STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Thrawn's Revenge: Increased base income Sub-mod (3.4)
19 Comments
abc 13 Oct @ 5:31pm 
the planet credit value, population, and land structures don't have a cap, you can make it whatever your heart desires, the space station level caps at 5.
abc 13 Oct @ 5:28pm 
If you plan to edit AI planets for bigger space battles, Do just one with a high cap maybe 2000, and dont touch the rest in regards to cap, otherwise the game will freeze by cycle 60 because the game engine is so archaic it cant do the math of 100,000 units across the campaign map.
abc 13 Oct @ 5:24pm 
Honestly dont even need this mod you can do it in the base files, its just with this mod its less work. real simple right here for you plebs "This PC > C or D > Steam > steamapps > workshop > content > 32470 > 3454182452 or w/e version your using for fotr/aotcw/rr> Data> xml> open Planets with notepad Highlight the top line "<Planet Name=" press control c than control f than control v into that box, search the planet you want to edit for example Dathomir then hit find next, edit this # <Planet_Credit_Value>150.0</Planet_Credit_Value>
edit this #<Additional_Population_Capacity>18</Additional_Population_Capacity>
edit this line <Max_Space_Base>5</Max_Space_Base> level 5 is the max
edit this line <Special_Structures_Land>4</Special_Structures_Land> id say cap at 20
SGT. Ben Dover 18 Aug @ 4:49pm 
sadly does not work anymore, stay safe in the service mate
P-Nice 5 Jun @ 12:58pm 
The last 2 startoption codes are both for fotr my mate :D
crabycrabb 3 Jun @ 7:10pm 
it doesnt work anymore
Floppa  [author] 24 Apr @ 8:32am 
Unfortunately I have to inform you that there will be no updates in the near future. I am leaving for military service and will not be able to update submods.
nostromos1 10 Apr @ 2:47pm 
ok thanks
Floppa  [author] 10 Apr @ 1:59pm 
I think you need to start a new game
nostromos1 10 Apr @ 1:56pm 
is it compatible on a mid game save or must i start a new game?
Floppa  [author] 10 Apr @ 12:38pm 
what are you talking about
nostromos1 10 Apr @ 12:37pm 
compatible mid game?
Floppa  [author] 6 Apr @ 7:06am 
released a similar submod for raven's revenge
TriG 5 Apr @ 11:12pm 
cool i hope there i also for pop cap
Floppa  [author] 1 Apr @ 8:36am 
Yes, the income increases for the player and for the bot
Fastoi 1 Apr @ 8:18am 
This might be a stupid question, but does this also mean the AI gets that increased income as well?
wizard23PR 30 Mar @ 11:37pm 
your increase income mods are the reason i can enjoy all this mods campaign like fall of republic and thrawns revenge you a BOSS bro plisss make one for REVANS REVENGE so others can play it like this one thanks and god bless :)
Floppa  [author] 30 Mar @ 1:29pm 
released a similar submod for awakening the clone wars
Floppa  [author] 29 Mar @ 6:35am 
If you previously downloaded the same submod for 3.3, then it is better to delete it and download this one, because that submod is outdated