Slay the Spire

Slay the Spire

Robbing Merchant
27 Comments
台湾省人民政府 4 Sep @ 7:12am 
我叫你把猛虎心堡放一起你二龙吗
SheNare 22 Aug @ 1:54pm 
毁于一旦!
GoosebumpsJr 25 Jul @ 1:08pm 
MEH
EasyBrainer 20 Jul @ 6:28am 
Part 2 of report:

at com.megacrit.cardcrawl.dungeons.Exordium.<init>(Exordium.java:112)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1362)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:860)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
EasyBrainer 20 Jul @ 6:28am 
After beating the merchant during a daily climb, upon clicking 'Proceed', the game crashes.

Cause:
java.lang.NullPointerException
at com.liuliy.npcs.MerchantAfterRob.<init>(MerchantAfterRob.java:124)
at com.liuliy.npcs.MerchantAfterRob.<init>(MerchantAfterRob.java:49)
at com.liuliy.rooms.CustomShopRoom.showMerchant(CustomShopRoom.java:153)
at com.liuliy.rooms.CustomShopRoom.onPlayerEntry(CustomShopRoom.java:81)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2282)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.populatePathTaken(AbstractDungeon.java:582)
天之楔 11 Jul @ 7:43pm 
召小怪啥的,和舟游那样,或者参照一下崩坠的a20商人也行
Liuliy  [author] 9 Jul @ 10:49pm 
@天之楔 可以麻烦提出具体的改进建议吗?:ATRI_question:
天之楔 5 Jul @ 8:53pm 
高层的商人能不能改一下呢,不能ftk就只能拖10t,感觉挺折磨的
Liuliy  [author] 22 Jun @ 6:54am 
本mod与其他mod的兼容性确实有部分问题,后续会更新修复
AR 18 Jun @ 12:05am 
留言需小于1000字,报错接上:at com.megacrit.cardcrawl.dungeons.AbstractDungeon.populatePathTaken(AbstractDungeon.java:582)
at com.megacrit.cardcrawl.dungeons.TheBeyond.<init>(TheBeyond.java:78)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1366)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:860)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
AR 18 Jun @ 12:04am 
以下为报错:Cause:
java.lang.NullPointerException
at com.liuliy.npcs.MerchantAfterRob.<init>(MerchantAfterRob.java:124)
at com.liuliy.npcs.MerchantAfterRob.<init>(MerchantAfterRob.java:49)
at com.liuliy.rooms.CustomShopRoom.showMerchant(CustomShopRoom.java:153)
at com.liuliy.rooms.CustomShopRoom.onPlayerEntry(CustomShopRoom.java:81)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2282)
AR 18 Jun @ 12:04am 
提丰mod,三层抢完商人存档睡觉去了,第二天读档崩溃,之后每次抢完商店都会崩溃,重装mod也不行,直接死档,没试过重装游戏本体。
相思彼岸花 13 Jun @ 5:06am 
抢完以后商人的遗物就会停留在被抢之前的状态,也就是说,你可以在篝火的网购mod里刷某些遗物:steamhappy:
ttat 29 May @ 11:18am 
有鼠鼠是不是能无限抢
八云☆红 14 May @ 3:15pm 
玩明日方舟mod角色抢完商人后选完卡就会闪退
新兔武藏守藤原玄信 14 May @ 7:40am 
可爱的杨巴鲁,刚好拿下印度~嘟嘟嘟噔噔蹬~
天猫猫 11 May @ 8:38pm 
腐化差个树枝,正好最后一个商店被我碰到哈哈哈:steamthumbsup:
phrharry 8 May @ 6:38am 
“请”商人降价
Le chat 5 May @ 6:46am 
Amazing MODDDDD!
天之楔 3 May @ 9:34pm 
可能是因为玩的这个迷迭香mod带真伤,越过金属化把商人打死了,这次再打正常
Liuliy  [author] 3 May @ 8:17am 
@天之楔 这个商人出不去的情况,我测试了等了很多个回合再杀都没有触发,还有没有什么可能的触发因素呢?另外,商人强度根据层数变化后面会有更新。感谢建议。
天之楔 3 May @ 6:40am 
终局商人好像是在第3回合前打死正常,后面就出不去
天之楔 3 May @ 6:29am 
终局商人打完之后就出不去了,一直问号意图。另外能不能根据层数变一下商人的强度呢,最后还是一百血也太菜了
Liuliy  [author] 2 May @ 8:26am 
@Nolyu 终局商人的bug已修复
Liuliy  [author] 1 May @ 6:49am 
@Nolyu 收到这个bug,这几天尽快修复:steamhappy:
Noly u 1 May @ 3:23am 
前3层抢了后,到终局的时候好像还会出现商人?而且前三层要是没抢,终局不能抢了
坎诺特,坎诺特,我们这么多年的兄弟情就这么毁于一旦