Arma 3
Green Sea Passports
17 Comments
Boz  [author] 3 Apr @ 4:18am 
@HomelessMage Very nice, I will have a look.
HomelessMage 31 Mar @ 3:15am 
There's a script version of personal ID made by GRAD team, maybe you could use some of their code to implement person information filled autmatically?
https://github.com/gruppe-adler/grad-passport
Zarkon 30 Jan @ 2:05pm 
Impressive, very nice
Boz  [author] 30 Jan @ 11:19am 
@76561198192726397 I mean, that's not really the intended use but it's worth a shot. Worst case you can just remote control the AI.
76561198192726397 30 Jan @ 8:09am 
no, i mean you checking out an ais papers. like how you fill out the document using ace interact, could you use scripting so that the document is already filled out? like an example would be you're manning a checkpoint (or whatever) and an ai walks up to you and you spawn a document on a counter or something, but its pre-filled out according to a script when its spawned.

what im thinking of in my mind when i say this is the "advanced equipment" mod that has computers and usb drives that actually work. theres a way to add files to the computer before the mission starts which you can find and read later.
Boz  [author] 29 Jan @ 8:58pm 
@76561198192726397 So the way it works is it's an inventory item, just like the notepad. You go to your map > ace interact > intel items, this will open up a notepad which you can fill out. When you arrive at the checkpoint, you drop the document on the ground, the other player picks it up & checks the document the same way it was filled out. There is no way to show the document to an AI, for that - I would recommend checking out the Papers, Please mod on the workshop.
76561198192726397 29 Jan @ 1:18pm 
can you check other peoples documents with ace interaction? like ai?
Boz  [author] 29 Jan @ 9:45am 
@Iceman unlikely. I really only plan to have green sea nations & maybe some other arma lore nations
Iceman 28 Jan @ 8:48pm 
any chance of a US passport?
Boz  [author] 27 Jan @ 9:16am 
@Ronan1010 So right now, unfortunately, if the item is placed through eden or zeus & is picked up by a player - it converts back to a generic notepad inventory item. Additionally, when placed on the ground by players - the model on the ground will look like a notepad, but when picked back up it will retain both it's information, name & icon. I plan on fixing the eden/zeus issue & adding a dedicated passport ground model in the future to remedy both of these things.
Ronan1010 27 Jan @ 3:56am 
are we able to place the objects? Like a prop?
kkcat 26 Jan @ 11:03pm 
glory to arstorzka !!!
Aqueox 26 Jan @ 6:15pm 
Glory to Cherntzka?
Boz  [author] 26 Jan @ 11:42am 
@Spicy Thank you, I hope the mod proves useful for you or your community.
Boz  [author] 26 Jan @ 11:42am 
@IBrEOv Our concept for Takistan was to take it back to it's roots, which has a precedence for feudalism both in the pre-mongol subjugation era & again from the 18th century through to the coup d'état in 1988. Post civil war there is a lot of turmoil & I'm sure power changed hands quite frequently, but there is also a lot left to speculation in regards to the modern day political climate. Our concept is that, although the royal family was exiled twice in it's history, ultimately the pro-royalist faction triumphed & established the Islamic Emirate of Takistan. I cannot in good conscious add the Islamic Republic of Takistan passport as it would directly contradict all of the hard work our team has put into expanding upon the Green Sea region lore... but as I mentioned in the mod description, you are free to modify the contents of this mod to fit your own interpretations of bohemia's lore and expand upon it as you see fit. I hope that will suffice.
Spicy 26 Jan @ 11:13am 
Awesome idea man. Great for RP.
IBrEOv 26 Jan @ 9:30am 
Can there be an additional "Islamic Republic of Takistan" passport rather than the emirates, I think it'd be more realistic as the region is in a civil war between the two parties