Source Filmmaker
Improved Scout
Комментариев: 57
v2 17 авг в 7:01 
for the first picture was that only using sfm? or did you use photoshop?
TurnTwister 19 июл в 13:12 
awesome, thanks man
HogDaddyJ  [создатель] 19 июл в 12:42 
Sure.
TurnTwister 18 июл в 12:26 
can you add a bodygroup for the teeth please
M3RK91 9 июл в 7:58 
i commented on this?
HogDaddyJ  [создатель] 14 апр в 7:11 
Womp womp
Jamu ⚣ 14 апр в 1:35 
the changed chin makes this model not Scout
Ligma 11 апр в 19:10 
Not everyone wants to use 13 year old models man
reuploader 9 апр в 13:45 
more useless highpoly slop, just use the classic hwm models :steamfacepalm:
Helmeted Hawkeye 9 апр в 10:54 
that's uncanny af
Da-ma-reene 8 апр в 21:57 
@Dispenser Defender (M3rk91)

:sentry:hmm...Right...funny
M3RK91 8 апр в 18:20 
@Da-Ma-Reene

Thats so gay
Da-ma-reene 8 апр в 16:58 
@HogDaddyJ

Yyyyeeaaahh~. That's the thing. I'm wardrobing and then I will move onto animating which I've been practicing and it's going great so far. Been importing modes and other stuff for a long time now. On top of accurate measurements of characters, learning from someone with the patience of a saint that I am so grateful for, setting up the scenes and learning with how to make one as I go, I gotta at the same time finish putting on outfits for a certain character, then do more camera work, lighting, particle effects, ragdoll effects, making my own scene from scratch, etc. I can go all day and still not be done. I just dont know how to publish stuff on workshop. To be fair, I have been importing but none of it is mine. I will learn from someone how to do things from scratch, I just cant do it now. And then I gotta start a youtube channel which I have never done one in my life and I gotta learn how THAT sht works. Aie~...Sorry
HogDaddyJ  [создатель] 8 апр в 16:52 
@INF-Scanner Man

I know what you mean, I have paid close attention to this. I will fix it in the near future.
HogDaddyJ  [создатель] 8 апр в 16:52 
@Da-ma-reene

Glad to hear it. I will take a look at your stuff if you publish it.
INF-Scanner Man 8 апр в 16:45 
https://gamebanana.com/mods/198831 by the way with improvement of textures I mean this, here is the change of color of the scout trousers in team blu, in the same way I have not seen someone who has been able to change the color of the scout trousers in team blu, I have not seen someone who has been able to change the color of the scout trousers in team blu.
Likewise I have not seen anyone who has uploaded this for sfm, I have only seen it in gmod
Da-ma-reene 8 апр в 16:41 
Well that kicks azz. I'm doing sfm animated projects now and I am wardrobing my OC scout persona for the animations. Having the best versions along with my edited versions of the outfits and cosmetics will make this more realistic and a blast to go on. Now that I know that I will have less time being concerned over which versions better:MMWhataday:
HogDaddyJ  [создатель] 8 апр в 16:40 
This does not change the pants color, though I will fix this in the future.
INF-Scanner Man 8 апр в 16:38 
finally, after years someone uploads this, by the way, this also changes the default textures of the scout pants? you know the one that changes it blue so you can tell if it is red or blu*
HogDaddyJ  [создатель] 8 апр в 16:29 
Thank you.

Aside from features and looks, there really isn't all that much different.
The model uses it's own location for materials and models, meaning that it cannot be overridden by other Scout models, so you don't have to worry about editing material properties of another Scout model you don't want to edit.
Da-ma-reene 8 апр в 15:53 
One's just gotta wonder why or how the hell the uber and clothe stuff wasnt implemented a long time ago. I already seen other high poly scouts and I was wondering what is different about this one compared to the other ones. I found out a few of those things and I arguably do like this better because of those addons that the others dont. And yeah, this is an improvement over the others. I just wonder what else is on it that is improved aside from those features and the looks. But great job nonetheless:sticky::demoticon::MMWhataday::demoticon::sticky:
HogDaddyJ  [создатель] 8 апр в 3:35 
I’m not sure what you mean by that.
MVZZL3 7 апр в 17:56 
Tell me this has letter-based blendshapes please..
SocknessMonster 7 апр в 16:24 
port to gee mod :)
HogDaddyJ  [создатель] 7 апр в 16:21 
I will wait until I get enough suggestions to implement them in the near future, so that I don't waste time doing everything one-by-one.
-1 IQ 7 апр в 16:12 
Love the inclusion of the blue pants, however the headphones on the blu scout uses the red color. I know it's a nitpick but it still bugs me.
HogDaddyJ  [создатель] 7 апр в 14:22 
Anything I need to use for my projects, I will enhance.
Next one will be Engineer.
Chuck 7 апр в 14:08 
Are you ever gonna make the other characters? Cause this is hella good
HogDaddyJ  [создатель] 7 апр в 10:35 
You're welcome :D
Bed Wetter 5000 7 апр в 9:35 
AWWW YEAH!! Thank YOU
HogDaddyJ  [создатель] 7 апр в 8:00 
I would agree, if they didn't cause a headache with shading issues and having to fix them manually.
Depends on the user. I would ideally want to use them over anything but I simply can't.
cccc 7 апр в 7:11 
nothing will ever beat sfms standard hwm models :alyx:
jelly beans 6 апр в 22:51 
wow
🔥 The Demon Pony🔥 6 апр в 18:38 
it's like if tf2 finally got ray tracing to make stand out really good & depends on how well
your pc or laptop could handle tf2's rtx
Danny 6 апр в 18:01 
Really cool! Definitely using it.
anomi 6 апр в 17:30 
biblically accurate scout
Devon Larratt 6 апр в 4:47 
Scout RT-Sex is real
mountaindewdz 5 апр в 16:55 
Chicken nugget
Kazberry (SFM Comms Open) 5 апр в 15:39 
Based, thanks for your consideration!
Aqes :v 5 апр в 15:33 
SCOUT RTX!!!!!!!!!!!!!!!!
HogDaddyJ  [создатель] 5 апр в 10:02 
Thanks :D
Nuke 5 апр в 9:45 
Man, you did well with scout <3
HogDaddyJ  [создатель] 5 апр в 6:35 
@Fullcaber

I don't have any plans for improving Demoman at the moment, though I am open for commissions.
Fullcaber 5 апр в 6:25 
Can i get improved demoman
HogDaddyJ  [создатель] 5 апр в 5:50 
@JOE

That render looks great. I agree that leaving some important shapes how they were would be a nice balance.
HogDaddyJ  [создатель] 5 апр в 5:47 
@Kazberry

I will make sure to include the original body groups so you can change between the improved version or the original version. That would be a good idea, so I will change it in the near future.
HogDaddyJ  [создатель] 5 апр в 5:41 
@Santy Clause

That would be an easy modification to do, I will keep it in mind and update the model when I can.
Sweet Majin 5 апр в 3:18 
Do you also happen to have Max's improved Sniper model?
Ligma 4 апр в 20:12 
Made some art with it, now that I look at it more the headset staying low poly is actually pretty nice https://steamproxy.net/sharedfiles/filedetails/?id=3212704746