RimWorld

RimWorld

[ARY] Automatic Stump Chopping [1.5 - 1.6]
Počet komentářů: 66
Rovstam 20. zář. v 6.21 
You can achieve this mod's duty making a zone set to only cut plants

Only full grown trees will be chopped.

You should never chop non full grown trees.

However, it's a nice idea. I hate those things.
Tassie Tiger 24. srp. v 2.03 
Yup agree with guy below this mod is exactly what I was after. The auto stump chopping is nice but for me it's the added options for harvesting only fully grown plants/trees etc that makes this a must have mod for me. Thanks for the mod and updates
Comrade Corwin 19. srp. v 0.25 
Hey! Just wanted to pop in and say that ever since I downloaded this mod I have exclusively used the added orders for managing plant cutting, I love the animations, and of course the automatic stump cutting is a life saver. It's a perfect package of a mod, so thank you for your work! :steamhappy:
ilyvion 6. srp. v 0.42 
I imagine there must be a way to insert a pawn toil *before* the upcoming one instead of clearing the list of toils so that the stump gets chopped, but the rest of the work list remains as it was.
slimeform 5. srp. v 11.17 
Yeah seconding what @Nonpareille said.

The setting "Automatically designate the stump for chopping" is summarized as "trees will have their stump chopped right after being chopped" which is a *very* different thing from simple designation and disrupts the whole work queue.
SKEL 22. čvc. v 19.59 
Can you make the "Chop Fully Grown Trees" to not select to chop down the Anima tree? I selected the entire map and cut it down by mistake xD
Nonpareille 20. čvc. v 16.15 
Really like this mod, but since the 1.6 update it automatically clears any queue'd work or achtung's forced work the moment a pawn cuts a tree down, even if its just because its a tree in a planting zone, or in the way of a constructing building which makes it more frustrating than useful
0。0 14. čvc. v 2.40 
And the path for 1.6 in loadFolders.xml is still pointing to the 1.5 folder!!! No wonder my patch wasn’t taking effect at all!!!!
0。0 14. čvc. v 2.12 
The two designators, Designator_FullyGrownTreesChop and Designator_FullyGrownCropsChop , are duplicated with those added by the Allow Tool mod. Could you add a conditional check in your patch using the PatchOperationFindMod operator?
Jetroid 13. čvc. v 0.24 
If I queue several trees to be chopped as a priority order, the pawn chops the first tree and the stump and then forgets about the rest of the priority queue. :Villein:
ephemeraltoast 12. čvc. v 17.18 
it's so beautiful T__T thank you so much
тетеря, блин 12. čvc. v 15.10 
seems like a logical additions to this:

https://steamproxy.net/sharedfiles/filedetails/?id=1561769193
danyukhin 12. čvc. v 14.17 
thank you
cherry-wave 12. čvc. v 12.24 
Nice to have it back in 1.6 <3
birb 12. čvc. v 7.37 
axe and chop, until its done
WaKKO151 12. čvc. v 7.28 
you are the man. This should be vanilla
Arylice  [autor] 12. čvc. v 7.25 
UPDATED FOR VERSION 1.6! YEEHAW!
https://steamproxy.net/sharedfiles/filedetails/changelog/3357749890

Change Notes # 04 : Automatic Stump Chopping :
* Updated for version 1.6!!!
* Cleaner code! Better optimization! Prettier option menu!
* Fixed some issue where the pawns would not always chop the stumps because they were too tired or they schedule changed... "It takes 5 seconds dude! Finish your job and then go to bed!"
* Added a button for debug log messages.
* Added a French translation! (Ajout d'une traduction française)

Also updated the Discord invitation link!
Check it out and stay updated!
https://discord.gg/GEXzS3Za
RAD EMERALD 12. čvc. v 1.54 
1.6??????
thorman123456789 11. čvc. v 23.47 
Is an update for 1.6 planned?
hard erect balls :3 11. čvc. v 18.59 
mark as 1.6?
einBetra 11. čvc. v 10.55 
update for 1.6 plz :<
PathToV1ctory 28. čvn. v 21.38 
Yep, seems to work fine in 1.6.
Akiu 22. čvn. v 6.22 
This mod works well in my 1.6 unstable game play.
zoroththeawesome 17. čvn. v 19.49 
This is my favorite quality of life mod. I know 1.6 only just dropped, but let me know if you want any help updating it.
RAD EMERALD 12. čvn. v 1.52 
pls update 1.6?
KissFromFemboy 29. kvě. v 12.51 
Works on 1.4 but a it gives u an infinite tree XD
jai 13. dub. v 5.56 
thank you !!!!!!!!!!!!
RocketRacoon 6. dub. v 12.17 
Any way I can harvest only a certain fully grown plant?
Luv N Hugz |UwU| 9. bře. v 14.55 
Mod needs some support implementation for Biomes! Polluted Lands. All the toxic trees are considered plants for the harvest grown crops option. So on top of any plants you actually wanted harvested, they also get cut. (extra work for colonists)
SplashOfBlue 29. pro. 2024 v 13.06 
@Control its also because if you select a tree you get the "chop" option and never the "cut plant" option. tbh I never knew cut plants on a tree would get rid of the stump in vanilla.
arms_2003 12. pro. 2024 v 8.54 
I went to use a minigun with combat extended and the weapon started to destroy all the trees in its path, and with the tree falling animations, it was a spectacle. Very good mod
thatonebird314 5. pro. 2024 v 2.05 
@Control Does the Cut Plant tool give you the same amount of wood as the chop tree option?
Control 29. lis. 2024 v 22.36 
If you are clicking and dragging it over a whole area then ya that makes sense
krzarb 29. lis. 2024 v 21.17 
Probably because if you use cut plants then you will cut a lot of other things besides just trees. If you’re specifically wanting to just chop trees for when then it makes sense to use the chop wood order.
Control 29. lis. 2024 v 21.00 
@hog_jockey I'm unsure why the stumps are in the game. As for cutting the stumps I'm saying you can use the Cut Plant tool to take down trees and your pawns will cut the stump automatically. The only way they don't cut the stump is if you use the Chop Wood tool, which is what it sounds like people are doing and I am wondering why.
hog_jockey 29. lis. 2024 v 15.59 
@Control why use it twice (once for the tree, once for the stump) when you could just use the chop wood tool once?

Can you explain how the addition of stumps adds anything worthwhile to the game?
Control 28. lis. 2024 v 20.47 
well, that's why i'm asking. why wouldn't you instead of using the chop wood tool?
Arylice  [autor] 28. lis. 2024 v 19.05 
That's the neat part, you don't.
Control 28. lis. 2024 v 18.13 
Can someone explain to me why this mod is necessary? Can't you just use the cut plant tool?
M 13. lis. 2024 v 14.45 
"'Chopped Tall Trees Have Falling Visual Effect' - One of my ideas realised.
" Thankfully there is a way to turn this off however it is a fantastic mod but the game has too many silly animations added too often already it seems haha. Auto stump chopping is very good like auto blight cutting, it is strange sometimes with all the stumps left behind that needed a second job to clear. And settings for the animations and stuff like that to toggle are ALWAYS good so THANK YOU and cheers!
609222883 7. lis. 2024 v 5.35 
而你,就是英雄
Zixorty 6. lis. 2024 v 16.23 
1.4?
slackerman 6. lis. 2024 v 8.50 
oh my god THANK YOU you have NO IDEA how long i've wanted this
𝚂𝙰𝚃𝙰𝙽𝙸𝚂𝚃 6. lis. 2024 v 0.44 
That's what I need:steamthis:
hog_jockey 4. lis. 2024 v 17.50 
Oh thank fuck. I fundamentally refuse to understand why Tynan thought stumps were a good idea.
Ascythian 3. lis. 2024 v 10.34 
'Chopped Tall Trees Have Falling Visual Effect' - One of my ideas realised.

@Arylice is a good person.
Latex Santa 3. lis. 2024 v 6.30 
This should be vanilla.
Ethan 3. lis. 2024 v 3.34 
This ones already been done before
it's rachel! 2. lis. 2024 v 22.28 
Beautiful, thanks!