STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Halo: Campaign Commander BETA
122 comentarios
RandomLettersITypeIn hace 9 horas 
Very well made.
Inmortuae Regem -.-.. hace 10 horas 
Some nice work, might want to rework turrets, UNSC needs some buffs (Elephant,Falcon), patiently waiting for Spartan, Scarab etc.
holberry20 24 OCT a las 4:02 
it crashes when i try to go into skirmish battles
HeyIamGR00T 13 SEP a las 0:32 
NICE WORK
Mandalo24 4 JUL a las 8:21 
"Dear Humanity! We Regret Being Alien Bastards, We Regret Coming to Earth! And we most Definitely Regret that the Corps just blew up our Raggedy Ass Fleet!"

(Also, It wont be full release for awhile. as hes gotta revamp the whole mod to look nice. as hes done with the Wraith and its variants. so, Sit tight. Support the mod via Patreon, or just sit tight.)
VVV
Martibry 4 JUL a las 6:11 
Honestly I cant wait for the full release and also the galactic conquest. I'd love to teach the covenant some regret!. Hope that the full campaign comes out soon
the_Farseer  [autor] 28 JUN a las 8:02 
@Scorch: Well, thing is I've heard a similar complaint before, from somebody who didn't read the mod description and jumped into a Galactic Conquest game. The mod is only for skirmish right now...so some original star wars units still show up in other modes (the Consortium Grenadier among them). That grenadier unit is indeed super OP because it is balanced for EaW:FoC, not the mod... It was OP and annoying in the base game anyway lol
Scorch 28 JUN a las 6:56 
I think he means the Hunters when he says Grenadier unit
Lufian 26 JUN a las 14:53 
A survival mode against Covenant would be cool also
the_Farseer  [autor] 19 JUN a las 13:23 
What Grenadier unit? There is no such unit in the mod
JDHthe3 19 JUN a las 12:30 
Yeah, definitely needs a nerf for the grenadier unit.

They utterly destroy EVERYTHING. . .

, ' : )
fjymscarl 18 JUN a las 2:04 
Finally another update! I can't wait to see more of this!
the_Farseer  [autor] 17 JUN a las 14:15 
I should make a survival mode where you fight hordes of either forerunner constructs or flood until you can't fight back anymore... Hmmm...

Reminds me of infinite zergling spawn mods for starcraf.
HDreaper 17 JUN a las 13:28 
delighted to see an update for one of my favorite mods!! looking forwards to getting my butt kicked by sentinels !!
the_Farseer  [autor] 16 JUN a las 15:15 
A NEW BUILD HAS BEEN RELEASED. Please note that development is ongoing and while new or revamped units have been balanced appropriately, past units may remain or become unbalanced as these changes take effect. Each unit in turn will get a visual upgrade and at that time, balance will be adjusted as needed as well, to fit within the new balancing scheme.
the_Farseer  [autor] 8 ABR a las 14:10 
That's the issue then. The build pads holograms are technically a type of "shadow" so having graphics on minimum settings like this will disable their visibility. Its not an elegant setup...I will change it.
343 Guilty Spark 7 ABR a las 23:53 
In game settings everything is set to low

Soft Shadows, Bloom, and heat distortion are disabled..
the_Farseer  [autor] 7 ABR a las 13:21 
@343: You must have shaders and shadows set to max or this will happen. I plan to change how build pads display in a future update to remedy this.

@Geek: Pls read mod description
Geekgaming62 7 ABR a las 12:57 
my space battle models are all empire ships for covenant along the same for unsc
Sambonie 31 MAR a las 22:09 
Spartans
343 Guilty Spark 27 MAR a las 20:49 
building pads are invisible (turrets, mines, bunkers, etc)

hit box for mines have been minimized and moved around
turret pads don't exist but the A.I can still build turrets instantly in original spots.

AI likes to spam air units (can't build turrets)
it seems the AI has a damage boost? player air units die almost instantly. land units can't do enough damage
IronWatchmen 22 MAR a las 12:59 
ok thank you
hellgastmp 22 MAR a las 12:10 
@IronWatchmen you will need to play the DLC go to options and pick mods the play this also if I ain't wrong this has only skermish version for now
IronWatchmen 21 MAR a las 16:19 
should i get the mod? also which game version would i need to play the base game or DLC game? and i can fight space battles as the UNSC?
Mandalo24 19 MAR a las 14:56 
Bro, Patience. the spartans will be added later. this is Farseers last project before he retires
nicholasrios2018 19 MAR a las 0:45 
where are da spartans in this mod? they ain't in skirmish.
Mandalo24 14 MAR a las 18:02 
Its going too. the Wraith Model is being Updated.
keeppushing1127 5 MAR a las 12:43 
how far is this mod going trying it out for the first time now wanna know if its going any further then it has so far
Th3Am4zinB4tm4n 4 MAR a las 14:05 
@EAW addict: Farseer has stated several times that all the Halo mods for EAW have agreed to not work together as they all has separate visions as what they want their mods to be. So... don't hold your breathe on a partnership anytime soon.
Kiera! 3 MAR a las 2:56 
I think someone else said it but partner with the humanity`s retaliation guys! they have space covered and need ground you have ground and need space! between you guys we could have a fully functional halo gc
DarthRevan 29 FEB a las 16:30 
Its early work so it has its edges
but i just love it
youve done great work here and i hope u continue ur work as good as till now
the Ground battles are good and the music makes it feel like and actuall halo game
i hope the Space will be as good soon :):steamthumbsup:
Darkbolt420 22 FEB a las 19:22 
BACKFLIP
USMC1968 20 FEB a las 21:18 
Imagine how cool it would be if you could have Marines and Army Troopers as the base infantry for the UNSC, as well as Spartan teams that come with each tech level, for example tech level 1 gives Project Orion candidates, and tech level 2 gives Spartan II's, etc.
the_Farseer  [autor] 17 FEB a las 14:18 
@kurflur: Please....read the description
kurflur 17 FEB a las 12:30 
is this mod still getting updates?
α 6 FEB a las 7:08 
This makes me sad thinking how good Halo Wars could have been
Mandalo24 5 FEB a las 15:39 
You know- Imagine how cool it would be if the Flood, or the Forerunners to be added to this Mod.
a-jaker9 5 FEB a las 10:29 
Have you guys considered teaming up with the team behind Humanity's Retaliation? They are fleshing out the space battles first, so it could be an interesting matchup. Love your work btw:D
rodrigogmaes23 19 ENE a las 7:12 
no me aparece el mod en el menú de mods. Alguien sabe como arreglarlo
greg bot.tf2 13 ENE a las 14:52 
why cant i make CNSC stuff??
Kirito is God2 12 ENE a las 11:26 
i have been waiting years for this keep up the good work and i cant wait till Space combat is added/GC. you are a legend for doing this
SurvivalWar 9 ENE a las 6:33 
For those of you who want base building like a traditional RTS just drop this into XML/DATA in the SteamApps Halo Campaign Commander folder. It replaces the Hornet and allows you to deploy buildings anywhere you want.

https://drive.google.com/file/d/1ZUE0R2xMfJLIPlR0m4Olzi-fR2jcdG_E/view?usp=sharing
RoyalMC 2 ENE a las 23:40 
i think i have seen you before, i hope this mod does really well, and i hope you stay healthy knowing the people that is behind you every step of the way, understands that this takes time
Revann 2 ENE a las 11:20 
good mod
Greezy3e3 1 ENE a las 16:19 
im excited to see this finished dude!
OneEye 1 ENE a las 15:11 
Happy New Year ya'll, quick question. Whats a time frame for when space combat will be released on this mod, if you know?
kurflur 29 DIC 2023 a las 21:58 
im very excited for this mod to develop and be better im thank you for making this for i am a huge halo fan and i love rts halo related games cant wiat to see the ships and hero models and visuals added much love -kurflur
asrael 28 DIC 2023 a las 2:07 
looks good
the_Farseer  [autor] 27 DIC 2023 a las 9:08 
@asrael: Just a beta. Everything is gonna change. If you want pics of the current build, check the moddb link.
asrael 27 DIC 2023 a las 5:41 
pls. add pics