Left 4 Dead 2

Left 4 Dead 2

Shoving Clowns attracts nearby commons
댓글 18
Geebanger0  [작성자] 2025년 5월 2일 오후 9시 56분 
normally when a clown walks, all nearby zombies will follow it. With this mod, if you shove a clown, all nearby zombies will attack you
Колоссальный вет 2025년 5월 2일 오후 9시 49분 
@Geebanger0 Regarding this mod,
I remember that when you start the fair map, there's a dialogue that any of the survivors can say, warning us that the sound of the clowns (and if I'm not mistaken, it's when they walk that they attract nearby zombies).
And according to what I read, this mod means that when you push them, they also attract nearby zombies? So to speak, your mod gives the clowns a second "function or advantage," so to speak.
Since they run away when they see us, and the sound of their shoes attracts zombies, so now if we push them, they'll also attract zombies?
λ Eiku λ 2025년 2월 16일 오전 8시 27분 
Is it possible to make infected passively follow a clown that is just wondering around?

I highly doubt it but I thought I'd ask either way.
skullmonkey 2024년 10월 7일 오후 10시 25분 
they dont like when you hit their leader
Catxhunter13 2024년 10월 5일 오전 9시 30분 
they didn't like the pushing the clown prank, taken it very personally
Geebanger0  [작성자] 2024년 10월 3일 오후 12시 35분 
:frank2:
Specters Scream 2024년 10월 3일 오전 6시 05분 
POV: Hes touching my child
you touchin child?
NO!
Geebanger0  [작성자] 2024년 10월 2일 오후 9시 27분 
No idea, I haven’t even started making it yet. I’ll experiment a bit with what I’m able to do and then I’ll let you know.
Leon 2024년 10월 2일 오후 8시 22분 
About the gunshots attract horde feature, what if I'm using silenced weapon mods that uses lowered gunfire sound to match the weapon? Will it has a loudness radius like unsilenced weapons? Will the CIs got attracted due to weapon type instead of weapon fire sound?
Geebanger0  [작성자] 2024년 10월 2일 오후 4시 05분 
Now that’s an idea and a half right there. I’d thought about it a while back (pretty sure I mentioned it in a thread, like you said) but that was before I’d done any work with scripts. I’ll work on it soon as I get home
kurochama 2024년 10월 2일 오후 2시 44분 
Btw, somehow I got a random idea that you might be interested. I ever saw a discussion thread about someone asking for possibility to make gunshots attract zombies nearby (normally, zombies only turn around most of the time & rarely go aggressive when a survivor is shooting nearby). This mod of yours has already proven that it's possible to make something like "Gunshots Attract Horde" . If you plan to make that, my clue is to use "weapon_fire" event function, & then use "player.GetActiveWeapon().GetClassname()" to register each gun with different radius of loudness that could attract zombies, based on characteristics of each gun (loud guns= wider radius, silenced smg= narrowest radius).
kurochama 2024년 10월 2일 오후 1시 07분 
Zombies: "How dare you to do that to our funny guy?!!" :steamhappy:
Zaden 2024년 10월 2일 오전 9시 44분 
"So... You like kicking butts, do ya?
We'll show you old man!"
[TW]NANAwhal69 2024년 10월 2일 오전 9시 02분 
DON'T TOUCH THE CHILD
Geo 2024년 10월 2일 오전 4시 41분 
Simp of Billei Ellis :v
Geebanger0  [작성자] 2024년 10월 2일 오전 2시 40분 
:frank2:
7ᴇᴍᴘᴇsᴛᴲ 2024년 10월 2일 오전 2시 29분 
simps protecting their e-girl:
TuMaravilla 2024년 10월 2일 오전 1시 35분 
Great, good work :):health: