Don't Starve Together

Don't Starve Together

306 ratings
Sticky Recipe
   
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Posted
Updated
27.372 KB
26 Dec, 2014 @ 10:40am
22 Oct, 2021 @ 10:41am
8 Change Notes ( view )

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Sticky Recipe

Description
Makes a recipe sticky to remind you what you are working on.

Click the sticky button in the recipe popup and a windowless popup will appear on the right side from which you can also click build.
Very useful to keep track of how much you've gathered and remind you what you're gathering for.

For the singleplayer version: http://steamproxy.net/sharedfiles/filedetails/?id=362902079

CHANGELOG

1.1.6
- Removed debugging statement

1.1.5
- Fixed the popup for items with skins

1.1.4
- Fixed bug that would crash the game when building something

1.1.3
- Fix sticky button not showing sometimes due to the introduction of skins

1.1.2
- Fix crash caused by new UI

1.1.1
- Use ThePlayer instead of GetPlayer()

1.1.0
- Put the popup in the bottom left corner instead of behind the backpack
98 Comments
ZAL 30 Sep, 2023 @ 6:37am 
update for new hud pls
Rick  [author] 23 Jun, 2023 @ 4:14am 
I love how this is still being used after so many years, thanks @Neon_Roomba!
Neon_Roomba 13 Jun, 2023 @ 9:35am 
This mod is still great and compatible with Hybrid Crafting Menu UI, as with it you can switch between the new and legacy crafting systems with a hotkey!
Rick  [author] 19 Feb, 2023 @ 7:22am 
@R4skall that's good to hear!
R4skall 16 Feb, 2023 @ 9:47am 
mod is obsolete with the crafting update
✿¾§*(kawaii)*§¾✿ 1 May, 2022 @ 7:09am 
update pls
Sklip 3 Jan, 2022 @ 6:32am 
Can you make adjustible position of sticky note on screen ? Sadly cant use your mod becouse of mod "Where to find" - it uses same position on screen.
AlanXP 28 Oct, 2021 @ 2:09pm 
Hi there, thanks for the mods! Really help with my terrible short-term memory =)

Is there a way you can add option like different position? like top-left screen for example?
'cuz it kinda block 1-2 item slot on the down-left

Maybe you can add option to re-size the sticky?
Fluxistence 23 Oct, 2021 @ 8:08pm 
Yup, looks good now, thanks. =)
Rick  [author] 22 Oct, 2021 @ 10:42am 
@Fluxistence Woops, did not mean to leave that there, sorry bud. Just published a new version without that debugging statement. Let me know if that fixes it for you :)