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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Is there a way you can add option like different position? like top-left screen for example?
'cuz it kinda block 1-2 item slot on the down-left
Maybe you can add option to re-size the sticky?
Took a quick look, guessing it's because at modmain.lua:12 you have:
print(self.name:GetString())
It'd be nice if you could remove this when you get a chance; it's spamming the client console somewhat.
Craft From Chest [DST] by Syl
https://steamproxy.net/sharedfiles/filedetails/?id=1910895827
While nothing breaks, the Sticky option disappears with it enabled.
If I have a spare moment and feel like debugging it I'll have a look for you.
Enjoy playing!
I've been using if for 3 years.
The only problem I've encountered is the recipe that you've stuck would disappear if you enter/exit caves. I'm not sure if this is something that can be fixed.
As some else mentioned in the comments : Give this man a Medal ♥ !!!
Big thanks to the author !
:)
I hope you can find it in your heart to forgive me <3
I just hope some modders see it and may continue updating it would be super appreciated.
Best regards
Link to the forums [forums.kleientertainment.com]
I really do hope it interests you ^^
"Chinese Language Pack" and "Traditional Chinese Language Pack"
self.stickybutton:SetText("便利贴")
self.unstickybutton:SetText("移除")