Sid Meier's Civilization VI

Sid Meier's Civilization VI

Climate: More Realistic Disaster
8 Comments
Accolyptus 10 Aug @ 5:24am 
Database error caused by this mod while using Yet Another Map Pack Database Loader. Been pinpointing towards mod compatability and it seems to hang while Climate : More Realistic Disasters and YAMP are enabled. (no other mods enabled) :UmbrellaLogo:
fatzebra 7 Aug @ 2:38am 
最近、何回か遊ばせてもらいましたがパンデミック発生→全文明が同時に支援要請→終了時にどこかの文明が外交勝利という流れになってしまうことが2,3度あったので、この辺の調整ができると嬉しかったです。
fatzebra 25 Jul @ 7:35pm 
Information about the pandemic is provided in the explanatory text.
the21er.power.cat 22 Jul @ 12:41pm 
weird, it doesn't mention plagues above in the mod; are we sure pandemics are part of this mod. Seems fishy
Fernite learnite 22 Jan @ 5:59am 
its a good mod in my opinion but the disasters are very op
Pandemics can raze cities that have less than 3-4 pop
which is extremely annoying to play with since imagine this scenario
You have a city that's bordering another civ
Lets say Alexander
Since Alexander is a aggressive civ he would of most likely declare war on you to get a that city bordering your
Well bucko
Enjoy this pandemic and oops
There goes your most productive town that can help you stand a chance
See the problem?
an idea for me is that
pandemics could lower population by 20-25% and prevent cities from building for a certain amount of turns (3-5 turns)
fullautoSherman 17 Dec, 2024 @ 3:24pm 
it is very compatible too
adon  [author] 16 Dec, 2024 @ 10:21pm 
@fullautoSherman
Thanks for the comments.
fullautoSherman 16 Dec, 2024 @ 5:04pm 
amazing mod