Crusader Kings III

Crusader Kings III

Holding Manager Continued
162 Comments
august_ekstrom 17 Oct @ 5:09am 
excited to play ith this mod. But, How do you change the type of holding? from a temple to a castle?
sdwsdw2 17 Oct @ 4:35am 
有无兼容的加地产格子的mod,不想要全修,默认的又感觉有点少。用格子mod一键升级又会用不了。谢谢
soonfx 8 Oct @ 6:40pm 
Thank you so much for updating my favorite mod.
Graybark 6 Oct @ 3:15am 
It does not seem to work for special buildings. I am not given the symbol to remove them. Even clearing all buildings does not remove a special building. Is it because of religious restrictions? Been trying to find a working mod to lift those but haven't found one yet for the current version.
Mirhen 29 Sep @ 1:12pm 
How do I feudalize tribe? I can not seem to find option
Orkazo 25 Sep @ 4:57pm 
Any chance for an EK2 compatch?
Aldrnari 23 Sep @ 9:26am 
Thanks for the update
洛山达的法师  [author] 23 Sep @ 12:32am 
@姐夫,目前还未兼容东方风华,推荐万能建筑MOD兼容,最起码可以手动建造,在建筑列表里有显示,当然一键建造升级是没有的
@HaZZBN @Freedom✠Puppy Got it. I will release a compatibility patch shortly.
姐夫 22 Sep @ 5:49pm 
我同时使用了东方风华,加了地产经理后 风华的新增的建筑都没了。以前手动建造的就都还在。是兼容问题还是得开新档?
HaZZBN 22 Sep @ 2:53pm 
tried using it for Realms of exile as well but I couldn't colonise
Freedom✠Puppy 22 Sep @ 9:40am 
Can we get a compatch for Realms in Exile? Using this mod removes the ability to colonise.
洛山达的法师  [author] 17 Sep @ 9:04am 
I only made a simple version adaptation update; it shouldn't essentially cause crashes. The crash issue might have existed since the beginning of this mod and wouldn't be alleviated even without the update, or it could be due to some other reasons. Therefore, I believe there's no need to release the old version separately.If you need any other assistance, please contact me.
Sir Dankelot 15 Sep @ 11:33am 
Actually, my brother is probably just having a skull issue.
Sir Dankelot 15 Sep @ 11:27am 
Hello kind sir! My brother and I were in the middle of a 1.16 MP game with this mod until we began crashing. Is it possible you might release the earlier patch as a separate mod? Much Obliged.
洛山达的法师  [author] 15 Sep @ 5:14am 
这段时间我没怎么看Steam,无法单独回复所有评论,请谅解,目前只做了简单的版本适配,问题我会慢慢解决,至于其他模组的兼容版本,敬请期待。

I haven't been checking Steam much lately and can't respond to every comment individually. Thank you for your understanding. For now, I've only done a basic version compatibility update. I'll address the issues one by one.

@Aldrnari I've added the oath building to the building list. You might need to resubscribe.
Aldrnari 15 Sep @ 1:56am 
Yeah, it blocked the oath building so need fix
ranssi92 11 Sep @ 10:14am 
Hello, tested the coronations for the first time and seems that this mod blocks the building of the oath buildings. They just don't show up as an option to build.

ps. Thank you for the great mod!
thehangedman777 9 Sep @ 7:38am 
请问大佬能兼容幻萌吗?
FinnFish 3 Sep @ 7:31am 
Can we get a remove/destroy building option? When using the build all buildings option i accidentally built something that destroys my control level, and I cant replace it with another building cuz there is non. Thanks!
阿尔萨斯 1 Sep @ 9:42am 
EK2更新了佬,能做个EK2版本的吗
胡某某 30 Aug @ 8:38am 
还有如果我要把一件升级中加建筑咋办呢?直接加建筑名就行了是吗?
胡某某 30 Aug @ 8:37am 
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Master Peyoda 30 Aug @ 2:19am 
The previous version allowed you to move duchy capital building locations, could you implement that feature here as well? Thanks!
Gordon_Wolfich 26 Aug @ 8:05am 
Or send it as a code?
Gordon_Wolfich 26 Aug @ 8:05am 
Hi, I've done the Russian localization of the mod, can I somehow transfer the localization files to you?
Alina 15 Aug @ 11:42am 
楼上IDAnotherEve的那位你就是我滴神
anke 10 Aug @ 8:29pm 
不用在乎楼下的兼容问题了,奇观删了
nanyanglad 9 Aug @ 8:21pm 
Upgrade buildings no longer work on watermills
@AHrEJl 9 Aug @ 11:18am 
need compatibility with ek2
勝利終屬 4 Aug @ 10:52am 
兼容神陨吗
天漢烈王 19 Jul @ 12:32pm 
一键建造可以把一些特殊建筑如拜占庭的法院都造了,求把这种特殊建筑的去掉
阿尔萨斯 17 Jul @ 9:21am 
老大能出个EK2的版本吗
DrakeSteele 16 Jul @ 1:22am 
Following to see what gets updated.
SqueakyDiversity 12 Jul @ 5:35am 
Upgrade buildings button add tribal buildings into empty slots
不要停下来啊! 8 Jul @ 5:09pm 
不对劲,好像这是个bug,好像地产经理在写一键升级条件的时候把坎儿井漏了,不是单独判断的问题
不要停下来啊! 8 Jul @ 4:39pm 
楼上那位给出奇观建筑师兼容办法的大佬讲的很对,我补充一点:这样做之后会发现只满足奇观建筑师条件的坎儿井只能建造不能被地产经理升级,打开trigger看了一眼,地产经理的坎儿井升级判断条件里要用到building_qanat_requirement_terrain,而奇观建造师的条件是building_qanats_requirement_terrain多了个s
Lugarpo 7 Jul @ 12:45pm 
"Im missing the buttons for this mod. I dont have the build all button, upgrade all, etc." Me too
Reeder 5 Jul @ 11:43pm 
Will a patch be added for Godhra: The Dying World?
DissPizza 22 Jun @ 8:35am 
Im missing the buttons for this mod. I dont have the build all button, upgrade all, etc.
AnotherEve 21 Jun @ 9:59pm 
另外我发现奇观建筑师里面的建筑花费没有被正常添加,升级花费是0
AnotherEve 21 Jun @ 9:49pm 
我给解决了。这样
问题:地产经理未能兼容奇观建筑师建筑
男爵领建筑界面上的升级按钮和一键修建按钮对于奇观建筑师里面添加的建筑都是不生效的,扩展栏位的时候有奇观建筑师里面新加的建筑没修也不能扩展,包括决议 建造所有建筑 和 升级所有建筑 都会把这些建筑排除在外
问题溯源
在判断升级时机的时候使用了 building_wind_furnace_requirement_terrain 等奇观建筑师里定义的trigger,这些trigger里使用了 scope:holder 这个scope,后者是在建筑界面自动载入的,而当使用HM相关的功能,并没有这个scope,所以条件判断都会失败
修复建议
复制一份奇观建筑师相关trigger并改名,放在mod的文件夹里,然后把其中的所有 scope:holder 替换为 county.holder ,使用新的trigger而不是奇观建筑师里的trigger,实测有效
AnotherEve 21 Jun @ 7:59pm 
包括(建造所有建筑)和(升级所有建筑)都会把这些建筑排除在外,我debug了一下没找出原因
AnotherEve 21 Jun @ 7:42pm 
好像并没有兼容到奇观建筑师,男爵领建筑界面上的升级按钮和一键修建按钮对于奇观建筑师里面添加的建筑都是不生效的,扩展栏位的时候有奇观建筑师里面新加的建筑没修也不能扩展
洛山达的法师  [author] 21 Jun @ 2:48am 
这几天事多,大家的问题我来不及全部回复,有问题我抽时间会解决,兼容的事以后可能会做。至于王冠之重已经兼容,请仔细观看模组介绍。
Things have been busy these days, and I can't reply to all your questions in time. I'll get around to resolving any issues when I can. Compatibility matters may be addressed at a later time.
dddd 19 Jun @ 4:54am 
能适配下幻萌吗,会把萌铁盖掉:bandleader_happy::bandleader_happy::bandleader_happy:
弓箭猎虎 19 Jun @ 4:27am 
如果可以移动公国1首都和伯爵首都就更好了
Hans-Landa 18 Jun @ 10:43pm 
Could you make a compatibility patch for Princes of Darkness?
YS 17 Jun @ 11:38pm 
Game crashes as soon as you add more building slots
sdwsdw2 16 Jun @ 7:00am 
能否兼容王冠之重?