Stormworks: Build and Rescue

Stormworks: Build and Rescue

Zizo's Radar & Sonar Map (Updated)
25 Kommentare
AnatoleAndCasper 4. Sep. um 4:43 
Cant find the vehicle/Microcontroller any idea why? I've restarted my game twice
Ω Compu 26. Aug. um 17:47 
i'm using this on my tugboat which is 40 meters long
Zizo  [Autor] 26. Aug. um 8:42 
Hello @Compu, I can't remember if the sonar had to be mirrored, but if the arrow are correct as in the picture, everything is fine.
I will add an offset setting in the future, I felt it wasn't necessary since usually the vehicle isn't as big and an exact precision isn't needed.
Ω Compu 23. Aug. um 9:55 
would u consider adding an offset option that would allow telling the microcontroller the position of the sonar and physics sensor relative to the radar so i can adjust it's calculations?
Ω Compu 20. Aug. um 8:47 
i had to mirror the sonar to get it it upside down with the positive arrow pointing to the right, is that correct?
Nitty_Gritty1 16. Aug. um 17:26 
Hello @Zizo, no problem. Thank you for the prompt response, I appreciate it. I always try to give great creations the proper attention. I think I may have mistyped my description, as I meant that, for example, if map color 1 is selected as default, then when spawned, the map erroneously displays the number 2 (while still displaying the proper map), and vice versa. It seems as if the loop (first 1, then 2, then 3, then back to 1) gets advanced by one when selecting map color 1, and reduced by one when selecting map color 2. It is simple a small bug, which only affects the numbers, not the maps themselves. Also, I love the cheese map, it's my favorite :-)
Zizo  [Autor] 16. Aug. um 9:16 
Hello @Nitty_Gritty1, thanks for the feedback. The (1,2,3) button won't have a N or D as the player can swap which is which by the color selection setting. So also the order of the colors and the default color at spawn can be different for each setup.
I'll look into the blueprint map issue, you might be the only one that noticed most of the people uses the default colors.
Nitty_Gritty1 16. Aug. um 7:39 
Hello @Zizo, this is an incredible creation, there are only two small graphical issues that I found while using it. First, the top number (1,2,3) for different map modes seems to be reversed (1 & 2) if selecting a map mode to spawn with (I personally would change it to 1,2 and n for none, or d (day), n (night), n (none)). Second, the range text is unreadable on the blueprint map, as the background is the same color. Apart from these minor issues, it seems to be amazing, can't wait to use this in my creations (with appropriate credit, of course) in the future!
Raio Verusia 15. Aug. um 10:44 
Oh wow that was fast, thanks a lot! Legend!
Zizo  [Autor] 15. Aug. um 8:00 
Hello @Raio Verusia, I just uploaded this microprocessor that allows for using up to 5 systems on a single monitor. https://steamproxy.net/sharedfiles/filedetails/?id=3309651696
Raio Verusia 14. Aug. um 6:30 
Zizo, would it be possible to release a switchbox of sorts to hook all your MCs up to and toggle for compact monitor setups?
sealon_musk 11. Aug. um 3:15 
credit required?? :steamhappy:
Vetmitar 3. Aug. um 22:22 
radar jumps when spinning do you know if this might be a processing issue or something incorrect (can link creation)
Suportik 1. Juli um 14:33 
Never mind everything works and i am just stupid :)
Suportik 1. Juli um 13:34 
The map does not move.
mrchris666 26. Juni um 15:27 
i think i designed it wrong. as nothings popping up on radar. is it because i dont have a sonar?
Mr. Man 7. Juni um 17:53 
The green thing on the screen, I meant
Mr. Man 7. Juni um 17:51 
The thing isn't spinning for some reason
thelackey3141 7. Juni um 15:49 
the map won't work
Random Stuff Uploaded 6. Juni um 2:33 
Looks like i lost my place on the front page to a radar and sonar, With my big old ship its fine tho pretty cool radar
Echoless 5. Juni um 20:31 
Thank you very much Zizo, wonderful creations as always!
Zizo  [Autor] 5. Juni um 9:02 
Hello @MightBeJoe_TTV, radar picks up everything, objects included, so every little thing around the map will be a signature. The radar can't figure out what is what so there is no way to filter anything we don't want. If there really is nothing, check the correct placement of sensors.
MightBeJoe_TTV 5. Juni um 4:09 
so, basically, i fitted this radar onto my plane but it keeps piking up random signatrues wich when i fly over is usually like a building or mound of dirt, do you happen to know how to fix that?
Zizo  [Autor] 4. Juni um 12:53 
Hello Echoless, thanks for the suggestion. You can now disable the frame in the microprocessor settings
Echoless 3. Juni um 17:47 
Can we get one that uses the whole monitor?