Space Engineers

Space Engineers

Azimuth Industries Mega Mod Pack [OLD]
674 Comments
MCE_23 22 Jul, 2022 @ 9:13am 
Damn now im realising how long i have not played SE....
AyyLuska 22 Nov, 2021 @ 9:42am 
ooh don't mind me, just looking around-
краиден 17 Jun, 2019 @ 7:04am 
:dustpan:
初相遇 27 Dec, 2017 @ 10:35pm 
ThanksMiss Du
Tumble  [author] 19 Aug, 2017 @ 11:56am 
This mod was abandoned over 2 years ago mate, use the one SEmodder4 has, I gave all files to him.
Dave 18 Aug, 2017 @ 11:16pm 
This Mod is outdated!! Please update! A lot of ships use this mod, but it's broken... please update! (Everything is purple)
Pedro Picapiedra 25 May, 2017 @ 6:27pm 
The azimuth cockpit exits my game
Jukebox_Junkie808 3 Dec, 2016 @ 11:04am 
how do i change the color of the thrusters?
wovengamer 17 Nov, 2016 @ 3:21am 
everything works but when i use the cockpit chair my game crashes...why? does anyone know how to fix this?
ranoutofnames 2 Nov, 2016 @ 9:44am 
I need that skin
TheFluffyDemonDoggie 30 Aug, 2016 @ 10:36am 
dose enyone know how to stop my game crashing i just got it please help i need to know i have windows 10
katzen sind nur atzen mit k 28 May, 2016 @ 5:50am 
@aaron305 That's because these Textures aren't updated for DX11 you have to download it from the guy who updated them
Hephaestus-13 22 May, 2016 @ 6:55pm 
I got a quick question. When I use the Azimuth Mod blocks the shape of the block is displayed but the block is texture less and all black. Could it be because my laptop (Insperon 15) isn't up to spec for what is needed or is it part of the mod?
NemirOFF 8 Mar, 2016 @ 9:49am 
!!!Не работает!!!
NemirOFF 8 Mar, 2016 @ 9:48am 
Не работает. Миры загружаются нормально. Нет блоков в мирах, где есть этот мод. Выдает ошибку загрузки в окне отладки загруженного мира.
jinkoko 15 Feb, 2016 @ 4:35pm 
太感谢了
KalHar 13 Dec, 2015 @ 2:54am 
#RIPMod you whil be "missed"
kanna 13 Dec, 2015 @ 2:35am 
is it just me or does the fusion reactor look a lot like a super-sized arc reactor from ironman? ..
Yorubasan 25 Nov, 2015 @ 11:38am 
Thnx for the fast MOD repair guys !! Awsome work +++++ !!!
Wolverine 17 Oct, 2015 @ 2:32pm 
Sorry, commented on this Pack, but im using the new one. Mod Number 472832143
Tumble  [author] 17 Oct, 2015 @ 6:19am 
This is the old version, no longer being updated.
Wolverine 16 Oct, 2015 @ 7:09pm 
Got the old issue of on patch day all az parts get deleted on server reboot
Q_meets_the_doctor 1 Oct, 2015 @ 3:43pm 
thank you
Tumble  [author] 1 Oct, 2015 @ 3:42pm 
Sure go head : )
Q_meets_the_doctor 1 Oct, 2015 @ 3:09pm 
I would like to ask for permission to use the models for the small ship assembler and the upgrade module's if i do get perminssion im going to add a tier 2 small ship ammo assembler/materializer and adjust the value's to reflect the change and yes ill give credit
Tumble  [author] 15 Aug, 2015 @ 4:32am 
yes, and not being updated
Razordor 15 Aug, 2015 @ 12:07am 
so... by old you mean dx9 right? just curious.
Visentinel 31 Jul, 2015 @ 7:22am 
@tumbleTV, if your willing if you just remove the custom AZ suits itd be fixed

@Garrus its coz the mod only loads in part due to the critical error.
specifically its just the custom character skins.
Tumble  [author] 31 Jul, 2015 @ 4:16am 
I'll tell him to start updating once a week like I did
737✈Garrus 31 Jul, 2015 @ 2:33am 
!!!WARNING!!!

Some of the Az blocks are non-capable during KSWH's last upgrade!
the Az Fusion Reac' Tiny, Az passenger Seat and Az Open Cockpit have vanished from my map when i opened it!

more blocks are also gone like the Open Cockpit with o2!!!

PLEASE FIX THIS!!! :steamsad:
Visentinel 30 Jul, 2015 @ 11:17pm 
but yours is 72mb (already very big) and the new one is 228mb !!!!!!!!!!!!!!

DS already has issues with big mods and we have to go with a 228mb mod that gets updated WAY TO OFTEN !
its like the small ship modpack. hudrends and hundreds of change notes. makes DS admin horrible.
Tumble  [author] 30 Jul, 2015 @ 1:32pm 
Hey guys, I am SO sorry I haven't posted much lately or given you this information. I gave SEModder4 permission to reupload my mods a while ago, and he has. All my mods are on SEModder4's Workshop
Toki 30 Jul, 2015 @ 1:21pm 
Mod creator you have a lot of fans with your mod pack, like it's one of the top mod packs of all time no joke. My friends and I decided to build giant ships and they used the regular ones while on my server I have your mod pack, I decided to make it fully out of your mod pack. You are really good at this, I am sure you could ask for some help from the community for help on converting everything into dx11. I for one don't know how to do it. You honestly have so must potential and fans here you should keep it up ^_^ Like I've logged 100 hours just because of your mod pack. Thanks for all the work you have done for this mod pack :)
Toki 30 Jul, 2015 @ 1:16pm 
Im scared to start up my server XD If you do a bug fix you should also make it so that everything is paintable :D:
Varzk 30 Jul, 2015 @ 1:00pm 
Mine couldn't load the supercharger into the assembler, either.
Vilinius Habib 30 Jul, 2015 @ 12:58pm 
oh god oh god oh god now it's broke.
Visentinel 30 Jul, 2015 @ 12:51pm 
1.093 broke this mod

Heres the error

2015-07-31 05:17:14.898 - Thread: 1 -> No definition 'MyObjectBuilder_Component/AzimuthSupercharger'. Maybe a mistake in XML?
2015-07-31 05:17:14.902 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
Cosmos 24 Jul, 2015 @ 1:05pm 
I cant get the missile launcher to use the conveyor on small ship any ideas
Benzschwagel 12 Jul, 2015 @ 2:13pm 
Yeah, I looked at it again yesterday and figured out what was happening with the storage tanks. Thank you for that explanation though, now if only they would integrate some sort of info area or pop-up where information on the block selected could be entered.
Tumble  [author] 11 Jul, 2015 @ 5:41am 
Use this Version It's been reuploaded for me by SEModder4, he's keeping them up to date since I no longer work on mine.
Sylver 10 Jul, 2015 @ 8:20pm 
Hry mate, Love the mods but is it possible you could limit updates for your mod to once per week for those of us running dedicated servers? I am sure you are already aware that unless we go into the sever config file manager every time to delete the mod before restarts your mods crash the server whenever they are used by anyone in game. If there is any issues with doing this then ok but I would like to keep using these mods and it would be a shame if I had to remove them from my server for stability.
Tumble  [author] 10 Jul, 2015 @ 5:26pm 
Hey man, thanks : ) I'm going to say to you as I've said to many others: This is intended, however I can understand the comfusion because of its name. I didn't want it to be 4 GUI icons so i put them all together like it is. The large ship Large container is supposed to be small on small ships, medium is supposed to be the larger version for small, but small on large if this makes any sense.
Benzschwagel 10 Jul, 2015 @ 5:11pm 
hey tumble, how's it going? first off, I'd like to say thank you, and that your guys' work is awesome. I like how your stuff is like 2nd gen compared stock. But, may I ask that you take a look at the medium storage container? it does not seem to be adjusting to the small ship size fitting. It is actually exactly the same size for both large and small blocks, where as the large storage container does change size, and is actually smaller than the medium storage container on small size blocks. I would like to use it, but can't at the moment as the size is kind of messed up. And again, thank you for the awesome work, you guys are awesome!
5G Mutant 8 Jul, 2015 @ 7:20pm 
thnx m9
Tumble  [author] 8 Jul, 2015 @ 5:52am 
no not at all, everything has a function
5G Mutant 8 Jul, 2015 @ 2:12am 
Are these mods just cosmetic?
Tumble  [author] 7 Jul, 2015 @ 6:35am 
I assume this is dedicated:
Tested and Confirmed on dedicated servers: Restoring to a earlier point of save and deleteing the mod.sbm and restarting server will restore everything. (this can happen to any mod if there is a conflict, or sometimes it happens after a game update) this also works for none dedicated server. delete the 330397602.sbm and it should work again.
ishKiia 6 Jul, 2015 @ 11:27pm 
antennas are borked :P
ishKiia 6 Jul, 2015 @ 11:25pm 
FYI the reactors are fine. what was borked and can't be worked with and the frames of containers are still there on other things but thrusters, ore detectors, and oxogen generators are all messed up with what I have discovered so far. all my ships that had them are all missing
ishKiia 6 Jul, 2015 @ 10:34pm 
okay more detail on what is going on here.. created a ship in creative mode, pasted it in another server in creative mode. navigation was wonky but finally stopped the ship. ore detector wouldn't turn off, opened the same world up in survival mode, and all the thrusters and ore detector were gone. So start to replace them... they won't place!!