Space Engineers

Space Engineers

Nomad O2 (stock, o2, survival, updated Oct '15)
13 Comments
Kouzelny 31 Jan, 2017 @ 10:06pm 
Darn I love the ideo of this ship, too bad its not updated.
AutoMcDonough  [author] 13 Jan, 2016 @ 5:25am 
I've gotten some good feedback, a few changes are in store for this craft to make early game survival building easier.
AutoMcDonough  [author] 31 Oct, 2015 @ 3:38pm 
Updated! Now has a rear dock, tow hitch for freight cars / additions, new doors, isolated air vent to make airlocks quicker and hopefully waste less o2 when doors open. A few other little tweaks.
AutoMcDonough  [author] 30 Jul, 2015 @ 4:21pm 
Updated! Now has a jump drive, among other things. See notes.
AutoMcDonough  [author] 10 May, 2015 @ 9:21am 
was doing some testing/playing around and found a conveyor error to the refinery. Guess I slapped it in there upside down in tweaking the previous update! Well it's fixed now.
This is a great starter ship.
AutoMcDonough  [author] 8 May, 2015 @ 4:41pm 
Updated again.
- Tweaked interior to fit 4 effectiveness modules to refinery.
- Went down to 2 assemblers, 2nd one has 2 power reduction modules.
- Added exterior defenses.
- Updated blueprint on projector as well.

I chose these modules because of this ship's role in early game. Effectiveness on refinery to maximize ore returns on what you find, and power efficiency for the assembler because this can reduce it's load to what we have in pure solar if needed.. There is enough to run either one while parked in the sun. prob not both.

Yes, the small turrets need to be manually loaded. They are simply for defense so that you are not a sitting duck, this is not a war ship. There's plenty of exterior conveyors to make use of if you want to invest the resources in beefing that up. :)
AutoMcDonough  [author] 6 May, 2015 @ 4:13pm 
Updated.
5.6.15 - Added 2 cryo chambers.
- Removed O2 farm closest to drills.
- Automatic door opening in conjunction with air vent to conserve air.
- Projector updated, projects image of self for build/repair.
- Medical room is now conveyored.
Beats-With-BothHands 24 Apr, 2015 @ 6:26pm 
nice
AutoMcDonough  [author] 24 Apr, 2015 @ 6:17pm 
Updated: added 6 oxygen farms, removed 1 solar panel.
AutoMcDonough  [author] 23 Mar, 2015 @ 6:16pm 
@Wrex if it's extremely similar to something then it was by accident. I just started this one from the inside-out with the main idea that it will be a very small base-ship.. with drills on it. :)
Beats-With-BothHands 23 Mar, 2015 @ 10:58am 
hhmmm i wonder what inspired you? XD
dennisbuskenstrom 22 Mar, 2015 @ 12:03am 
It looks like a ship from homeworld. I like it.
Sagirou 21 Mar, 2015 @ 8:44pm 
This ship looks really odd.......i like it....but its odd...