am 
UPDATE: Got this error after saving and reloading the affected savegame:
Argument is out of range.
Parameter name: index [System.ArgumentOutOfRangeException]

Details:
No details

This is due to the invalid parameters in this mod's info panel.
Donald Chung 18 May, 2023 @ 8:14am 
CitizenRow Create Error: System.NullReferenceException
Screenshot of the debug output:
https://drive.google.com/file/d/159eB6R4N35xdzC2KpNinnEZIxlcecceO/view?usp=share_link
Output log:
https://drive.google.com/file/d/1GBZ9NnnuYXxdL8hniEjDxf4IMKU71wWd/view?usp=share_link

I just got this error when I added a citizen into my favorites. This is the first time for me to get this issue. The mod just worked perfectly fine before.
StayHungryStayFoolish 29 Apr, 2023 @ 3:15am 
I got no further reporting about this mod.
StayHungryStayFoolish 25 Mar, 2023 @ 7:11am 
I have removed AutoLineColor Redux from the modlist compatible with the latest software version (Hubs & Transport patch (1.16.1 f2) .

Traffic Volume and Favorite Cims are under investigation. I got noticed, that these mods have around 40 reports about various issues, up to game-breaking.
StayHungryStayFoolish 21 Mar, 2023 @ 11:24am 
Favorite Cims by Gianxs [Steam ID 426460372]

This is compatible with the current game version.
No known issues or incompatibilities with your other mods.
Please read the description.

Looking for mods in a stable combination? Check modlist compatible with the latest software version (Hubs & Transport patch (1.16)
sagiluv1 28 Jan, 2023 @ 8:36am 
@Gianxs
No gameplay issue, more immersion issue. I just decided to revert life cycle to reflect the original game classification. This it seems to be aligning with CIM favorite mod report. Other than the mass death wave, everything seems fine.
Gianxs  [author] 28 Jan, 2023 @ 7:50am 
@sagiluv1
Currently I don't think there is any way to align the two mods. You will always and in any case see two different results in numerical terms related to the age of the cims. If I may ask, apart from seeing two different numbers, what problem do you encounter? I mean, they are two different mods made with two different points of view on age calculation. Having gameplay issues on the other mod?
sagiluv1 28 Jan, 2023 @ 5:27am 
@Gianxs
Hmmm I see, I should just to default to the game life cycle approach? I know the life cycle mod does allow configuration. Whether I can make similar to that of your configuration is the question. Or should I revert back to the game life cycle base configuration?
Gianxs  [author] 28 Jan, 2023 @ 2:08am 
@sagiluv1
Hi, I understand wanting to have consistent data across multiple mods, the point is that the legit calculation that is done in the lifecycle mod is very simplistic and from my point of view not very credible. However, in Fav Cims, from Sunset Harbor onwards, the max age of cims has been changed and I updated the mod in its time.
(It should go from 0 to 400, which converted with my formula becomes real age from 0 to 114).
I don't know if there have been other changes in the meantime.
That said, there is no feature in my mod that affects gameplay.
Sure, I could put a config to let the user decide how the age of the cims should be calculated and displayed but unfortunately I don't have much time for it at the moment.
Also, as I said, in Fav Cims it would only be an aesthetic modification of the age calculation.
There is however one thing that all methods of calculating age have in common, and that is the age range. (Child, young adult, etc...) It is the same in both methods.
sagiluv1 27 Jan, 2023 @ 4:58pm 
@Gianxs
What is the best approach of using this game with Lifecycle balance mod? Your mod only report the base game age cycle pace. While the other mod use it's own age life pace. Is there a way to make them see eye to eye?
ecox.ecox 12 Nov, 2022 @ 12:39am 
Before I got this mod, I thought the Chirper message asking if someone lost their wallet was an sign of low crime; I thought it meant cims were so honest they tried to return a wallet some other cim dropped...but shortly after I started using your mod, I started a new town. Green's donuts was having a morning rush, there were two workers and so many customers I had to scrowl down to see them all.and then to my surprise...the police pulled up...and after they left, Shirley Hunter, one of the two workers, asked over Chirper if someone had lost their wallet. So...now when I see that message I know that a pickpocket got caught in that business! Thank you again!
Gianxs  [author] 18 Oct, 2022 @ 5:15am 
@Nucity

Keep trying your mods. Favorite Cims is a read only mod and can't be the reason of your problem. Doesn't interact with the pause of the game or any other mechanics.
Nucity 16 Oct, 2022 @ 3:18pm 
is broken, the mod keeps the pause blocked as soon as you open the game being unable to play. I was testing all the mods one by one, and the FC was the only one that had a problem, I don't know if other players are having the same difficulty.
jq371 6 Oct, 2022 @ 11:02pm 
Thanks for this mod. Its so fun naming friends and family. Is there any way to edit more than just names.... edit sex, age etc
Bunnyling 5 Oct, 2022 @ 6:19am 
I've been using this for a long time, thank you for keeping it updated.

I was using another mod to track citizens, and it could put little blue pins like when you click "folloe" on them, but it was permanent so you always had track of the favourite cims and where were they at any moment without accesing the menu, it happened to have a brutal impact on FPS so i subbed to this mod instead. Pretty amazed with all the info Favourite Cims provide!
I'd like to know if the blue pin feature is easy to implement? or do you think it was the reason of the FPS drops.

Thank you again
Tadoké Is N Aint 2 Oct, 2022 @ 7:06pm 
Thank you for keeping this mod updated! That is wonderful of you. I love using this mod to entertain myself by creeping deeply into my citizens' lives, and for troubleshooting issues in the city. It's a larf to see a 10 year old get arrested, and follow their criminal life. Thanks again for your efforts in sharing this mod :)
PhazezGova 30 Sep, 2022 @ 5:53am 
May I translate the text into German and add it to the discussion? :)
Ilion 28 Sep, 2022 @ 3:47am 
I once named a Cim kid after myself and then monitored him to see if the new surname "stuck" for his kids. It didn't; they had his original surname.
Del Boy 28 Sep, 2022 @ 2:14am 
Thank for Mod it now works, it bring to life my cims, i named 1 after myself and I left my own city, so much for Loyalty Ha Ha
Lost_in_Lemoyne 26 Sep, 2022 @ 12:24pm 
I absolutely love this mod! Thank you, for taking the time to keep it up to date<3
Gianxs  [author] 24 Sep, 2022 @ 9:18am 
@All

Fixed for the new Plazas & Promenades DLC.
Ilion 21 Sep, 2022 @ 3:03pm 
==P&P update has rendered the Cim detail UI inoperational==

Exactly. The *developers* constantly make deprecating changes to the public interface to the base game, thereby breaking any number of mods and assets.
☢️ W Y VΞ R Π 20 Sep, 2022 @ 3:46pm 
P&P update has rendered the Cim detail UI inoperational. Rest works fine.
Del Boy 18 Sep, 2022 @ 9:10am 
The Detail Panel is blank i have all DLC's apart from Natural Disasters, Plazars, Snow Fall and Campus. i only purchased the steam version about 5 weeks ago. Running game on i9 processor and Windows 10 could this be the problem as this is an old Mod any advice gratefully received
t1a2l 16 Sep, 2022 @ 6:40am 
@Gianxs - Hey, I created a campus industries housing mod, can you add support to that? also it seems taxis wont show passengers anymore.
cultural_lover 14 Sep, 2022 @ 6:31pm 
This does in fact give a storyline to the Cims. We are just a few updates away from this being a hybrid Cims/City skylines version of Sims & Simcity, which would be awesome..
ecox.ecox 30 Jul, 2022 @ 1:00am 
I <3 this mod! Who broke into Tank 17? Click jail.. the Guard! Oh no, he's got a wife, a 15 year old son and a 2 year old daughter! Oh no, while he's still locked up and his wife is working, there is a fire at his house, will the firefighters save his kids? Yes. You gave me stories like this.
donnellan0007 12 Jul, 2022 @ 5:28pm 
@Gianxs seems to be working again. Not sure if it was a loading error or incompatibility, but it's working fine again
Gianxs  [author] 9 Jul, 2022 @ 1:05am 
@donnellan0007 I just tried to start the game and it still working.
Does anyone else have the mod not working?
donnellan0007 6 Jul, 2022 @ 2:39pm 
I don't think it's working anymore
;D 26 Apr, 2022 @ 3:19am 
hoping it's possible to show more than 26 households for modded buildings! with realistic population, they can reach over 100 households in some cases
4925G 27 Feb, 2022 @ 12:33pm 
good to know! thank you!
Gianxs  [author] 27 Feb, 2022 @ 11:43am 
It's a default game mechanic. When you edit a cim name the game by default put this citizen into a list. Favorite cims simply read this list. When you click to add to favorite simply the mod simulate a rewrited name. So when you unsubscribe a citizen the game put the default name for that citizen. It's not a mod fault. I'm not using a custom list because i don't want save this list into a savegame so you can add and remove the mod without any problem. Plus, a custom list slow down your fps.
4925G 27 Feb, 2022 @ 5:54am 
I'm encountering a weird thing that I'm not surer if it's a bug or a function that I've misinterpreted. I've been using the mod to see the contents of a household, find them, and rename them. However, this automatically stars that cim as a favorite. If I remove the star, it reverts their name to the automatically generated name prior to my change. Is this intentional? Or a bug?
Gianxs  [author] 17 Nov, 2021 @ 5:40am 
@Darth_Jimbo Hi, yes the number is intentionally limited to 26 for performance reasons and because the vanilla game if I remember correctly does not exceed that number.
And also because I wrote the mod about 6 years ago, maybe now is not a problem.
These limits are visual only, the people beyond this limit are inside the building, they just aren't visualized.
It is not an incompatibility problem.
The ideal would be to put everything customizable through options but I don't have much time lately :(

These are currently the imposed limits if i remember correctly :

Houses : 26 Households (26x5 = max 130 citizens for building).
Other Buildings : 20x5 Guests + 20x5 Workers (max 200 citizens)
Public transport vehicles : 20x5 (max 100 for wagon / carriage)
Darth_Jimbo 17 Nov, 2021 @ 3:51am 
Is it intentional, that clicking a residential house with more than 26 househoulds, the mod does only show the first 26? Can this be a compatibility issue with More Citizen Units (recently added)? Did not investigate yet...
Gianxs  [author] 15 Nov, 2021 @ 10:56pm 
@Splashwettyy
Hi, it's not a bug caused by favorite cims, as you can see for example here https://www.reddit.com/r/CitiesSkylines/comments/8abl0p/the_text_on_my_road_names_is_suddenly_in/
The screen author doesn't have the favorite mod cims active and has the problem. I did a little research to find out more and found some threads where sadly there is no specific solution.
Some argue that it is a vanilla game problem, others that it could be a memory problem related to too many mods, still others a glitch in loading the game.
Splashwettyy 15 Nov, 2021 @ 3:39pm 
Does anyone else have glitchy text on road names and district names when using this mod? I have a big mod list, so it's probably an incompatiblity somewhere, but I just wanted to see if anyone knows of any incompatibilities that could cause it?
Gianxs  [author] 19 Sep, 2021 @ 1:16pm 
@LemonsterOG
If you ever had to read, I respect the things you did for Cities Skylines, but I don't understand how the different age calculation causes problems with Darkangel mods. It's just a number shown in a label, at most it will be different from the "obvious" one. It certainly doesn't cause problems for other mods. Anyway, no problem, just ask you to avoid making other people's mods look guilty for issues that aren't directly related to it. Thanks.
Ilion 18 Sep, 2021 @ 8:40am 
I already gave all the potential help I can.
LemonsterOG 18 Sep, 2021 @ 5:38am 
@Darkangel -- I won't support this mod, as the author won't accept the obvious truth in the base game's code regarding to age calculation. In fact, after this comment, I will no longer be following the comments on this mod, since it doesn't calculate age properly anyway. What's the point?
Darkangel 18 Sep, 2021 @ 4:25am 
Hey I gave you a list of my mods and no reply from you Lion or Lemon very disappointing thought you guys could or wanted to help. Anyway I also got better industry balancer now on top of that