Slay the Spire

Slay the Spire

TarotMod
40 Comments
脑洞似黑洞 15 Aug @ 9:22pm 
感谢大佬修复:steamhappy:
origin  [author] 3 Jul @ 7:03pm 
飞靴的bug已经修复了
七海灯子保护协会 23 Apr @ 10:00am 
添加了这个mod后,原版能选的飞靴自动失效了,望大佬看看,应该是bug吧
脑洞似黑洞 23 Apr @ 3:41am 
大佬,我在测试的时候发现这个mod加载以后,原版的飞靴效果会失效,没法移动到相邻的路去了,不知道是什么原因
origin  [author] 14 Apr @ 7:59am 
现在设置会保存了
无为荒芜 12 Apr @ 2:57pm 
搞错了抱歉,那个是密封俱乐部mod的那个也是塔罗牌要素导致我搞混了
无为荒芜 12 Apr @ 1:03pm 
那个阿尔卡纳,这么有的mod有,有的mod看不见但是有,有的mod完全没有没有,是mod相性问题么,而且作为额外的局内成长感觉不贪不舒服
Hod小天使 7 Apr @ 7:59am 
挨个试了试原来是和Muse Dash那个主题mod有冲突,有点遗憾。另外游戏里的mod设置无法保存确实也挺烦人的。
小北方的小北 30 Mar @ 6:46am 
每次重启游戏,mod设置都得重新调整,有点繁琐,希望能优化一下
origin  [author] 26 Mar @ 12:18am 
有开其他mod吗,我这正常的
Hod小天使 24 Mar @ 6:23am 
然后在商店买了张暴走,打出来也没有两次的效果
Hod小天使 24 Mar @ 6:02am 
手里没有暴走
Hod小天使 24 Mar @ 6:02am 
:steamfacepalm:第一层boss打完铁甲战士拿3-女皇没给暴走牌
origin  [author] 20 Mar @ 6:49am 
都修复了
2010343471 15 Mar @ 2:50am 
共享敌方增益的那个遗物,11-正义,会在敌方回合结束后将敌方增益消除。咔咔的仪式原本3层,共享了4层,咔咔结束后咔咔的仪式3层消失。
夜空中的灿若繁星 11 Mar @ 1:00pm 
第一个房间给的遗物后面打精英重复掉了一张一样的
杀生院祈荒 11 Mar @ 2:39am 
月亮击败小怪闪退,用的吕布mod。
我是铜 4 Mar @ 7:35am 
希望女皇可以出几个变体,拯救一些别的垃圾单卡
origin  [author] 29 Feb @ 1:07am 
已修复
落花碎雨 28 Feb @ 1:57am 
共享敌方增益的那个遗物,在第一勇士处决强化时会闪退
origin  [author] 25 Feb @ 11:40pm 
已修复
eruka 25 Feb @ 3:09am 
有一个遗物是攻击斩杀生命低于百分之多少的怪物,同时给钱。然而手牌里的掉血诅咒也会触发这个效果,像灼烧掉两点血会直接斩杀自己,然后游戏卡住,尽快修复阿
origin  [author] 22 Feb @ 7:44pm 
已修复
quercus 22 Feb @ 4:14am 
使用该mod时loadout的“进入任何房间”的功能失效
origin  [author] 20 Feb @ 8:09pm 
已修复
origin  [author] 20 Feb @ 3:12am 
对的,已经修好了
1748899474 20 Feb @ 12:05am 
暴走打出两次那个有bug吗?还是我mod太多导致的
origin  [author] 19 Feb @ 5:30am 
爪击里面上已经有相应的描述了
origin  [author] 19 Feb @ 5:27am 
@'tis but a phase, hon Looking to your description is indeed very strong, maybe I should weaken it, and i did already
长行轻箫 18 Feb @ 7:52am 
机宝的爪击卡会给予玩家与造成伤害相同的的护盾值,但卡面上没有相应的描述omo

The Machine's claw card give the player the same amount of shield as they deal damage,but there is no corresponding text description.
'tis but a phase, hon 18 Feb @ 1:45am 
Star gives 3 stacks of 'protection', each providing a cumulative 25% dmg reduction, 1 stack removed on health dmg. Which means that player starts with 75% dmg reduction every fight. If enemies deal only 25% dmg, it's very hard for them to hit through the block, so the stacks stay. That is incredibly powerful.
origin  [author] 18 Feb @ 12:15am 
The chariot's bug i have fixed.
Otherwise, I add two buttons in the mod setting where you can gain relics after defeating boss or gain in chest, event and elite.
origin  [author] 18 Feb @ 12:11am 
@'tis but a phase, hon do you mean enemy's dmg too low that protectPower(The Star give player) won't reduce? i'm can‘t understand what you mean.
Bento Baker Praymordis 17 Feb @ 12:24pm 
after playing a few runs with this mod and looking in the relic list to look at their effects makes me wish we could get more then 1 tarot card per run without using console or other means of cheating. something like a neow blessing and or as a extra bonus relic found in chests.
Foreststrike 17 Feb @ 10:50am 
The Chariot can trigger infinitely with block if self damage is applied often resulting in death.
'tis but a phase, hon 17 Feb @ 9:21am 
The Star gives 75% dmg reduction, on every hit until hit to hp. But I won't get hit to hp, if enemies deal only 25% dmg. It's broken!
origin  [author] 17 Feb @ 7:13am 
This issue is a bit difficult to handle, I can only let this relic not trigger the next time you meet hoarder after i fix it. And I may modify the effect of justice in the future. The current effect may not be well adapted to other mods, and I will also consider weakening the effects of other relics, let them not overpowered.
'tis but a phase, hon 17 Feb @ 6:36am 
Justice (get enemy's buffs) crashes with Rhapsodic hoarder giving himself some relic-based buffs (Replay the spire mod)
and overall the cards I've found so far are rather overpowered
origin  [author] 16 Feb @ 5:51am 
Using it like other relics, I have fixed some bugs where relics have no effect, perhaps that's what you're talking about. And unfortunately these relics has no effect with two sides(bad and good), but you give me an good idea.
Bento Baker Praymordis 15 Feb @ 1:08pm 
how do these relic work and can we get a few example pictures? is it a 50/50 coinflip on getting a good or bad effect upon pickup, or is it whenever a specific condition is met they have a 50/50 coinflip for their good or bad effect?