Total War: WARHAMMER III

Total War: WARHAMMER III

Bad Guy Mount SFO Submod
47 Comments
JaredShadow11X8  [author] 7 Aug @ 7:49am 
I moved all the mounts I created to another mod:
Bad Guy Mounts and Mount Expansion SFO Expanded Submod
https://steamproxy.net/sharedfiles/filedetails/?id=3279306741
Nova 1 Aug @ 8:40pm 
Zhatan party bus was pretty funny ngl
JaredShadow11X8  [author] 1 Aug @ 3:51am 
Bug? I think you mean intended feature. I fixed the issue.
Nova 31 Jul @ 8:29pm 
Small visual bug with Zhatan's Iron Daemon mount. There are four of Zhatan and at odd mounting points such as on the gun barrels. https://imgur.com/a/BjUJNdi
给我玩明日方舟 21 Jul @ 7:35pm 
@JaredShadow11X8 thx for you work
@Alan thx,i will try shis
Alan 21 Jul @ 10:27am 
@给我玩明日方舟 Painful Pooh's skill dumps work with this mod. I use https://steamproxy.net/sharedfiles/filedetails/?id=2859070463
给我玩明日方舟 21 Jul @ 7:23am 
This mod is conflicting with SFO Double Skill Points & Skill Dump. It is causing the top skill line to now show the mounts.
JaredShadow11X8  [author] 20 Jul @ 3:20am 
@Asdf00 I still am able to see the skills with those mods enabled. If you are using the CA mod manager, make sure the load order is Bad Characters SFO, Bad Mounts SFO, Bad Characters, Bad Mounts, and then finally SFO. If that doesn't work, try and validate your game and resubscribe to those mods.
Asdf00 19 Jul @ 10:53pm 
use bad legend and badguy mount, sfo sub too. both mod up to date.
JaredShadow11X8  [author] 19 Jul @ 8:33pm 
@Asdf00 It all works for me. What mods do you have enabled? Is everything up to date?
Asdf00 19 Jul @ 7:17pm 
VC lord's mount (vlad von carstein - guardian of sylvania (Griffon)/Isabella - armored varghulf ) doesn't activate, disappear in the skill tree. should be check it.
Alan 16 Jul @ 2:09am 
@HellForce it's HelperUI.
HellForce 16 Jul @ 1:41am 
@Alan I know this is off topic but which modes do you use for the UI? It looks very good.
Alan 16 Jul @ 12:32am 
Part of the problem with Vlad might be that he's not just almost invulnerable and hits like a truck, he's also incredibly fast, with a speed of 125.
Alan 16 Jul @ 12:27am 
Thanks, it's a start. It took me Elspeth (on dragon) casting constant spells and using lazer breath and the focus fire of 6 units of outriders, 10 units of handgunners, and 2 units of hellblasters, but I did manage to kill Vlad without losing Elspeth.
https://steamproxy.net/profiles/76561198003023777/screenshot/2537298673758565734/
JaredShadow11X8  [author] 14 Jul @ 9:52pm 
Decreased the health of most dragon mounts by 1000-2000 hp
Alan 14 Jul @ 7:42pm 
Testing in a new Tzeentch and I also see 5000hp and 1k barrier. Dunno. I checked very carefully and reported while looking right at the guy, but I can no longer reproduce.
Alan 14 Jul @ 7:32pm 
Most of my mods are not unit related (AI/economy mods). I use both Bad Guy and Mount Expansion, both with your SFO mods.
JaredShadow11X8  [author] 14 Jul @ 7:29pm 
What other mods are enabled? I did not see an issue with sfo and bad guy mounts enabled.
Alan 14 Jul @ 7:27pm 
I'm on Ultra The wizard had about 3600 health and 500 barrier. All other units seem correct for SFO (aside from prior mentioned balance suggestions).
JaredShadow11X8  [author] 14 Jul @ 6:39pm 
@Alan what unit size are you playing on. On ultra they have like 1000 barrier and 5000 hp. This mod does not mess with the health of the chaos wizard flying disc. I will take a look at Archaeon, Vlad, and Isabella mounts.
Alan 14 Jul @ 3:45pm 
The chaos wizard flying disc appears to have only 4k health (including barrier).
Alan 14 Jul @ 12:15pm 
You may want to take another look at Archaeon/Vlad/Isabelle. Their new high HP flying mounts make them virtually unkillable. It took me my LL and 4 captains to take down Archaeon and he still almost won.
JaredShadow11X8  [author] 12 Jul @ 6:42pm 
I decreased hp by 2000, decreased melee damage, and took away frenzy which was greatly increasing the melee damage of wurzag. I also adjusted the slightly stats for grimgor and the savage war boss on the rogue idols.
Milk! 12 Jul @ 6:06am 
I do not know if you can make some adjutement to the rogue idol for wurzag since fighting him in manual battle is almost impossible since he has around 22k hp and one shot almost all kind of infantry in melee
JaredShadow11X8  [author] 3 Jul @ 6:33pm 
@JQK1212 I buffed up the health to 9000, but the reason you would use the frost dragon is because it has frost bite, a slowing aura, and that it flies. The two mounts are supposed to be used for different utilities.
JQK1212 3 Jul @ 4:21pm 
Wulfrik mammoth 10000HP Frost Dragon7000HP why need Frost Dragon?
JaredShadow11X8  [author] 3 Jul @ 1:46pm 
@JQK1212 It is also pretty easy to delete it yourself if it is that much of a problem for you.
JaredShadow11X8  [author] 3 Jul @ 1:42pm 
@JQK1212 What's wrong with it? Do you have any balance suggestions?
JQK1212 3 Jul @ 7:28am 
Frost Dragon SUCKS Please delete
Rhafiki 30 Jun @ 7:19am 
Ignore me. Im an idiot. I had accidentally unsubbed from the Bag Guy mount mod :(
JaredShadow11X8  [author] 30 Jun @ 7:13am 
@Rhafiki It is working on my end. What other mods do you have installed when this error is occurring. Also Make sure that this mod is updated by unsubscribing and resubscribing. Let me know if the problem still exists.
Rhafiki 30 Jun @ 6:54am 
Getting the following error:
The first invalid database record is wulfrik_frost_dragon1enable_mount_frost_wyrm in table character_skill_level_to_effects_junctions_tables and pack file !!!!3_legendary_mount_sfo.pack.

Will disable until theres an update :)

Cheers,
JaredShadow11X8  [author] 21 Jun @ 5:10pm 
I can see Vlad's griffon in his tech tree. Make sure this submod is updated by uninstalling it and resubscribing.
sthompson7 21 Jun @ 2:28pm 
They are available in skirmish mode to select but no in the campaign skill tree.
sthompson7 21 Jun @ 2:18pm 
Vlad was missing his griffon mount. My mods are just SFO, Handsome Vlad, and Bad Guy Mounts, and yours.
JaredShadow11X8  [author] 21 Jun @ 2:14pm 
@sthompson7 I fixed Isabella. I didn't see any other mounts that were missing. Which ones were missing for you? Do you have any other mods enabled?
sthompson7 21 Jun @ 1:29pm 
Vampire counts are missing some of the mounts
Prykester 17 Jun @ 11:29am 
@JaredShadow11X8 Yeah it summons the bodyguards when I take him off the mount, but while he is on it they don't seem to spawn. It's an upgrade from Queeks specific sfo panel.
JaredShadow11X8  [author] 17 Jun @ 9:30am 
@Prykester Can you give a little more information? Does it disappear at the beginning of the campaign or as soon as he is put on the bonebreaker? what happens if you take him off the mount?
Prykester 16 Jun @ 1:05pm 
Hey, putting Queek on the mutant bonebreaker seems to stop his bodyguard from the sfo trophies of clan more from spawning.
Prykester 15 Jun @ 5:30pm 
@JaredShadow11X8 thank you so much for such quick work and all your awesome SFO submods.
JaredShadow11X8  [author] 15 Jun @ 5:20pm 
@Prykester It should be compatible now. There is only a set number of traits you can have (50 per row). Their skills just landed on the same spot as the Queek mount skill, but I changed it to a different spot so it won't overwrite each other. I now works for all the legendary mounts.
Prykester 15 Jun @ 4:36pm 
@JaredShadow11X8 sorry didn't realise other mods were causing it. After going through my mods I found this mod https://steamproxy.net/workshop/filedetails/?id=2854556411 removes the skill from queek for some reason.
JaredShadow11X8  [author] 15 Jun @ 3:51pm 
@Prykester I can see it just fine. It should be top right. What other mods do you have on? They could be possibly affecting it. Also make sure both mods are up to date by resubscribing.
Prykester 15 Jun @ 2:47pm 
Hey just started a campaign with queek and don't see his mount in the skill tree. If I go to custom battle I can equip him with the mount though.
Erisplay 30 Mar @ 2:28pm 
Thank you!