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the m16 in game is fully automatic
for an m16a4, it's a waste of time if it were for m16
https://www.youtube.com/watch?v=LZskEXFbPd4
Awesome.
Before you do so though, you mind if I have a look at it? When transitioning the model's texture/material parameters (the VMTs), I had to adjust them ever so slightly to fit better into L4D2's lighting environment. Perhaps it sounds a bit like micromanaging, but I just want to make sure everything regarding the retexture is working properly before you upload it.
http://steamproxy.net/sharedfiles/filedetails/?id=383506363
I'm more a fan of M16A2's, but this will do it too.
Fantastic work as always, looking forward to other ports. :)