STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Zsinj's Criminal Empire (EAWX Submod | TR 3.4)
156 Comments
xXTaxEvaderXx  [author] 7 Dec @ 6:02am 
You need to fulfill the requirments of unlocking DE, as written in the government menu (golden senate icon) and the requirements stated in the mod description
zann.tyber 7 Dec @ 5:35am 
Thank you, Tax. I guess I'm not asking the right question. How do I unlock the prompt to refuse the DE and get the CE? Is it after X mount of weeks, do I kill a certain hero, do I conquer a certain planet(s)? I killed Thrawn already, btw.
xXTaxEvaderXx  [author] 7 Dec @ 12:40am 
You just buy the refuse dummy when DE unlocks
zann.tyber 6 Dec @ 1:33pm 
How would I go about refusing the Dark Empire and unlocking the CE?
zann.tyber 6 Dec @ 8:29am 
I acquired Tronox and Reshul, both say they are Crimeloards.
xXTaxEvaderXx  [author] 6 Dec @ 12:45am 
Have you gotten both of their leaders?
zann.tyber 6 Dec @ 12:12am 
Zann Conrsortum did join me, but I'm only able to build the Aggressor class in terms of capital ships. Was hoping for the Kedalbe would be available. I defeated the Hutts, they didn't necessary join me. I think that wasn't the way to go. Can't figure out how to get them to join me.
xXTaxEvaderXx  [author] 5 Dec @ 11:41pm 
Yep, the rejection is unlocked at the same time as DE itself. I think you can just wait with buying the dummy until you are ready
zann.tyber 5 Dec @ 11:44am 
Thank you Tax. I was able to see the CAS new shipyard and all came together on that front. Now the matter of the Hutts. I am guessing there is a clear indication of when you can reject the DE. Trying to conquer all the Hutt planets to get the additional units.
xXTaxEvaderXx  [author] 4 Dec @ 10:34pm 
The market is the ship market you unlock for integrating the CSA. To unlock the CE units you need to both integrate the hutts and unlock, and then refuse the Dark Empire (make sure you unlock the hutts before you refuse DE)
zann.tyber 4 Dec @ 4:51pm 
The mod itself is not bad, just crashes a lot. One thing I don't understand is the "Market". I keep getting notifications that X ship has been added to the market, but I can't seem to figure out where to purchase. Is it referring to the Pirate station? Also, only when the Hutt cartel joins, can I have access to the Canderous Tank, etc?
Balu 11 Nov @ 1:03pm 
As a Zsinj enjoyer myself, I adore this mod :beefDispatch:
xXTaxEvaderXx  [author] 7 Nov @ 11:51pm 
Idk
fanboy08 7 Nov @ 9:30pm 
is this mod compatible with the limitless heros mod? (the one where you can get all the pirates and bounty hunters)
xXTaxEvaderXx  [author] 21 Oct @ 10:14pm 
It is most likely not
Tankmaster9195 21 Oct @ 2:09pm 
Do you think that this submod will be compatible with No Cruiser Left Behind?
xXTaxEvaderXx  [author] 11 Sep @ 11:03pm 
Thanks
Ocelot 11 Sep @ 10:42pm 
this is pretty amazing
xXTaxEvaderXx  [author] 28 Aug @ 1:15pm 
Easy enough to do yourself, just go into factions .xml and change all instances of Space_Tactical_Unit_Cap from 300 to 500
xXTaxEvaderXx  [author] 28 Aug @ 1:13pm 
No
Gniadex 28 Aug @ 12:23pm 
Can you change space cap pop to 500 like in many other faction mods? Pretty please!! :(
Mihajlo961x 17 Aug @ 3:13am 
Just discovered this recently. +1 to the Sabbath squadron + battleship idea!
xXTaxEvaderXx  [author] 14 Aug @ 3:06pm 
I was thinking of giving him an AT-TE, as it goes well with his roster, but that's about it for Clone Wars stuff. Sabaoth squadron stuff could be neat, actually, good idea
nikvelichko 14 Aug @ 10:40am 
Maelstrom Battlecruiser or CIS Dreadknoughts
nikvelichko 14 Aug @ 10:38am 
What about Sabbath ships? Or some CIS Ships/Star Fighters. i plaid the Legacy of War and Tri Figters are awesome (Like half powerfull as Tie Defenders). Maybe the Magnificent Warship, More Mandalor Warships. In Any Case, Awesome Mod. Glory to Zinch
xXTaxEvaderXx  [author] 6 Jul @ 11:44pm 
Unfortunately not. I tried to make a patch at one point but it was pretty broken
Cristianmrvzla 6 Jul @ 3:55pm 
Is this mod compatible with Legacy of War (EAWX Submod | TR 3.4)?
xXTaxEvaderXx  [author] 15 Jun @ 12:48pm 
That's good, might have been some sort of framework crash
mikenmat 15 Jun @ 12:42pm 
i somehow fixed it by loading a save before the hutts were defeated and waiting a few cycles
mikenmat 15 Jun @ 12:27pm 
yes i killed all their leaders and on the final planet there was no leader
xXTaxEvaderXx  [author] 15 Jun @ 12:22pm 
You integrate them like any other imperial faction. Did you kill both the leaders before taking their last planet?
mikenmat 15 Jun @ 12:02pm 
how exactly do you integrate the hutts because i have taken all their planets and killed all leaders and nothing happened it still says integrate the hutts
Dino 15 Jun @ 8:41am 
Damm, good. Wish for the Future: Being able to start with the Zann Consortium in Thrawns Revenge, with all it's coming. (Corrupting Planets, Aggressor Ships for Space, Kedable-Battelships with shield leech tech etc.) miss those. Yeah tocounter this the units are more expensive and built time is slithly longer.

If possible, please make it happen.

For Typer Zann!
Gaymera 31 May @ 10:26am 
That sounds awesome, excited for 3.5
xXTaxEvaderXx  [author] 31 May @ 2:10am 
This mod will be updated for 3.5, and will include some more features (including another SSD for CE)
Gaymera 30 May @ 5:51pm 
I love the theme, but I feel like Dark Empire is so insane there might have to be a few extra options to truly make taking criminal empire worth it. Maybe more heroes or another legitimacy group, was an awesome campaign though I hope you either continue with this or make more mods for other factions.
Bone daddy. Ainz Ooal Gown 28 May @ 12:30pm 
i have no idea how to mod so...........
xXTaxEvaderXx  [author] 28 May @ 9:13am 
I give you permission to use my files if you want to set it up yourself (though you might need permission from the legitimacy guy as well)
Bone daddy. Ainz Ooal Gown 28 May @ 5:44am 
I understand i was just wondering if it could happen bc of the legitimacy mod
xXTaxEvaderXx  [author] 27 May @ 11:42pm 
Hutts don't have the integration mechanic in base TR, so setting that up would be significantly more difficult, sorry
Bone daddy. Ainz Ooal Gown 27 May @ 5:43pm 
so.... can we have all this but for the hutts?
xXTaxEvaderXx  [author] 21 May @ 12:23am 
Don't say that name. It annoys me
Woozle 20 May @ 7:02pm 
but can I bombard New Oldtown
kingmichael500 20 May @ 12:10pm 
A Warlord. Look him up.
Baconisthename 20 May @ 12:00pm 
What the ♥♥♥♥ is a Zsinj?
love it Zsinj's Criminal Empire
xXTaxEvaderXx  [author] 16 May @ 12:53am 
No
grafvladan 16 May @ 12:12am 
Hello ! Thank for mode. Can we get the Eclipse as Tyber Zann's ship ?
xXTaxEvaderXx  [author] 10 May @ 2:47pm 
Yeah, I know his abilities aren't working. I'll try to fix it for the 3.5 update
Welo1312 10 May @ 12:35pm 
Got it it did work 🤣 it’s very good Mod 👌 the only thing is I think Glovoc is a little weak