Hearts of Iron IV

Hearts of Iron IV

Random Events Mod
33 Comments
derpiestderp :3 14 Apr @ 8:02am 
I got the jew event as germany :DSTskull:
ortoKevinWaters  [author] 12 Apr @ 8:22am 
@RocketTheRabbit They should be unlocked in 60 days after the event.
ortoKevinWaters  [author] 12 Apr @ 8:20am 
Well, this event can appear either to the player or a major country. Seems you were unlucky.
GrantIsTheMantis 12 Apr @ 8:13am 
lost research slots event...... really? thats just utterly fucked
RocketTheRabbit 5 Apr @ 10:28am 
My division templates got locked in the middle of war with China. I had only 12 divisions and was about to train some more. Best mod, 10/10
ortoKevinWaters  [author] 3 Apr @ 9:51pm 
No, because there must be a receiver, one country must not be ai controlled.
Dragnulls 3 Apr @ 2:40pm 
does it work on observer mode?
Zora 3 Apr @ 7:15am 
Yeah i have a lot of mods enabled so i figured it was just a conflict between one of those. I had a mod on that changed the way nukes do damage so it may be that if it was not Ultimate technologies. I think it might be something else and not your mod because the crash has been happening anywhere from 2 days into the start to 4 months. I still haven't figured it out but yeah after some more attempts i think the problem is something else.
ortoKevinWaters  [author] 3 Apr @ 4:58am 
I tested all the events (I have a special loop that fires all the events that I have added) with the mod enabled and my game didn't crash. Have you had any other mods enabled and did you play the mod in it's latest patch? Just yesterday I fixed a crash with one event, but you would know what event it was, in your case you don't know which event caused it. Also, I didn't say that my mod is incompatible with mods that ADD technologies, I said CHANGE.
Zora 2 Apr @ 8:01pm 
To be specific certain events will crash the game before I can tell what fired. Based on your description i figured it was uttnh doing this.
Zora 2 Apr @ 8:00pm 
Would it be possible to make this mod compatible with mods that change techs (specifically uttnh)? I've enjoyed the events ive gotten so far but my game crashes quite a bit.
HakimiBil 2 Apr @ 2:48pm 
tfw i get the "jew event"
Preußen 1 Apr @ 8:39am 
Nice fun mod 👍
ah okay because i thought the gods of africa were just a event to be ignored probs a good idea to put a warning disclamier lol
ortoKevinWaters  [author] 30 Mar @ 2:09am 
@STEVEO This would mean creating a completely new mod basically, so no. Most of the events are incompatible with OWB, you would know if you had played my mod.
ortoKevinWaters  [author] 30 Mar @ 2:00am 
Yes, that happens when you ignore the gods of Africa. It seems like I'll have to add a warning event that something catastrophic will happen if you continue to ignore... Perhaps I'll have to make the decisions little bit easier to complete, since if you play as Bhutan you can't really pay tribute I guess.
*To give some divisions*
Uhhhh it never fires the event to give me my divisions back and it deletes all your industry and you can't build anything back and manpower in unrecoverable and sometimes you don't get the descisions
STEVEO 30 Mar @ 1:22am 
For OWBs I mean @ortoKevinWaters
ortoKevinWaters  [author] 30 Mar @ 12:41am 
@STEVEO I'm not sure I understand
ortoKevinWaters  [author] 30 Mar @ 12:39am 
It's very much cureable but I will have to agree that the effects of the mass panic are a bit too extreme, fixed it.
If I recall correctly, deleting divisions event only happens if you really fail in the decisions... There is no specific event that happens that deletes your army. And if there was, there is event that spawns divisions which makes up for it.
can you make the mass panic cureable because sometimes it just ruins the entire game making it not playable the same with the deleting divisions events
STEVEO 29 Mar @ 1:32pm 
will you make this working with one day
Dumb kid 29 Mar @ 8:42am 
I made that after i was lobotomised
Dumb kid 29 Mar @ 8:41am 
i suppose i meant ones that were *somewhat* feasible
Dumb kid 29 Mar @ 8:40am 
sorry am dum
ortoKevinWaters  [author] 28 Mar @ 10:59pm 
Which events didn't you find realistic exactly? I tried to add relevant stories to each event to make them fit into the game better. Did you mean that you'd like to choose between events that couldn't actually happen in the real world? The aim of the mod wasn't to have "realistic events" but engaging and actually unexpected events. Additionally, the mod doesn't have sufficient amount of events to have them toggled on/off. I might add the function later when this mod gets more events to it, but why really? The whole mod is based on events that could not possibly happen in real life, that would mean disabling more than half of the events.
Dumb kid 28 Mar @ 1:36pm 
Or just have an option to pick what events can happen or not
Other than that i have been enjoying it
Dumb kid 28 Mar @ 1:34pm 
Would like an option to have some "realistic events"
Bro, nado trenirovat'sya 25 Mar @ 1:41pm 
Glad to hear it. Good job!
ortoKevinWaters  [author] 25 Mar @ 12:53pm 
The events that are intended to repeat, repeat. And the ones that are intended to be fired only once, fire only once. So for example The Revolution (that I have added to images) will happen only once.
Bro, nado trenirovat'sya 25 Mar @ 12:22pm 
I hope the events cannot be repeated? I remember a similar mod. There, throughout the entire game, Germany periodically fell apart and it was very annoying.