Space Engineers

Space Engineers

Oxygen Lockdown
312 comentarii
HUBERT THE ROCK 8 oct. la 21:07 
It doesnt seem to be working after update i think
Verkos 9 mai la 8:02 
im make edits to me save and its working so write and i can show it ;)
Verkos 9 mai la 5:42 
nice script working good, and i have suggection to disable doors to decompressed sections from prevent to miss opening
MMaster  [autor] 22 febr. la 6:42 
Not a mod, but in-game script but yeah.
Tested it just now - it is fine and dandy working like it always did :)
Operator_Yuri 21 febr. la 18:52 
Does this mod still work?
Bear 17 aug. 2022 la 2:44 
Doesn't work anymore, if I open a door it won't close and the alarm just turns on. But all sections are done right
Heroic_Brine 13 apr. 2022 la 4:07 
Do you have space in your oxygen system so it can empty the airlock, and or do you have enough air in your oxygen system so it can fill the airlock?
Pailus 9 apr. 2022 la 23:24 
The doors won't open after lock down and I followed all of the steps
KittenPixel 6 iun. 2021 la 15:59 
any stations with this yet? that I can use
Heroic_Brine 14 mart. 2021 la 23:21 
It works fine.
Feel free to add me then we can find sometime to teach you.
Fry™ 14 mart. 2021 la 12:13 
Heroic_Brine if you could that would be amazing. maybe im just in the wrong trying to implement it. I love building but this coding stuff is foreign to me
Heroic_Brine 14 mart. 2021 la 9:32 
I'll check but it properly still works
Fry™ 13 mart. 2021 la 13:02 
Is this Script still working? ive tried everything to get it to work for me with no luck
spaghet_again 22 nov. 2020 la 17:59 
will it lock down if there is corona
GrandBravo 5 apr. 2020 la 3:19 
@MMaster, can you add a code that turns off the doors when closed? I had some twats venting my entire ice reserve just by opening the wrong doors by accident :steamfacepalm:
Feuerspucker 28 febr. 2020 la 23:43 
johnraku
Is the map out yet?

no not yet
HaloSpartanCats 28 febr. 2020 la 17:23 
Is the map out yet?
Heroic_Brine 27 ian. 2020 la 7:14 
I figured it out with @ThatGuyConnor yesterday he mispleed O2 as 02, can be very difficult to see with se text. (just in case anyone else has the same issue)
ThatGuyConnor 26 ian. 2020 la 12:29 
i just cant figure it out :/
ThatGuyConnor 26 ian. 2020 la 12:17 
oh ok thanks is there any good tutorial for it?
Heroic_Brine 26 ian. 2020 la 0:34 
@ThatGuyConner

Yes it still works, i use it on a regular basis.
ThatGuyConnor 25 ian. 2020 la 13:25 
does this still work?
Heroic_Brine 24 ian. 2020 la 5:40 
@itegnis is filling up [0.0%] is useally caused by not having enough oxygen in you system another is having one vent not in the oxygen lockdown system set to decrompression
Disabled 11 ian. 2020 la 10:34 
is filling up [0.0%]
Feuerspucker 19 sept. 2019 la 8:16 
But still keep its original function.
Feuerspucker 19 sept. 2019 la 8:16 
is it possible to change the script so if you enter an argument that the sections get locked down?
Phoenix 27 iun. 2019 la 8:07 
Is there a way that when doors are in 'lockdown' to also turn the doors off? :)
R_Oerich 31 mai 2019 la 23:49 
@MMaster
Thanks for the answer. it works.
Heroic_Brine 28 apr. 2019 la 3:38 
@MMaster

also, just as I was getting ideas maybe add a maintenance mode where you would add a new group with all the section you would want in maintenance mode. then it would not force close any door, and only turn on lights and no sirens. Or something like that

that is of course if only if you are still modding/scripting.

:)
Heroic_Brine 28 apr. 2019 la 3:20 
@MMaster

sure no problem

also could you add so we could use the built in LCD of the programmable block as a display it was recently added and would be really nice to have oxygen status there ( i have added it to the LCDs group but dose not work by default

also OMG that update frequency down to 10 works soooo much quicker.
MMaster  [autor] 28 apr. 2019 la 1:10 
I updated the script to remove the deprecation warnings. It should also fix the "Online" blinking that you've noticed. Everything should still work :)
Thank you Heroic Brine for helping other people here! Much appreciated :)

@R_Oerich you can try to modify the script to make it check more often.
Scroll down in the script and change line:

Runtime.UpdateFrequency = UpdateFrequency.Update100;

to

Runtime.UpdateFrequency = UpdateFrequency.Update10;

This will make it check for leaks 10 times more often.
Heroic_Brine 28 apr. 2019 la 0:51 
@Leopard_432
Yes i can confirm that this still works (just tried in my test world)
tough it does come up with a few warnings when you compile it, it still works.
Glue_Drinker 27 apr. 2019 la 6:26 
does this still work?

Heroic_Brine 1 nov. 2018 la 12:12 
@nirahiel
Yeah but don't place the o2 vent in any group or else every time it opens the alarm will go off
i surggest addin both doors as o2 section close to the group of the room next to the airlock incase there is a leak somewhere there
Nirahiel 1 nov. 2018 la 6:41 
How would one use this alongside MMaster's Airlock Control ? Should I add the airlock as a O2 room but set it to not open doors on end of lockdown ? Or something else ?
R_Oerich 11 oct. 2018 la 5:14 
@MMaster: Great mod used it for a long time.
But have anuthing possibly change the reaction time on this mod. I have notived that it takes ome time before the doors closes or opens again. Like it has quite a delay for registrating a leak.
I have also notice the "online" on the LCS's that others noticed..
GT500 5 aug. 2018 la 12:22 
MMaster, long time user of your mod. Is there a solution to seeing the LCD screen say "Online" for a split second on screen updates?
Jon 4 mart. 2018 la 13:40 
When can we get the map and preferably with the O2 lockdown already installed as it was in the demo. I checked all of your workshop uploads and failed to find the station.
Danielczech 7 ian. 2018 la 8:35 
Díky bro...
Heroic_Brine 2 ian. 2018 la 11:29 
@Panda_PlayZLP
Look in the description it clearsy says
"FAQ
What are those doors in the video?
Those are Sektans Airtight Doors:
http://steamproxy.net/sharedfiles/filedetails/?id=416810412
"
also this mod dose not include any doors only a scrip.
PandaPlayZ 2 ian. 2018 la 10:13 
What is the name of the mod with this doors?
Andman 19 nov. 2017 la 4:20 
Thanks a lot
TenTech 19 nov. 2017 la 3:15 
I popped over from the LCD one to check, and you've juuust updated it, heh. Thanks muchly!
MMaster  [autor] 19 nov. 2017 la 2:53 
Hi everyone,

I've updated this one so it doesn't show the deprecated stuff warnings. Also - Timer block is not required anymore :)

Please update scripts in your programmable blocks.

Enjoy
Andman 19 nov. 2017 la 1:11 
An update would be very nice
DarkNova 20 oct. 2017 la 4:06 
Is Airlock Control the same as Oxygen Lockdown only the Airlock Control is more current or are the completely different Mods?
RareKiwi 2 oct. 2017 la 22:12 
Yea, update would be nice.

You can fix most of it easliy. Some corrections below.
Don't know anything about C# to fix the IsDepressurized obsoleteness

//475
light.CustomName = light.CustomName + " ~Dim " + light.Intensity.ToString("F1");
//553
light.CustomName = name.Substring(0, seppos);
//842
if (exact == "OxygenTank") _GridTerminalSystem.GetBlocksOfType<IMyGasTank>(blocks);
//844
if (exact == "OxygenGenerator") _GridTerminalSystem.GetBlocksOfType<IMyOxygenGenerator>(blocks);
//1113
ant.CustomName = ant.CustomName + message + "\n";
//1115
ant.CustomName = "PROG: " + message + "\n";
//1123
debugpanel.CustomName = "[DEBUG] Prog: " + message;
addi-4th (it/its) 29 aug. 2017 la 11:34 
Is the ship available yet?
JangoXIII 17 aug. 2017 la 19:59 
dang, its not working
Xyadran 12 aug. 2017 la 7:38 
becaus it not working again