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might have been my fault when i made the 1.0.1 update.
just patched to try and fix; please try and tell me if it works
[00:01:20]: scripts/gamelogic.lua(585,1) Prefab cave
[00:01:20]: scripts/gamelogic.lua(618,1) Loading Nav Grid
[00:01:20]: ERROR: Walls Texture ../mods/workshop-3295579031/levels/textures/interiors/wall_bluesky.tex not found
[00:01:20]: Assert failure 'mWallsTextureHandle != INVALID_RESOURCE_HANDLE' at ..\source\game\level\InteriorRenderData.cpp(40): Trace follows...