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I play with CE and my pawn have medecines affected in their loadouts.
When they drop a medecin for being tended, they lack the medecine for their loadout and they go to get one more, cancelling the tending .
I don't know if anything can be done because it looks like a serious conflict
I'm a mod author as well. Although, I'm not as well versed in C# and Harmony patches. I come from the land of C++, so I can read the source and get by, but syntax nuances can be tricky. That to say, if you'd like some help with anything, I'd lend my time. Just shoot me a message here on Steam. Thanks again!
If you activate Dev Mode, a new button will appear on the StockUp window - "Stock Anything".
You can click this and find meals here, assign as required to pawn, then disable dev mode.
This should then let you stock meals.
I did look at adding meals as default, but due to multiple types of them it's going to add a lot - I am considering making this feature as a mod option, stay tuned.
Yeah that should be doable - I'll take a look shortly
If you would like any translation changes, please see the following topic:
https://steamproxy.net/workshop/filedetails/discussion/3256317028/4336483106370065279/
Sorry, this is probably also an issue in the original mod - not all languages are fully supported. In this fork I only really support code changes / bugfix.
If you would like to improve the Chinese translation, then please create a GitHub pull request with the changes you want, and I will update the mod.
https://steamproxy.net/workshop/filedetails/discussion/3256317028/4336483106370065279/
I hope this is ok, thanks
Fixed I think. Translated using Google so I hope it is OK.
PR to original Smart Medicine:
https://github.com/alextd/RimWorld-SmartMedicine/pull/31
Quit game, unsub, resub. You should see steam downloading. Otherwise, to be really sure, manually delete:
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3256317028
(or your equivalent path)
Then resub, you should get latest version
Thanks for reporting - looks like an incompatibility here with ReTend. I think I know where it's coming from, which I've shared over on ReTend comments. Will try recreate & fix as think it's only small
I will add it to Known Issues / Incompatibilities for now
Without smart medicine installed I don't get this error
https://gist.github.com/HugsLibRecordKeeper/b3d6916bcec944998948f04aa3fe69ce
Might be something that needs to be fixed by the ReTend author but Idk
Enjoy!
I've tested Stock Up after recent changes, it seems to be functioning OK now
Let me know if you have any issues
- There is currently a bug where, if the "Allow Medicine" setting for a given pawn is lower than the custom Tend option (Smart Medicine) that you've selected on a given injury, then pawn will stand still whilst a job loop occurs and causes error - FIXED
I have added a workaround fix to this bug - now, if the selected custom Tend option (Smart Medicine) is higher than the pawns "Allow Medicine" setting, then this setting will change as required before trying to start the job.
This means if you wanted a specific pawn "Allow Medicine" setting to remain lower than prescribed with Smart Medicine after tending is complete, then you would have to change it back manually after treatment.
But no more errors & pawn freezing = WIN
I recommend using Pharmacist alongside this mod, then you can always rely on a good combination of pharmacist settings for sensible default treatment!
Great to know you've found my work useful & it's solved your problem!
Thank you very much for your comment and appreciation
I've been trying for 2 to 3 weeks to find a mod or combination of mods for medicine/treatment and carrying of them which also work together and with all of my other mods and this is the first combo that actually does the job and doesn't give me problems.
You deserve many awards.
Yes this mod does add a section above the medical settings on a pawns health tab. I have not changed anything there from the original, where the font is slightly large but not normally two lines.
I think your issue was due to the languages files as mentioned below, as when a reference is not found then the Key is displayed, (so much more text). Fixed now
- There is currently a bug where, if the "Allow Medicine" setting for a given pawn is lower than the custom Tend option (Smart Medicine) that you've selected on a given injury, then pawn will stand still whilst a job loop occurs and causes error
Failed to find Verse.ThingDef named TempSleepSpot.
Save > Reload and error has gone
Could not resolve cross-reference to RimWorld.PawnColumnDef named UnlimitedSurgery (wanter=columns)
Failed to find Verse.ThingDef named TempSleepSpot. There are 6538 defs of this type loaded.
Failed to find Verse.JobDef named StockUp. There are 477 defs of this type loaded.
Failed to find Verse.JobDef named StockDown. There are 477 defs of this type loaded.
Here's the full log as well:
https://gist.github.com/HugsLibRecordKeeper/5e3a209ed55d99f561892cbd664997b8