Space Engineers

Space Engineers

Hack Detection & Prevention
11 Comments
Famous5000 31 May, 2016 @ 11:59am 
If you are on the same faction, it won't trigger. Are you on a different faction/no faction?
Peterisms 14 Feb, 2015 @ 10:40am 
I tried using this but I can't seem to get it to work, I checked the code for the prefix which was alert_ and then added it so the interior lights and soundblock I wanted it to activate... naming it alert_sound block i.e. Then set up the timer but when a friend of mine helped me test it, nothing happened... any help?
Nightfox 12 Jan, 2015 @ 7:23pm 
Anyway to have a hacking station of X name turn off the safety and detonate a warhead named X?
Neffarion  [author] 5 Jan, 2015 @ 10:19am 
Sure, do what you need
Skeloton 5 Jan, 2015 @ 7:44am 
Nice work,
I hope you dont mind that i copied it and reformed it a bit to activate some warheads. (I want my ships to be a challenge to capture should any of them make it into Exploration.)
Schaliaa 3 Jan, 2015 @ 11:13pm 
@SturmTigerNeff Is it alright if I have this in a ship that I publish on the workshop?
JCapt 3 Jan, 2015 @ 2:46pm 
What if you would make an Anti-Virus script that keeps things online unless the script gets de-activated? By the way, I like it!
Durin (Ubuntu) 3 Jan, 2015 @ 2:21pm 
Ha ha ha this would scare me so much :D
Neffarion  [author] 3 Jan, 2015 @ 2:17pm 
I would love to but i am unable update the script in the workshop
hors of discordia 3 Jan, 2015 @ 11:55am 
@Alex33212 is right!
Starseeker 2 Jan, 2015 @ 3:42pm 
You could also add a distress beacon to the activation.