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Ein Übersetzungsproblem melden
how the container and inventory components work, your game will always show what the client thinks happened first, and then the server will update the client’s information; on an older server that’s more lived in, you will naturally have more lag and what not, so that makes sense. How is your general performance CPU wise on your older server?
Tested on new server with just this mod and with all the same mods, worked fine, but original server chests has a delay for some reason, so what is happening on original server:
- I shift- click - inventory updates (with incorrect numbers first, but then quickly gets correct number) => chest slot shows empty slot as if I took out whole stack (which I didn't) => delay ~2 seconds => then it updates chest slot with correct number.
During that ~2s delay I can't interract with chest slot anymore.
_____
Could that be because of amount of chests around or amount of loot inside?
I do see the use of having a configuration; as you pointed out, some people with 10,000+ items in a stack might actually appreciate being able to separate one "normal" stack out at a time, I do see the utility behind it.
I will also note, when I was replicating your issues, I did see it caused an infinite loop, which also ate up all my RAM, so I get it lol, no worries
I'd fix it, but I know nothing about lua or dst api, so ended up eating all my RAM lol.
Kinda sad without actuals numbers, but eh, better than bricked server I guess.
For everyone with same issue:
1. make a copy of the server (just in case)
2. disable "True Stack Size (Fixed)" mod
3. rollback to last save (before it got bricked) to keep your chest loot.
(skip this step if you haven't tried to launch it yet)
Trying to launch server with both mods removes all loot inside chests, so if you try to do so - your latest save will have nothing in the chests.
The new update is not compatible with this code, because this mod uses a conflicting fixed quantity for its (replica) stacking item code, while this mod has a basically uncapped quantity. You will need to remove either mod for your game(s) to work again.
- infinite server loading screen on first attempt.
- if cancelled - server crashes on start each time.
Tried older versions of my server, deleting mod cache, same problems.
If you'll tell me how to post logs or more info (preferable on discord) - I'll do.