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Boomer: He needs a little nerf for his vomit ability because you can't even kill him immediately since he already got the ranged and insta-vomits you when he sees you, and it's hard to react to it since he blends well with the commons. It's basically permanent horde mode.
Smoker: THE MOST BROKEN SPECIAL INFECTED in this mod; it needs a nerf since he instantly grabs you and locks you down with no counterplay at all.
Tank: Just remove the shotgun and grenade launcher damage reduction, and overall his kit is pretty balanced.
Charger: Balanced
Jockey: Remove his AoE knockback when he jumps to a survivor; he's pretty powerful with that move compared to Hunter and Charger (lore- and gameplay-wise).
Spitter: Balanced
Witch: Balanced
P.S. It needs some adjustment; it's hard to play this solo or even with having Left 4 Bots 2 as a mod. Not every player can play at noskillch's level.
should be a infected hackers lol.
good to challenge those cheater of speedhack or something
https://www.youtube.com/watch?v=86gbWhgoTWs
The smoker Drag the survivor so fast and the Charger Charges so fast....and I can't react
It's really challenging
thx for your support
https://steamproxy.net/sharedfiles/filedetails/?id=2872394274
already did
https://steamproxy.net/sharedfiles/filedetails/?id=3449781288/
thats the point xd
hi there
for the "The Alternate Difficulties Mod" mod i can't really tell if it will conflict or not but if it changes any infecteds settings like range speed or other infecteds behavior then yes they'll conflict
for the bug i have really no clue why this happens, my mod has completly nothing to do with callouts/voicelines so 'maybe" it conflicts with other addon that you have resulting in this weird bug :)
But apart from this, great mod and keep up the good work!
I am playing your mod with this https://steamproxy.net/sharedfiles/filedetails/?id=2697965173 , another great mod that does a lot for the game.
TADM also tweaks the specials and gives them more times that either do more damage, have more health and so on. Of course I was wondering if there could be conflicts. The addons menu does not give any conflicts, I suppose this mod is simply on top of the other, but I am not sure. I have been playing with both of them with no apparent issue, I just keep TADM higher in the load order.
You're the best, thank you!
Just updated it and removed the Leaker, i made a seperated version for the Leaker :)
Awesome, appreciate the consideration. In my playing the leaker is just super underwhelming, it not spawning a horde really hurts its value
im working on 1.1 update for this, ill decrease the chance to 10%
i may delete the chance and make a separate mod for it ill see later what fits the best :)
ur really evil for that xd
enjoy
That took too long but i did test it, they won't conflict
but let me tell you, THAT WAS SCARYYYYYY
tried it with my Specials Attacking More Frequently Buffed and Specials Limit 12 With Crazy AI Dierctor and i almost peed my pants xddd, i won't try them together again at least not when im playing solo xd
My addon doesn't change any respawn settings so if the other addon only effects the spawn range/interval etc then they won't conflict
i made it this way so it wont coflicts with my addon Specials Arracking More Frequently but you surly can use something like Special Infected Synchronization
You still can test it or wait till i test it when i have time :)
you still can shove them free, the point is when you damage the smoker 50DMG he frees them and i disabled this
thx for your support <3