Total War: WARHAMMER III

Total War: WARHAMMER III

[5.1.0 UPDATE] SFO III MULTIPLAYER LIGHT MODPACK - by Tiranno Matto
29 Comments
Crum 19 Jul @ 1:31am 
Heads up, I got this to work had to take out some stuff though MCT does not work with MP and neither does and Old World Mod or itself
Tiranno Matto  [author] 3 Jul @ 7:58pm 
The collection is kinda working, but need some more testing
Tiranno Matto  [author] 23 Apr @ 4:57pm 
Worst thing that can happen could me the missing UI button, but hopefully you wont get any issue as we did in testing :praisesun:
Dragonknight951 23 Apr @ 4:27pm 
Huh. Okay, that's some nice info. Thanks!
Tiranno Matto  [author] 23 Apr @ 3:59pm 
It worked for us nonetheless tho
Dragonknight951 23 Apr @ 2:27pm 
Just though I'd let you know that Lost Calm: Jurassic Normal states it is not compatible with multiplayer in it's description.
Tiranno Matto  [author] 23 Apr @ 11:08am 
@Soul It's a known issue with the submod, I've explained the current live status in the other modpacks topics
Soul 23 Apr @ 10:17am 
Ye I did test yday. It was these 4 that caused it not to work, if that helps:

https://i.imgur.com/hOSJuKC.png
Tiranno Matto  [author] 22 Apr @ 4:31pm 
Also, if all the players are not running the same localization pack for the game (evewn vanilla, crashes could occur randomly during the campaign session :bad_beauty:
Tiranno Matto  [author] 22 Apr @ 3:52pm 
Strange indeed, since LC mods are not in the list anymore. Anyway, try it out an even lighter collection if you keep crashing even after verify integrity + steam cache cleaning.
Soul 22 Apr @ 1:42pm 
which mods do we have to disable specifically for this to work? There's like a million legendary chars mods, idk which ones :3
Tiranno Matto  [author] 13 Apr @ 5:28am 
My suggestion is to wait the SFo submod update and then give the older save a try :praisesun:
Machule 13 Apr @ 5:16am 
Game really stopped crashing after disabling Legendary characters mods, thanks! Sadly we can't continue our campaign without it.
Tiranno Matto  [author] 12 Apr @ 6:12pm 
It seems that Legendary Characters got a major update, but the submod hasnt. Try to disable them for a time
jordboy 12 Apr @ 5:48pm 
Same problem, same attempt at fixing it, same result.
teddy.s 12 Apr @ 12:40pm 
Hello senpai. So we played on wednesday with no problems, but as of today and the new patch, the game won't start as it crashes immediately. Tried reverting the game to 3.22 but didn't help. Tried turning off all the mods that were updated since wednesday but still won't launch. Any tips?
Tiranno Matto  [author] 6 Apr @ 11:19pm 
About the warning, nothing can be done as far as i know - its just a reminder, that could become annoying... Yeah, no major gameplay issue.

If you experience CTD today too, try to deactivate Wez Speshul, all Legendary Characters mods and give it a go :spacehamster:
Afrikano 6 Apr @ 10:20pm 
Hey thanks for the reply, we will try again today and see if we can somehow get it going without crashing as my friend crashed when he was just looking at the changeling and afterwards I crashed while just waiting for him to pick a faction lol... any idea what causes this? Like does it matter how the mod load order is set?

Also Just asking but when I launch it, it says for us that: WARNING: Using TKE alongside SFO requires a submod and remains at your own risk.
Should we just ignore this?
Tiranno Matto  [author] 6 Apr @ 5:38am 
@Afrikano yep, I confirm that. Strange tho, the browser was fixed a couple days ago. Maybe Mixu changed something and boom, The Cabal is bugged
Afrikano 6 Apr @ 5:12am 
So tried this with a pal, we were in the lobby and looking around and just crash to desktop if the browse units or like click on the cabal.
Tiranno Matto  [author] 2 Apr @ 9:49am 
@Machule Yep, in regards of vanilla stats and tech, not bugfixing. If you load on that mod order is it "compatible", using both since TWW2

@teddy.s maybe a mod update broke your savefile, sadly can happen quite often
teddy.s 2 Apr @ 7:27am 
Idk if there was an update before yesterday and today, but yesterday we played just fine and today when we loaded up the campaign, we got a crash when clicking on the magnyfing glass to move into coop partner's battle location and then consistent crashing when clicking on Hobgoblin Greatkhan out of army. Had absolutely no issues yesterday.
Machule 2 Apr @ 4:51am 
Hi, I just read a thread on SFO mod and Venris said this:

Venris [developer] 26 Mar @ 9:14am

Community Bug Fix Mod is overhaul on its own, not compatible with SFO.

I guess disabling it in middle of a campaign isn't a good idea?
PBC OG WHITEY 1 Apr @ 2:56pm 
I'm having a problem playing as vlad where I do not start with a blood kiss. Any fix on this?
teddy.s 31 Mar @ 2:05pm 
@tiranno
Started a new campaign after your updates, playing Krok'gar and Drazhoath and it's going much better so far. Only one desync when I quick saved before a battle, but I did so immediately after that option became available and it kind of makes sense as the game usually lags a bit when either of us goes to battle. But yeah, the updates you did are pretty stable as of 5h+- play time yesterday.
DarthTComandoe 30 Mar @ 9:58pm 
I am playing the Everqueen [Highelves] and I do not have the option to access the elven court/politics [The Phoenix Court (High Elf Politics)] fpr the button is not there. This is the only thing not there that is apart of that mod. I have not tried any of the other high elf factions.
Tiranno Matto  [author] 30 Mar @ 3:53am 
Ok, seems like an issue with Legendary Characters. A guy named Grixa made a temporary new SFO submod. Did the change on modpacks, try it out now and let me know
Tiranno Matto  [author] 30 Mar @ 3:30am 
Yep, we experienced the same with the browser unit/spells both with this one and the main one - Still looking into it :Owlcat_sleepless:

How the battle crash occurred? Which faction did you pick?
The third CTD is permanent? Like if you load again the campaign it occurs nonetheless?
teddy.s 29 Mar @ 6:26pm 
Our experience trying this mod pack:
1) crash before we even started the game, just clicking on browse unit roster nukes it
2) crash after very first battle
3) desync before second battle & after resync and joining the battle, crash right after about 5 seconds xD