X Rebirth

X Rebirth

Buy Trade Subscription
17 Comments
Pille 19 Jun, 2018 @ 1:05pm 
does this still work with 4.3?
ﮒĭζεηŧﯖイ〄Я〽 ツ  [author] 6 Apr, 2016 @ 2:01pm 
@Chrono_Hood not sure I can even fix that, as I don't have the expansion to get those new systems. Considering I haven't played the game for like a year I'm not really planning on getting it either. Will try and look into it next week but no promises.
Chrono_Hood 2 Apr, 2016 @ 4:48pm 
It doesnt seem to be working with the new home of light update =/ I don't see an option to buy station info or trade updates .. I'll try going back to albion and the vanilla stations.. but its not working out here in one of the new spaces.
radius6699 11 Dec, 2015 @ 4:53pm 
Please update with russian localization. Download with russian localization included: https://yadi.sk/d/6hbbmJ1zmAkLS
Tumor 4 Apr, 2015 @ 12:35pm 
Don't make it cheaper! The price is perfectly reasonable. If someone is just starting out, they can do the small talk mini-game. When they are starting to become a wealthy big-shot and can afford to pay for the convenience, the ~100kc will be nothing. This is how it *should* be.
Axeface 1 Apr, 2015 @ 9:31am 
This mod is great, thank you! Working fine on my 3.52 game.

I just had an idea about an alternative way to determine the price, hope you don't mind me putting it here (maybe you'll like the idea ;) ).

How about using the players faction reputation to adjust the price instead? Eg, 120,000Cr - (rep x 3)%. So if your faction rep is '12' the price would be 120,000 - 36% = 76800 Cr. If your faction rep is high, like high twenties the price would be quite cheap. If it's low it'll be pricey. If your rep is below 0 you wouldnt be able to get it as they wont talk to you. (I think they should add another way to get trade agents on hostile stations by hacking a specific module - like 'Bureau Security' or something).

Anyways, thank you for the mod!
Alakeram 16 Mar, 2015 @ 2:08am 
@shadey64 you should get the exploration software mod, its like what you want just not with you runnin around doing it, you send ships to go get the subs for you, only negative thing (which to me seems fairly balanced) is in order to auto sub to stations you have to buy the MK3 which is 50 mil.

which looks pretty standard for MK3 software prices, alot of the MK3 stuff is super expensive lol. but when you got a trade empire going, whats a measily 50 mil? :P
ﮒĭζεηŧﯖイ〄Я〽 ツ  [author] 8 Jan, 2015 @ 8:40am 
Open Map -> Select Station -> 3 -> 2
gets you the trade manager.
mattig 8 Jan, 2015 @ 8:37am 
Where is the trade manager? I can't seem to find him/her, even trying to call them from space
Shalloa 5 Jan, 2015 @ 4:46pm 
The TAF mod price ;)
ﮒĭζεηŧﯖイ〄Я〽 ツ  [author] 5 Jan, 2015 @ 12:44pm 
@Shalloa which price is high?
Shalloa 5 Jan, 2015 @ 4:05am 
Lol loads of typos.. sorry ;)
Shalloa 5 Jan, 2015 @ 4:03am 
He guys
I usw the other mod witch is good so far.
the price ia very high and as im still in starting hours I cant really afford it at this timw.

The idea to do a 100% scan and then be able to make a connection with a trader seems ( to me ) verry fair. The price is something to think about aldo I think that the scanning is perfect as it is.

A player that hase a already good hours in the game won't mind the price.
For beginners this mod looks ( have not tested ) verry usefull!

For the 3e mod being a item or some sort for auto connection with a trader.
that seems verry interesting and the price for such a usefull object can be high indeed.
its a powerfull tool I wonder what ( thats if you going for it ) you can up with :D
ﮒĭζεηŧﯖイ〄Я〽 ツ  [author] 4 Jan, 2015 @ 2:53pm 
Just updated, adding an option to have the station 100% scanned. It might be somewhat cheap, still thinking about the pricing.

@JD I welcome feedback and ideas. As for the automated version, I don't know it's kind of a massive cheat. Maybe if there is some sort of equipment involved that comes at a high price, say something along the lines of 10x the price of the highest vanilla scanner (ie. around 5m) and maybe even have some sort of recurring cost whenever it automatically scans/unlocks something for you.
Cy64 3 Jan, 2015 @ 5:44pm 
Fair enough, variety is always nice and I'm sure there's going to be people interested in this for both the scanning requirement and others just wanting to run the cheat version.

Something that might be worthwhile is looking into a third version that automatically subscribes you to trade offers of any sector you fly into or alternatively when you identify the station. This'd bring it closer to the previous X games and also feel a little more realistic in my eyes, once you identify a station is a metal refinery it'd make sense for your traders to know to check out its prices when looking for metal and etc.

Thanks for the mod regardless. ^^
ﮒĭζεηŧﯖイ〄Я〽 ツ  [author] 3 Jan, 2015 @ 6:38am 
At the core both do pretty much the same thing: Offer Trade Subscriptions for sale. It's just been implemented in different ways.

Looking at TAF (which I didn't know existed before you pointed it out), it has fixed costs and hooks into the conversation for multiple different traders on the stations.
This simply uses the Trade Manager which you can contact from pretty much anywhere in the universe afaik, even though it still doesn't make a difference as it's coded so that you have to be in the same zone to do anything.

Personally I was just tired of the smalltalk minigame so I created this small "mod" as I didn't knew something alike already existed. Feel free to use whichever you wish.
Cy64 3 Jan, 2015 @ 2:57am 
Does it do anything besides the scanning requirement to set it apart from TAF?

http://steamproxy.net/sharedfiles/filedetails/?id=262382979