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Now, finally i see some potential in this map. I didnt play-tested it yet but I "inspected" it for quite a long time. There are only some things now:
1. There is a ladder from theunderground to the normal area (outside). First thing i thougth then i saw this was: Why is this so bright? and thats a question that i want to ask you too. Why?
Also at this ladder-area is a ladder which is standing on a high crate. I think this ladder could be quite difficult to climb on as a new player because its such a tiny area to stand in front of it.
The second thing are just some texture glitches at a ladder and outside in ct-spawn area. you can find some screenshots of them on my profile.
3. I would really enjoy playtesting it with a group of people, not only with my mate. So it would be nice if we can find some people who can playtest it with me.
Keep it on!
If you dont mind could you check out my map? http://steamproxy.net/sharedfiles/filedetails/?id=421591337
try replacing the grey ground with one that fits with the sand a bit more, it would make this map look lots better :D.
Desert Eagle | White Cracks - http://steamproxy.net/sharedfiles/filedetails/?id=413698044
AWP | Line of Light - http://steamproxy.net/sharedfiles/filedetails/?id=413894008
P90 | Blue Lighting - http://steamproxy.net/sharedfiles/filedetails/?id=413727754&tscn=1427386109
P250 | Tracery - http://steamproxy.net/sharedfiles/filedetails/?id=414305350&tscn=1427487069
Glock-18 | Magma - http://steamproxy.net/sharedfiles/filedetails/?id=414955714
√♠Rate please♠√
√♣ http://steamproxy.net/sharedfiles/filedetails/?id=413705460 ♣√
♦◘Thanks◘♦
Карта нормик
But all in all, a cool idea, if you can use the idea.