RimWorld

RimWorld

The Dead Man's Switch
919 Kommentare
Gryn 1. Okt. um 17:21 
no errors bdw, logs clear
Gryn 1. Okt. um 17:21 
i dont understand why but i cant instal any implants they just dont showing as variant to operation, by the other side i can istal vanilla stuff
LouIdZarcs 30. Sep. um 23:23 
现在跟战锤好像没冲突了,一起运行正常
Tokkibap 30. Sep. um 9:56 
awesome!
Barbatos 29. Sep. um 14:48 
It's a shame you changed the required body size for the HMG. Arquebusiers are kind of useless now.
ShinUon 29. Sep. um 13:06 
Seeing these two errors about CE patches on loading into Main Menu:

[The Dead Man's Switch] Patch operation Verse.PatchOperationFindMod(Combat Extended) failed
file: ...\steamapps\workshop\content\294100\3121742525\1.5\CE\Patches\Automatroid_Light_CE.xml

[The Dead Man's Switch] Patch operation Verse.PatchOperationFindMod(Combat Extended) failed
file: ...\steamapps\workshop\content\294100\3121742525\1.5\CE\Patches\MiliGunsMounted_CE.xml
Madman666 28. Sep. um 13:06 
Heyo, a quick headsup, DMS_Officer01 and DMS_BurstSprint have trailing whitespaces in their descriptions, throwing errors on launch. DMS_Military05 has leading whitespace.
Kushiban 27. Sep. um 16:26 
Is there a list somewhere of what weapon can be used by which mech anywhere ?
Killian 27. Sep. um 12:24 
Under CE, the new Dogge-type mechs do not have the ability to pick up ammo for their basic 5.56 machinegun turret? In fact it just seems to have infinite ammo.
Beef 27. Sep. um 11:36 
Are the mechs colorable?
CrackaJack 27. Sep. um 4:46 
i tested around a bit, wrote detailled reports, hope it helps
wcpwnsuto 26. Sep. um 1:10 
After the update, My mechs were running around wild because I had very little bandwidth. Checking I saw I couldnt find the permit for it anywhere. It just disappeared. They were also hostile with me. I made them allies but it is still gone. It doesnt show up for other mechinators as well.
AOBA  [Autor] 25. Sep. um 20:20 
@wcpwnsuto not sure, i can't remote control your PCs so you have to tell me what happend there. x
wcpwnsuto 25. Sep. um 7:53 
What happened to the bandwidth permit?!
AOBA  [Autor] 24. Sep. um 19:48 
@McLets yes.
McLets 24. Sep. um 18:13 
It says that this mod updated today. Does anyone know if they fixed the apparel in CE? Was planning on using this on my modpack (in the process of making it)
Fuze 24. Sep. um 12:56 
Equipping full set cataphract prestige armour gives "want TITLE apparel" mood debuff
sk4p3g04t 24. Sep. um 5:54 
Found the issue. the segment in the CE patch:
"<li Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName="DMS_Apparel_HazardSuit"]/apparel/layers</xpath>
<value>
<li>StrappedHead</li>
</value>
</li>"
Had to be removed and the hazard suit started working again.
Trogunner113 24. Sep. um 4:04 
i narrowed down my huge mod list to this mod, for some reason this mod deletes all compacted steel i have assigned to mine on the map. specifically that i assigned with the "mine vein" tool. not sure why but just a heads up, the rocks just disappear but are still assigned to be mined.
sk4p3g04t 24. Sep. um 3:18 
Failed to find any textures at Things/Apparel/HazardSuit/Apparel while constructing Multi(initPath=Things/Apparel/HazardSuit/Apparel, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
sk4p3g04t 24. Sep. um 3:04 
Combat extended breaks some apparels and makes them not show textures, the hazard suit primarily. IDK why though
skaianDestiny 23. Sep. um 17:49 
How do I get in contact with the faction if I do a New Arrivals start?
ecjay 23. Sep. um 14:30 
I am having an issue where accepting permits does nothing, I am running a lot of mods , has anyone seen any mods that are known to interfere?
TLTL 23. Sep. um 8:24 
请问怎么获得军事支援点数和mod头衔?一整个档了都没找到方法
Chaye76 23. Sep. um 5:52 
可以出一个新的组件,为中型机兵安装一些类似象龟自带那种的小型护盾系统吗,可以弥补一下机兵无法穿戴装备的劣势,进一步加强可定制化的选项和玩法~
Shizzazzle 23. Sep. um 1:54 
Thank you !
AOBA  [Autor] 22. Sep. um 16:24 
@Shizzazzle yes.
Laserintheface 22. Sep. um 14:55 
yes
Shizzazzle 22. Sep. um 12:04 
Hi, loving the mod so far, but 1 question, is it possible for pawns to have titles with both the faction in the mod AND the empire faction from royalty?
Barbatos 21. Sep. um 16:03 
@skaianDestiny It's really nice. Basically a mix of the Royalty DLC and Biotech. The robots work the same way as Biotech mechanoids and it adds a new faction like the Empire from Royalty. I'd say it's overall superior to the vanilla mechanoids in pretty much every way. Plus if you have the Big & Small mod you can have pawns that are big enough to wield the heavy weapons from this mod. Also, it looks great together with Aoba's other mods like Fortification Industrial and Citadel.
skaianDestiny 21. Sep. um 11:31 
If I don't use CE, how is this mod? Seems really cool and I'd love to try it for a new run.
译心 20. Sep. um 22:46 
订阅之后发现在机械组装平台设置制造清单、提交材料之后,机兵的制造时间一直不变化(卡死在“结束于:2天”)。排查了一下mod排序等,没有找到问题。不知道作者有没有见过这个bug,能否指点一下……
AOBA  [Autor] 20. Sep. um 3:04 
@牙籤 任務,皇權升官,商隊貿易或者呼叫器打軍士Boss,
牙籤 19. Sep. um 21:24 
想請問T/R 組件怎麼獲得
是要等任務嗎
miniccaveman2k2 19. Sep. um 20:15 
curiously, the androids don't gestate (probably a mod clash I'll send another comment here if I can find it)
Taowa 19. Sep. um 6:09 
每次机械体挂了复活,附件好像就会消失,可以改一下吗,或者加快一下安装附件的速度XD
Boss 18. Sep. um 3:25 
This works and supports Elite Bionics Framework. Perhaps note that in the mod description, since that's a major plus I'd think!
Jack_Sunny93 17. Sep. um 5:37 
大佬,加密通讯器在哪搞
speeks 16. Sep. um 16:20 
Workers in general seem.. coinflip between being OK and unskilled
XT489 16. Sep. um 8:50 
@AOBA 作者能把之前贴图不带弹药箱的GAU做成另一武器风格贴图吗,GAU-4的弹药箱在鬃蜥朝向屏幕时看起来有点怪(弹药箱和机兵主体重叠在一起T-T)
speeks 16. Sep. um 4:38 
For you or us? :drifter:
AOBA  [Autor] 15. Sep. um 14:45 
@speeks oh... that might be some config issues.
speeks 15. Sep. um 11:54 
I notice that with the VFE androids mod, whenever I call in works.. alot of them tend to be androids. Who tend to be 0 in every skill, and there for useless for work past standing infront of my pawns as cover.
AOBA  [Autor] 15. Sep. um 10:19 
@MOHEGAN 文本缺失,因為每次生成翻譯文本都會因為一些...Mod聯動問題得手動添加,所以那一塊都會等更新內容穩定了才會一次性補齊。
AOBA  [Autor] 15. Sep. um 10:03 
@speeks yes.
天音 15. Sep. um 9:31 
使用大型机械充电站的机兵无法充电。拉到充电站前还是无法充电。
speeks 14. Sep. um 10:01 
Is xenolimb syndrome lv1 supposed to give +25% movement speed?
Boss 14. Sep. um 6:03 
What's the point of the bionics? I can't figure it out. The vanilla bionic arms are their equal, and the 115% mechaneural costs more than the 125% biosynthetic. I feel like I'm not following, and there's no description that explains.
MOHEGAN 14. Sep. um 5:03 
大佬我的冲压台里面造的配件有一部分是英文是怎么回事啊:steamsad:
Boss 13. Sep. um 21:34 
I can't tell if this was made compatible thanks to your hard work, or some volunteer on CE! Either or, it's wonderful.

That said, it'd be nice to see the Combat Support drop include ammo for the weapon it drops, since it feels intended to work that way.