RimWorld
[ARY] Automatic Stump Chopping [1.5 - 1.6]
66 commentaires
Rovstam 20 sept. à 6h21 
You can achieve this mod's duty making a zone set to only cut plants

Only full grown trees will be chopped.

You should never chop non full grown trees.

However, it's a nice idea. I hate those things.
Tassie Tiger 24 aout à 2h03 
Yup agree with guy below this mod is exactly what I was after. The auto stump chopping is nice but for me it's the added options for harvesting only fully grown plants/trees etc that makes this a must have mod for me. Thanks for the mod and updates
Comrade Corwin 19 aout à 0h25 
Hey! Just wanted to pop in and say that ever since I downloaded this mod I have exclusively used the added orders for managing plant cutting, I love the animations, and of course the automatic stump cutting is a life saver. It's a perfect package of a mod, so thank you for your work! :steamhappy:
ilyvion 6 aout à 0h42 
I imagine there must be a way to insert a pawn toil *before* the upcoming one instead of clearing the list of toils so that the stump gets chopped, but the rest of the work list remains as it was.
slimeform 5 aout à 11h17 
Yeah seconding what @Nonpareille said.

The setting "Automatically designate the stump for chopping" is summarized as "trees will have their stump chopped right after being chopped" which is a *very* different thing from simple designation and disrupts the whole work queue.
SKEL 22 juil. à 19h59 
Can you make the "Chop Fully Grown Trees" to not select to chop down the Anima tree? I selected the entire map and cut it down by mistake xD
Nonpareille 20 juil. à 16h15 
Really like this mod, but since the 1.6 update it automatically clears any queue'd work or achtung's forced work the moment a pawn cuts a tree down, even if its just because its a tree in a planting zone, or in the way of a constructing building which makes it more frustrating than useful
0。0 14 juil. à 2h40 
And the path for 1.6 in loadFolders.xml is still pointing to the 1.5 folder!!! No wonder my patch wasn’t taking effect at all!!!!
0。0 14 juil. à 2h12 
The two designators, Designator_FullyGrownTreesChop and Designator_FullyGrownCropsChop , are duplicated with those added by the Allow Tool mod. Could you add a conditional check in your patch using the PatchOperationFindMod operator?
Jetroid 13 juil. à 0h24 
If I queue several trees to be chopped as a priority order, the pawn chops the first tree and the stump and then forgets about the rest of the priority queue. :Villein:
ephemeraltoast 12 juil. à 17h18 
it's so beautiful T__T thank you so much
тетеря, блин 12 juil. à 15h10 
seems like a logical additions to this:

https://steamproxy.net/sharedfiles/filedetails/?id=1561769193
danyukhin 12 juil. à 14h17 
thank you
cherry-wave 12 juil. à 12h24 
Nice to have it back in 1.6 <3
birb 12 juil. à 7h37 
axe and chop, until its done
WaKKO151 12 juil. à 7h28 
you are the man. This should be vanilla
Arylice  [créateur] 12 juil. à 7h25 
UPDATED FOR VERSION 1.6! YEEHAW!
https://steamproxy.net/sharedfiles/filedetails/changelog/3357749890

Change Notes # 04 : Automatic Stump Chopping :
* Updated for version 1.6!!!
* Cleaner code! Better optimization! Prettier option menu!
* Fixed some issue where the pawns would not always chop the stumps because they were too tired or they schedule changed... "It takes 5 seconds dude! Finish your job and then go to bed!"
* Added a button for debug log messages.
* Added a French translation! (Ajout d'une traduction française)

Also updated the Discord invitation link!
Check it out and stay updated!
https://discord.gg/GEXzS3Za
RAD EMERALD 12 juil. à 1h54 
1.6??????
thorman123456789 11 juil. à 23h47 
Is an update for 1.6 planned?
hard erect balls :3 11 juil. à 18h59 
mark as 1.6?
einBetra TTV 11 juil. à 10h55 
update for 1.6 plz :<
PathToV1ctory 28 juin à 21h38 
Yep, seems to work fine in 1.6.
Akiu 22 juin à 6h22 
This mod works well in my 1.6 unstable game play.
zoroththeawesome 17 juin à 19h49 
This is my favorite quality of life mod. I know 1.6 only just dropped, but let me know if you want any help updating it.
RAD EMERALD 12 juin à 1h52 
pls update 1.6?
KissFromFemboy 29 mai à 12h51 
Works on 1.4 but a it gives u an infinite tree XD
jai 13 avr. à 5h56 
thank you !!!!!!!!!!!!
RocketRacoon 6 avr. à 12h17 
Any way I can harvest only a certain fully grown plant?
Luv N Hugz |UwU| 9 mars à 14h55 
Mod needs some support implementation for Biomes! Polluted Lands. All the toxic trees are considered plants for the harvest grown crops option. So on top of any plants you actually wanted harvested, they also get cut. (extra work for colonists)
SplashOfBlue 29 déc. 2024 à 13h06 
@Control its also because if you select a tree you get the "chop" option and never the "cut plant" option. tbh I never knew cut plants on a tree would get rid of the stump in vanilla.
arms_2003 12 déc. 2024 à 8h54 
I went to use a minigun with combat extended and the weapon started to destroy all the trees in its path, and with the tree falling animations, it was a spectacle. Very good mod
thatonebird314 5 déc. 2024 à 2h05 
@Control Does the Cut Plant tool give you the same amount of wood as the chop tree option?
Control 29 nov. 2024 à 22h36 
If you are clicking and dragging it over a whole area then ya that makes sense
krzarb 29 nov. 2024 à 21h17 
Probably because if you use cut plants then you will cut a lot of other things besides just trees. If you’re specifically wanting to just chop trees for when then it makes sense to use the chop wood order.
Control 29 nov. 2024 à 21h00 
@hog_jockey I'm unsure why the stumps are in the game. As for cutting the stumps I'm saying you can use the Cut Plant tool to take down trees and your pawns will cut the stump automatically. The only way they don't cut the stump is if you use the Chop Wood tool, which is what it sounds like people are doing and I am wondering why.
hog_jockey 29 nov. 2024 à 15h59 
@Control why use it twice (once for the tree, once for the stump) when you could just use the chop wood tool once?

Can you explain how the addition of stumps adds anything worthwhile to the game?
Control 28 nov. 2024 à 20h47 
well, that's why i'm asking. why wouldn't you instead of using the chop wood tool?
Arylice  [créateur] 28 nov. 2024 à 19h05 
That's the neat part, you don't.
Control 28 nov. 2024 à 18h13 
Can someone explain to me why this mod is necessary? Can't you just use the cut plant tool?
M 13 nov. 2024 à 14h45 
"'Chopped Tall Trees Have Falling Visual Effect' - One of my ideas realised.
" Thankfully there is a way to turn this off however it is a fantastic mod but the game has too many silly animations added too often already it seems haha. Auto stump chopping is very good like auto blight cutting, it is strange sometimes with all the stumps left behind that needed a second job to clear. And settings for the animations and stuff like that to toggle are ALWAYS good so THANK YOU and cheers!
609222883 7 nov. 2024 à 5h35 
而你,就是英雄
Zixorty 6 nov. 2024 à 16h23 
1.4?
slackerman 6 nov. 2024 à 8h50 
oh my god THANK YOU you have NO IDEA how long i've wanted this
𝚂𝙰𝚃𝙰𝙽𝙸𝚂𝚃 6 nov. 2024 à 0h44 
That's what I need:steamthis:
hog_jockey 4 nov. 2024 à 17h50 
Oh thank fuck. I fundamentally refuse to understand why Tynan thought stumps were a good idea.
Ascythian 3 nov. 2024 à 10h34 
'Chopped Tall Trees Have Falling Visual Effect' - One of my ideas realised.

@Arylice is a good person.
Latex Santa 3 nov. 2024 à 6h30 
This should be vanilla.
Ethan 3 nov. 2024 à 3h34 
This ones already been done before
it's rachel! 2 nov. 2024 à 22h28 
Beautiful, thanks!