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my alternate progression hegemony mod!
@delsym (and anyone else with crashes) this will fix your problems, or should. Let me know how it goes!
(uploading another version of this mod as we speak that enables Empire - > Hegemony progression instead, but it will come with a 50 year formation requirement (spread out in 25 years to form the Empire, and then 25 for the hegemony))
If you've already got the Empire, it'll change the localization/flavorization and that's it.
I'm almost done with another mod that - if you've already formed an Empire - will be a better fit (but not perfect as your de jures will have already been formed).
Can anyone else confirm his issue before I assume mod incompatibility?
I have no idea how that mod handles the events I deal with. Currently, due to my modding about like 8 files at once- this mod overwrites the DLC FP1 scripted effects - instead of just overriding one scripted effect. There are a few decisions related to the baltics in there, like Rus/Jomsvikings.
If that mod touches those events in any way, my mod will overwrite them.
If that mod doesn't touch the North Sea Events in game? but other events in that file? then you'd want to run my mod before it. Otherwise it shouldn't matter which goes where.
At the end of the day, if that mod is just introducing a character? and scripted invasion army? then yeah he'd be able to form this. If that mod GIVES him the North Sea title? Then it'd likely break the consolidation decision, but you could still form the Hegemony in the first part.
Here's my translation: https://steamproxy.net/sharedfiles/filedetails/?id=3090564070
After further consideration I figured there may be some of you who want to try it both ways, frankly.
Its what I get for modding when I should be sleeping. On that note.
My personal instinct is to let it remain the way it is.
- Feudal assignment with the hegemon tier is moved to the new consolidation decision.
- A new consolidation decision that creates a de_jure empire (Anglo-Scandinavian Empire) for the hegemony, and assigns Norway, Denmark and England to the empire if you hold them, either directly or indirectly for 30 years.
This gives you a benefit of the intended Paradox experience of holding together the Empire for 30 years, while also giving you the historical experience of actually having the recognition of your peers and descendants of the magnitude of Cnut's achievement in the Hegemony decision while not having it become an i-win feature for getting the hegemony in the first place.
This may change with my next update.
It was a personal union. But I'm game for allowing players to build whatever they want under the right conditions.
A follow-up decision:
“Consolidate the North Sea Realms”
…which will optionally create a sub-empire to ensure de_jure stability.
You can not have de jure drift with a gap of two tiers above. I removed the imperial title, and am working on a consolidiation mechanic to enable de_jure drifting.
This is working as I intended in the description-
✔️ Removes de jure assignment entirely
The Hegemony is treated as a pure titular overlordship.
England, Denmark, and Norway remain fully separate legal entities under one Overlord.
I'll probably add a choice in game to enable the renaming by player choice.
(adding the ability to build holdings as tribes, I get why they removed that, but mneh I dislike it and I want my tribal baron titles)
I can't wait to hear about people getting empires under their rule as the Hegemon of the North Sea.
I didn't even realize mechanically that I couldn't have de jure kingdoms under a hegemony directly, and I didn't want to give them empires immediately, and upon second thought - liked the title better this way.
I recommend my Titles & Throne localization/flavorization mod if you want historically norse titles.
Overlord (applied by this mod) gets replaced by Yfirkonungr - which translates to Overking. The norse didn't have a word for emperor until hundreds of years later, and that applies to foreign rulers, never their own.
It's entirely preference based.